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-rw-r--r--docs/tutorials/015/Protocol_Task.cpp146
1 files changed, 0 insertions, 146 deletions
diff --git a/docs/tutorials/015/Protocol_Task.cpp b/docs/tutorials/015/Protocol_Task.cpp
deleted file mode 100644
index 3cfe7495539..00000000000
--- a/docs/tutorials/015/Protocol_Task.cpp
+++ /dev/null
@@ -1,146 +0,0 @@
-
-// $Id$
-
-#include "Protocol_Task.h"
-
-// Construct the object and remember the thread count.
-Protocol_Task::Protocol_Task( int _thr_count )
- : desired_thr_count_(_thr_count)
-{
-}
-
-Protocol_Task::~Protocol_Task(void)
-{
-}
-
-// Activate the object if necessary.
-int Protocol_Task::open(void *arg)
-{
- ACE_UNUSED_ARG(arg);
-
- if( desired_thr_count_ )
- {
- return this->activate(THR_NEW_LWP, desired_thr_count_);
- }
-
- return(0);
-}
-
-/* When we're being closed by the ACE_Stream and we've got threads to
- worry about then we drop a hangup message onto the message queue so
- that svc() will go away. Except for the call to is_active(), this
- is lifted directly from Tutorial 14.
-*/
-int Protocol_Task::close(u_long flags)
-{
- if (flags == 1 && is_active() )
- {
- ACE_Message_Block *hangupBlock = new ACE_Message_Block();
-
- hangupBlock->msg_type(ACE_Message_Block::MB_HANGUP);
-
- if (this->putq(hangupBlock->duplicate()) == -1) {
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "Task::close() putq"), -1);
- }
-
- hangupBlock->release();
-
- return this->wait();
- }
-
- return 0;
-}
-
-/* The put() method has to make a decision. If we've got threads then
- put the unit of work onto the message queue for svc() to deal
- with. If not then process() it directly.
-*/
-int Protocol_Task::put(ACE_Message_Block *message,ACE_Time_Value *timeout)
-{
- if( is_active() )
- {
- return this->putq(message,timeout);
- }
-
- return this->process(message,timeout);
-}
-
-/* svc() is about what you would expect. This is again lifted
- directly from Tutorial 14 but with a call to process() for handling
- the logic instead of doing the work right here.
- */
-int Protocol_Task::svc(void)
-{
- ACE_Message_Block * message;
-
- while (1)
- {
- // Get a message
- if ( this->getq(message, 0) == -1) {
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "Protocol_Task::svc() getq"), -1);
- }
-
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) Protocol_Task::svc() got message\n"));
-
- // Check for hangup
- if (message->msg_type() == ACE_Message_Block::MB_HANGUP) {
-
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) Protocol_Task::svc() -- HANGUP block received\n"));
-
- // Hangup our thread-pool peers (if any)
- if (this->putq(message->duplicate()) == -1) {
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "Protocol_Task::svc() putq"), -1);
- }
-
- // Leave svc()
- break;
- }
-
- // Do some work on the data.
- if( this->process(message->duplicate(),0) == -1 )
- {
- break;
- }
-
- // Give up the message block before we go get another.
- message->release();
- }
-
- // Give up the message block that caused us to exit the
- // while(1) loop.
- message->release();
-
- return(0);
-}
-
-/* There's nothing really magic about process(). We just decide if
- we're moving data upstream or downstream and invoke the appropriate
- virtual function to handle it.
-*/
-int Protocol_Task::process(ACE_Message_Block * message, ACE_Time_Value *timeout)
-{
- if( this->is_writer() )
- {
- return this->send(message,timeout);
- }
-
- return this->recv(message,timeout);
-}
-
-/* We must insist that derivatives provide a meaningful overload for
- these methods. It's fairly common for ACE object methods to return
- an error when an overload is expected but the method cannot be
- safely made pure virtual.
- */
-
-int Protocol_Task::send(ACE_Message_Block *message,
- ACE_Time_Value *timeout)
-{
- return -1;
-}
-
-int Protocol_Task::recv(ACE_Message_Block * message,
- ACE_Time_Value *timeout)
-{
- return -1;
-}