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-<HTML>
-<HEAD>
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
- <META NAME="Author" CONTENT="James CE Johnson">
- <TITLE>ACE Tutorial 021</TITLE>
-</HEAD>
-<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F">
-
-<CENTER><B><FONT SIZE=+2>ACE Tutorial 021</FONT></B></CENTER>
-
-<CENTER><B><FONT SIZE=+2>Pooling your memories</FONT></B></CENTER>
-
-<P>
-<HR WIDTH="100%">
- Everything common the server & client is kept here. In
- particular, the Constants class where we keep the names &
- semaphore keys.
- <p>
- The Allocator class is just a thin wrapper around
- ACE_Malloc&lt;&gt; that moves some of the details out of the
- application logic.
-<hr><PRE>
-
-<font color=red>// $Id$</font>
-
-<font color=blue>#ifndef</font> <font color=purple>MPOOL_H</font>
-<font color=blue>#define</font> <font color=purple>MPOOL_H</font>
-
-<font color=red>// Everything else we need is in this one header</font>
-<font color=blue>#include</font> "<font color=green>ace/Malloc.h</font>"
-
-<font color=red>/*
- With this we will abstract away some of the details of the memory
- pool. Note that we don't treat this as a singleton because an
- application may need more than one pool. Each would have a
- different name and be used for different purposes.
- */</font>
-class Allocator
-{
-public:
- <font color=red>// The pool name will be used to create a unique semaphore to</font>
- <font color=red>// keep this pool separate from others.</font>
- Allocator( const char * _name = "<font color=green>MemoryPool</font>" );
- ~Allocator(void);
-
- typedef ACE_Malloc&lt;ACE_MMAP_Memory_Pool, ACE_SV_Semaphore_Simple> pool_t;
-
- <font color=red>// Provide an accessor to the pool. This will also allocate the</font>
- <font color=red>// pool when first invoked.</font>
- pool_t & pool(void);
-
-protected:
-
- <font color=red>// The name we gave to the pool</font>
- char * name_;
-
- pool_t * pool_;
-};
-
-<font color=red>/*
- The client and server need to agree on a certain set of values. By
- placing them in the Constants class we can eliminate a bit of confusion.
- */</font>
-class Constants
-{
-public:
- <font color=red>// The semaphore keys are needed for the two semaphores that</font>
- <font color=red>// synch access to the shared memory area.</font>
- static const int SEM_KEY_1;
- static const int SEM_KEY_2;
-
- <font color=red>// How big the pool will be and what we'll put into it. A real</font>
- <font color=red>// app wouldn't need SHMDATA of course.</font>
- static const int SHMSZ;
- static const char * SHMDATA;
-
- <font color=red>// The name assigned to the memory pool by the server is needed</font>
- <font color=red>// by the client. Without it, the pool cannot be found.</font>
- <font color=red>// Likewise, the name the server will bind() to the region of the </font>
- <font color=red>// pool must be available to the client.</font>
- static const char * PoolName;
- static const char * RegionName;
-};
-
-<font color=blue>#endif</font>
-</PRE>
-<P><HR WIDTH="100%">
-<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page05.html">Continue This Tutorial</A>]</CENTER>