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-<!-- $Id$ -->
-<HTML>
-<HEAD>
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
- <META NAME="Author" CONTENT="James CE Johnson">
- <TITLE>ACE Tutorial 021</TITLE>
-</HEAD>
-<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F">
-
-<CENTER><B><FONT SIZE=+2>ACE Tutorial 021</FONT></B></CENTER>
-
-<CENTER><B><FONT SIZE=+2>Pooling your memories</FONT></B></CENTER>
-
-<P>
-<HR WIDTH="100%">
- The previous two tutorials were very primitive & basic. They
- showed very simple uses of shared memory and memory mapped
- files.
- <p>
- If we move the level of abstraction up just a bit, the next
- thing we encounter is memory pools. ACE_Malloc&lt;&gt; provides
- this to us.
- <p>
- In this tutorial, we'll use ACE_Malloc&lt;&gt; to create a
- memory pool that is sharable between a client and server. We'll
- use a memory mapped file to provide the physical storage but
- shared memory works just as well.
-<P>
-Kirthika's abstract:
-<UL>
-The ACE_Malloc class is templatised by the type of memory pool
-and the lock for it. The name of the memory pool provided can be used
-in the "bind" call made by the server. This helps the other party
-wanting to access it do so by a "find" call. The ACE_Malloc will
-allocate
-memory and on a "malloc" will return memory chunks from its reserve.
-When the memory chunk is freed by the user, it will be appended to the
-free list maintained by the class. Unless a "remove" is done explicitly,
-the memory wont be returned to the OS. Various memory pool types can be
-used,
- ACE_MMap_Memory_Pool,ACE_Sbrk_Memory_Pool to name a few.
-For further details: <A HREF="../../ace/Memory_Pool.h">ace/Memory_Pool.h</A>.
-<P>
-In this tutorial, a ACE_Malloc class with ACE_MMAP_MEMORY_POOL
-and a semophore for syncronisation has been used. This is locked by
-the server initially and released after it writes into it so that
-the client waiting for it can go ahead and do its job. There is yet
-another semaphore used by the server to exit only after the client
-has finished its task, which is locked by the client at the start
-and released when its done.
-<P>
-Some more information regarding memory management:
-ACE also provides the ACE_Allocator class which uses
-dynamic binding and is flexible, though at a cost of using
-virtual pointer tables. Also, there is an ACE_Allocator_Adapter class
-which has an ACE_Allocator interface but ACE_Malloc functionality.
-<P>
-Bottomline: Memory can be managed either using the ACE_Allocator
-set of classes which uses polymorphism and is thus flexible but not as
-efficient as the templatised version which is the ACE_Malloc set of
-classes which are more efficient but not as felxible.
-
-</UL>
-<P><HR WIDTH="100%">
-<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page02.html">Continue This Tutorial</A>]</CENTER>
-