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-rw-r--r--docs/tutorials/013/block.cpp98
1 files changed, 0 insertions, 98 deletions
diff --git a/docs/tutorials/013/block.cpp b/docs/tutorials/013/block.cpp
deleted file mode 100644
index 5d997510244..00000000000
--- a/docs/tutorials/013/block.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-
-// $Id$
-
-#include "block.h"
-
-/*
- Construct a Dat_Block to contain a unit of work. Note the careful
- construction of the baseclass to set the block type and the locking
- strategy.
- */
-Data_Block::Data_Block (Unit_Of_Work * _data)
-: inherited (0, ACE_Message_Block::MB_DATA, 0, 0, new Lock (), 0, 0)
-,data_ (_data)
-{
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) 0x%x Data_Block ctor for 0x%x\n", (void *) this, (void *) data_));
-}
-
-/*
- The Lock object created in the constructor is stored in the baseclass and
- available through the locking_strategy() method. We can cast it's value to
- our Lock object and invoke the destroy() to indicate that we want it to go
- away when the lock is released.
- */
-Data_Block::~Data_Block (void)
-{
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) 0x%x Data_Block dtor for 0x%x\n", (void *) this, (void *) data_));
- ((Lock *) locking_strategy ())->destroy ();
- delete data_;
-}
-
-/*
- Return the data
- */
-Unit_Of_Work *Data_Block::data (void)
-{
- return this->data_;
-}
-
-Data_Block:: Lock::Lock (void)
-:destroy_ (0)
-{
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) 0x%x Lock ctor\n", (void *) this));
-}
-
-Data_Block:: Lock::~Lock (void)
-{
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) 0x%x Lock dtor\n", (void *) this));
-}
-
-/*
- Set our destroy_ flag so that the next lock release will cause us to be
- deleted.
- */
-int Data_Block::Lock::destroy (void)
-{
- ++destroy_;
- return (0);
-}
-
-/*
- Mutexes have acquire() and release() methods. We've overridden the latter
- so that when the object we're protecting goes away, we can make ourselves go
- away after the lock is released.
- */
-int Data_Block::Lock::release (void)
-{
- int rval = inherited::release ();
- if (destroy_)
- {
- delete this;
- }
- return rval;
-}
-
-/*
- Create an baseclass unit of work when we instantiate a hangup message.
- */
-Message_Block::Message_Block (void)
-:inherited (new Data_Block (new Unit_Of_Work ()))
-{
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) 0x%x Message_Block ctor for shutdown\n", (void *) this));
- this->msg_type (MB_HANGUP);
-}
-
-/*
- Store the unit of work in a Data_Block and initialize the baseclass with
- that data.
- */
-Message_Block::Message_Block (Unit_Of_Work * _data)
-:inherited (new Data_Block (_data))
-{
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) 0x%x Message_Block ctor for 0x%x\n", (void *) this, (void *) _data));
-}
-
-Message_Block::~Message_Block (void)
-{
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) 0x%x Message_Block dtor\n", (void *) this));
-}