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Diffstat (limited to 'examples/Smart_Pointers/Widget_Part_Impl.cpp')
-rw-r--r--examples/Smart_Pointers/Widget_Part_Impl.cpp74
1 files changed, 0 insertions, 74 deletions
diff --git a/examples/Smart_Pointers/Widget_Part_Impl.cpp b/examples/Smart_Pointers/Widget_Part_Impl.cpp
deleted file mode 100644
index 0e4e496f180..00000000000
--- a/examples/Smart_Pointers/Widget_Part_Impl.cpp
+++ /dev/null
@@ -1,74 +0,0 @@
-/* -*- C++ -*- */
-//=============================================================================
-/**
- * @file Widget_Part_Impl.cpp
- *
- * $Id$
- *
- * @author Christopher Kohlhoff <chris@kohlhoff.com>
- */
-//=============================================================================
-
-#include "Widget_Part_Impl.h"
-#include "ace/ACE.h"
-#include "ace/Log_Msg.h"
-#include "ace/Refcounted_Auto_Ptr.h"
-#include "ace/Unbounded_Queue.h"
-#include "ace/Null_Mutex.h"
-
-Widget_Part_Impl::Widget_Part_Impl (Widget *owner, const char* name, int size)
- : owner_ (owner),
- name_ (ACE::strnew (name)),
- size_ (size)
-{
- ACE_DEBUG ((LM_DEBUG, "Widget_Part_Impl constructor\n"));
-}
-
-Widget_Part_Impl::~Widget_Part_Impl (void)
-{
- ACE_DEBUG ((LM_DEBUG, "Widget_Part_Impl destructor\n"));
-
- delete [] name_;
-}
-
-void Widget_Part_Impl::print_info (void)
-{
- ACE_DEBUG ((LM_INFO, "Widget part: name=%s size=%d\n", name_, size_));
-}
-
-void Widget_Part_Impl::remove_from_owner (void)
-{
- // Since we only have a raw pointer to refer to the owner, we have no way of
- // checking whether the owner still exists, and if it does guaranteeing that
- // it will continue to exist for the duration of this call. This is not an
- // issue in this limited example program, but in multithreaded applications
- // this function may be called from a different thread to that managing the
- // lifetime of the owner object. See the Gadget example for how
- // ACE_Strong_Bound_Ptr/ACE_Weak_Bound_Ptr can be used to address the problem.
-
- // Take all existing parts from the owner and build up a temporary queue. If
- // we find ourselves then we won't add ourselves to the queue. We will
- // actually store ACE_Refcounted_Auto_Ptr instances in the queue, and since we
- // know that there is only one thread involved we can use ACE_Null_Mutex to
- // eliminate the locking overhead.
- ACE_Unbounded_Queue<ACE_Refcounted_Auto_Ptr<Widget_Part, ACE_Null_Mutex> > parts;
- for (;;)
- {
- ACE_Refcounted_Auto_Ptr<Widget_Part, ACE_Null_Mutex> part (owner_->remove_part ());
- if (part.null ())
- break;
- if (part.get () == this)
- // Someone else will be responsible for our lifetime.
- part.release();
- else
- parts.enqueue_tail (part);
- }
-
- // Add the remaining parts back to the gadget.
- while (!parts.is_empty ())
- {
- ACE_Refcounted_Auto_Ptr<Widget_Part, ACE_Null_Mutex> part;
- parts.dequeue_head (part);
- owner_->add_part (part.release ());
- }
-}