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-rw-r--r--docs/tutorials/015/Server_i.cpp75
1 files changed, 0 insertions, 75 deletions
diff --git a/docs/tutorials/015/Server_i.cpp b/docs/tutorials/015/Server_i.cpp
deleted file mode 100644
index 5de37d07e85..00000000000
--- a/docs/tutorials/015/Server_i.cpp
+++ /dev/null
@@ -1,75 +0,0 @@
-
-// $Id$
-
-#include "Server_i.h"
-
-/* We have to allocate space for our static finished_ flag. We also
- initialize it to 'false' so that we don't exit immediately.
-*/
-sig_atomic_t Server::finished_ = 0;
-
-/* The simple constructor and destructor don't do anything but give us
- a place to expand in the future if we want.
-*/
-Server::Server(void)
-{
- ;
-}
-
-Server::~Server(void)
-{
- ;
-}
-
-/* Opening the server is as simple as opening the acceptor with the
- default ACE_Reactor instance. If we want to allow multiple
- instances of Server objects then we should have an ACE_Reactor
- member variable that we can register with.
-*/
-int Server::open(void)
-{
- if (acceptor_.open (ACE_INET_Addr (ACE_DEFAULT_SERVER_PORT), ACE_Reactor::instance()) == -1)
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "open"), -1);
-
- return(0);
-}
-
-/* Running the server just means that we execute the basic event
- loop for the reactor. Again, if we had a private reactor then we
- could have multiple server's in their run() method.
-*/
-int Server::run(void)
-{
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) starting up server daemon\n"));
-
- // Here's the basic event loop. I have a 2-second timeout on
- // the handle_events() so that we don't have to wait too long
- // when we set the finished_ flag.
- while (!finished_)
- {
- // Some (all?) platforms return the "remaining time" in the
- // timeout parameter. If we don't reset it each time, we
- // will end up with a 100% CPU spin loop!
- ACE_Time_Value timeout(2);
-
- ACE_Reactor::instance()->handle_events (&timeout);
- }
-
- // Close the acceptor when we're done. This may be handled by
- // the framework but it's good practice to be explicit about things.
- acceptor_.close();
-
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) shutting down server daemon\n"));
-
- return 0;
-}
-
-/* The close() method simply sets the finished_ flag so that run()
- will leave the event loop and exit.
-*/
-int Server::close(void)
-{
- finished_ = 1;
- ACE_Reactor::instance()->notify();
- return(0);
-}