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-<HTML>
-<HEAD>
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
- <META NAME="Author" CONTENT="James CE Johnson">
- <TITLE>ACE Tutorial 015</TITLE>
-</HEAD>
-<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F">
-
-<CENTER><B><FONT SIZE=+2>ACE Tutorial 015</FONT></B></CENTER>
-
-<CENTER><B><FONT SIZE=+2>Building a protocol stream</FONT></B></CENTER>
-
-<P>
-<HR WIDTH="100%">
-Here we implement the details of our compression. By having both
-compression and decompression in one object it's easier to keep track
-of implementation details. Splitting Xmit/Recv like I did will make
-things more difficult if something has to change in their interaction.
-<HR>
-<PRE>
-
-<font color=red>// $Id$</font>
-
-<font color=blue>#include</font> "<font color=green>Compressor.h</font>"
-<font color=blue>#include</font> "<A HREF="../../../ace/SOCK_Stream.h">ace/SOCK_Stream.h</A>"
-
-<font color=#008888>Compressor::Compressor</font>( void )
- : Protocol_Task()
-{
- ;
-}
-
-<font color=#008888>Compressor::~Compressor</font>(void)
-{
- ;
-}
-
-<font color=red>/* This is where you insert your compression code. Most compressors
- want to work on a block of data instead of a byte-stream.
- Fortunately the message block has a block that can be compressed.
- Take a look at libz for a quick way to add compression to your
- apps
- */</font>
-int <font color=#008888>Compressor::send</font>(ACE_Message_Block *message, ACE_Time_Value *timeout)
-{
- ACE_DEBUG ((LM_INFO, "<font color=green>(%P|%t) <font color=#008888>Compressor::send</font>() compressing (%s)\n</font>", message->rd_ptr() ));
-
- <font color=red>// Create a block to hold the compressed data. I belive libz</font>
- <font color=red>// recommends a buffer about 10-20% larger than the source.</font>
- <font color=red>// Other libraries/algorithms may have their own quirks.</font>
- ACE_Message_Block * compressed = new ACE_Message_Block( message->size() );
-
- <font color=red>// Perform a bogus compression algorithm. 'CD' just tells me</font>
- <font color=red>// that this is compressed data and when we "<font color=green>decompress</font>" we'll </font>
- <font color=red>// look for this signature to validate the data received.</font>
- <font color=#008888>ACE_OS::sprintf</font>( compressed->wr_ptr(), "<font color=green>CD:%s</font>", message->rd_ptr() );
- compressed->wr_ptr( strlen(compressed->wr_ptr())+1 );
-
- <font color=red>// Send the compressed data down the stream to the next module</font>
- this->put_next( compressed );
-
- <font color=red>// We're done here.</font>
- message->release();
-
- return( 0 );
-}
-
-<font color=red>/* And here's the decompression side. We've written Xmit/Recv so that
- we're guaranteed to get an entire block of compressed data. If
- we'd used recv() in the Recv object then we might have gotten a
- partial block and that may not decompress very nicely.
- */</font>
-int <font color=#008888>Compressor::recv</font>(ACE_Message_Block *message, ACE_Time_Value *timeout)
-{
- ACE_DEBUG ((LM_INFO, "<font color=green>(%P|%t) <font color=#008888>Compress::recv</font>() decompressing (%s)\n</font>", message->rd_ptr() ));
-
- <font color=red>// Room for the decompressed data. In the real world you</font>
- <font color=red>// would probably want to send the original (uncompressed)</font>
- <font color=red>// data size in the message. You can predict the maximum</font>
- <font color=red>// possible decompression size but it's cheap and easy just to </font>
- <font color=red>// send that along. Look again at how I do exacly that</font>
- <font color=red>// between Xmit and Recv.</font>
- ACE_Message_Block * decompressed = new ACE_Message_Block( message->size() );
-
- <font color=red>// Check for our signature. Even when you use a real</font>
- <font color=red>// compression algorithm you may want to include your own</font>
- <font color=red>// signature so that you can verify the block. It pays to be</font>
- <font color=red>// paranoid!</font>
- if( <font color=#008888>ACE_OS::strncmp</font>( message->rd_ptr(), "<font color=green>CD:</font>", 3 ) )
- {
- ACE_DEBUG ((LM_INFO, "<font color=green>(%P|%t) Improperly encompressed data.\n</font>" ));
- message->release();
- return(-1);
- }
-
- <font color=red>// Skip past the signature before going any further.</font>
- message->rd_ptr( 3 );
-
- <font color=red>// Perform a bogus decompression algorithm. This is where you </font>
- <font color=red>// would feed to libz or your favorite decompressor. (It's</font>
- <font color=red>// costly but you could invoke popen() on gzip!)</font>
- <font color=#008888>ACE_OS::sprintf</font>( decompressed->wr_ptr(), "<font color=green>%s</font>", message->rd_ptr() );
- decompressed->wr_ptr( strlen(decompressed->wr_ptr())+1 );
-
- <font color=red>// Recv the decompressed data down the stream to the next module</font>
- this->put_next( decompressed );
-
- <font color=red>// We're done here.</font>
- message->release();
-
- return( 0 );
-}
-
-</PRE>
-<P><HR WIDTH="100%">
-<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page20.html">Continue This Tutorial</A>]</CENTER>