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-The ACE_ReactorEx encapsulates the Win32 WaitForMultipleObjects() API
-within ACE. The ACE_ReactorEx is similar in spirit to the
-ACE_Reactor, except that (1) it is much simpler and (2) it works for
-the complete range of Win32 handles (whereas the ACE_Reactor just
-works for socket handles.
-
-Here's the API for the ACE_ReactorEx:
-
-class ACE_ReactorEx
-{
-public:
- // = Event loop.
- virtual int handle_events (ACE_Time_Value *);
-
- // = Handler registration management.
- virtual int register_handler (ACE_Event_Handler *);
- virtual int remove_handler (ACE_Event_Handler *);
-
- virtual int notify (void);
-
- // = Timer management
- virtual int schedule_timer (), etc.
- // ...
-};
-
-----------------------------------------
-
-Here's how you might use it:
-
-----------------------------------------
-
-class My_Thread_Handler : public ACE_Event_Handler
-{
-public:
- My_Thread_Handler (void) {
- // Create a thread that will run
- // for a time and then exit.
- this->thread_handle_ =
- ACE_OS::thr_create (run, ......);
- }
-
- // Called back by the ACE_ReactorEx when the
- // event is signaled.
- virtual int handle_signal (int)
- {
- cout << "thread is done" << endl;
- }
-
- virtual ACE_HANDLE get_handle (void) const
- {
- return this->thread_handle_;
- }
-
-private:
- ACE_HANDLE thread_handle_;
-
- static void *run (void *) {
- // Sleep for a while and then exit.
- ACE_OS::sleep (100000);
- return 0;
- }
-};
-
-----------------------------------------
-
-The main program might look something like this:
-
-----------------------------------------
-
-int main (void)
-{
- // ...
- ACE_ReactorEx dispatcher;
- My_Thread_Handler handler;
-
- // Register the thread handler.
- dispatcher.register_handler (&handler);
-
- // Block until the thread exits and the
- // handle_signal() method of the My_Thread_Handler
- // is called!
- dispatcher.handle_events ();
-
- // ...
-}
-
-----------------------------------------
-
-. test_timeout --
-
-This example application shows how to write ReactorEx and Proactor
-event loops that handle events for some fixed amount of time. It uses
-ACE_Service_Config::run_reactorEx_event_loop (run_time) to handle
-events for run_time seconds. The output should be the following:
-
-1 timeout occurred for Foo.
-2 timeout occurred for Bar.
-3 timeout occurred for Foo.
-4 timeout occurred for Bar.
-5 timeout occurred for Foo.
-6 timeout occurred for Bar.
-7 timeout occurred for Foo.
-8 timeout occurred for Foo.
-9 timeout occurred for Bar.
-10 timeout occurred for Foo.
-11 timeout occurred for Bar.
-12 timeout occurred for Foo.
-
-. test_remove_handler --
-
-This application tests the ReactorEx's ability to handle simultaneous
-events. If you pass anything on the command-line, then each handler
-requests to be removed from the ReactorEx after each event. This has
-a funky effect on the order in which handlers are serviced. So, if no
-parameters are passed in, the handlers should be serviced 1 through
-MAXIMUM_WAIT_OBJECTS. If handlers to request to be removed as signals
-occur, they will be serviced 1, MAX, MAX-1, ..., 2. This is because
-of a ReactorEx bookkeeping optimization.
-
-. test_reactorEx.cpp --
-
-This test application tests a wide range of events that can be
-demultiplexed using various ACE utilities. Events used include ^C
-events, reading from STDIN, vanilla Win32 events, thread exits,
-ReactorEx notifications, proactive reads, and proactive writes.
-
-The proactive I/O events are demultiplexed by the ACE_Proactor. The
-thread exits, notications, and vanilla Win32 events are demultiplexed
-by the ACE_ReactorEx. To enable a single thread to run all these
-events, the Proactor is integrated with the ReactorEx.
-
-The test application prototypes a simple ntalk program. Two instances
-of the application connect. Input from either console is displayed on
-the others console also. Because of the evils of Win32 STDIN, a
-separate thread is used to read from STDIN. To test the Proactor and
-ReactorEx, I/O between the remote processes is performed proactively
-and interactions between the STDIN thread and the main thread are
-performed reactively.
-
-The following description of the test application is in two parts.
-The participants section explains the main components involved in the
-application. The collaboration section describes how the partipants
-interact in response to the multiple event types which occur.
-
-The ReactorEx test application has the following participants:
-
-. ReactorEx -- The ReactorEx demultiplexes Win32 "waitable" events
- using WaitForMultipleObjects.
-
-. Proactor -- The proactor initiates and demultiplexes overlapped I/O
- operations. The Proactor registers with the ReactorEx so that a
- single-thread can demultiplex all application events.
-
-. STDIN_Handler -- STDIN_Handler is an Active Object which reads from
- STDIN and forwards the input to the Peer_Handler. This runs
- in a separate thread to make the test more interesting. However,
- STDIN is "waitable", so in general it can be waited on by the ACE
- ReactorEx, thanks MicroSlush!
-
-. Peer_Handler -- The Peer_Handler connects to another instance of
- test_reactorEx. It Proactively reads and writes data to the peer.
- When the STDIN_Handler gives it messages, it fowards them to the
- remote peer. When it receives messages from the remote peer, it
- prints the output to the console.
-
-The collaborations of the participants are as follows:
-
-. Initialization
-
- Peer_Handler -- connects to the remote peer. It then begins
- proactively reading from the remote connection. Note that it will
- be notified by the Proactor when a read completes. It also
- registers a new_msg_event with the ReactorEx. Note that when the
- new_msg_event is signaled (by the STDIN_Handler),
- Peer_Handler::handle_signal will get called.
-
- STDIN_Handler -- STDIN_Handler registers a signal handler for
- SIGINT. This just captures the exception so that the kernel doesn't
- kill our process; We want to exit gracefully. It also creates an
- Exit_Hook object which registers the STDIN_Handler's thread handle
- with the ReactorEx. The Exit_Hook will get called back when the
- STDIN_Handler thread exits. After registering these, it blocks
- reading from STDIN.
-
- Proactor -- is registered with the ReactorEx.
-
- The main thread of control waits in the ReactorEx.
-
-. STDIN events -- When the STDIN_Handler thread reads from STDIN, it
- puts the message on Peer_Handler's message queue and signals the
- new_msg_event. It then returns to reading from STDIN.
-
-. new_msg_events -- The ReactorEx thread wakes up and calls
- Peer_Handler::handle_signal. The Peer_Handler then tries to dequeue
- a message from its message queue. If it can, the message is
- Proactively sent to the remote peer. Note that the Peer_Handler
- will be notified with this operation is complete. The Peer_Handler
- then falls back into the ReactorEx event loop.
-
-. Send complete event -- When a proactive send is complete, the
- Proactor is notified by the ReactorEx. The Proactor, in turn,
- notifies the Peer_Handler. The Peer_Handler then checks for more
- messages from the message queue. If there are any, it tries to send
- them. If there are not, it returns to the ReactorEx event loop.
- This is ok since it is notified via new_msg_event when new message
- arrive.
-
-. Read complete event -- When a proactive read is complete (the
- Peer_Handler initiated a proactive read when it connected to the
- remote peer), the Proactor is notified by the ReactorEx. The
- Proactor, in turn notifies the Peer_Handler. If the read was
- successful the Peer_Handler just displays the received msg to the
- console and reinvokes a proactive read from the network connection.
- If the read failed (i.e. the remote peer exited), the Peer_Handler
- sets a flag to end the event loop and returns. This will cause the
- application to exit.
-
-. ^C events -- When the user types ^C at the console, the
- STDIN_Handler's signal handler will be called. It does nothing, but
- as a result of the signal, the STDIN_Handler thread will exit.
-
-. STDIN_Handler thread exits -- The Exit_Hook will get called back
- from the ReactorEx. Exit_Hook::handle_signal sets a flag to end the
- event loop and returns. This will cause the application to exit.