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-rw-r--r--java/apps/NexusII/classes/awtCommand/CApplet.java199
1 files changed, 0 insertions, 199 deletions
diff --git a/java/apps/NexusII/classes/awtCommand/CApplet.java b/java/apps/NexusII/classes/awtCommand/CApplet.java
deleted file mode 100644
index a8680d9abf3..00000000000
--- a/java/apps/NexusII/classes/awtCommand/CApplet.java
+++ /dev/null
@@ -1,199 +0,0 @@
-/*
- * Copyright 1996 Jan Newmarch, University of Canberra.
- * Permission to use, copy, modify, and distribute this
- * software and its documentation for any purpose and without
- * fee is hereby granted, provided that the above copyright
- * notice appear in all copies. The author
- * makes no representations about the suitability of this
- * software for any purpose. It is provided "as is" without
- * express or implied warranty.
- */
-
-package awtCommand;
-
-import java.awt.*;
-import java.applet.*;
-
-public class CApplet extends Applet {
-
- protected Command gotFocusCommand = null,
- lostFocusCommand = null;
- protected Command mouseDownCommand = null,
- mouseDragCommand = null,
- mouseEnterCommand = null,
- mouseExitCommand = null,
- mouseMoveCommand = null,
- mouseUpCommand = null;
- protected Command keyUpCommand = null,
- keyDownCommand = null;
-
- /**
- * Constructs a new CApplet.
- */
- public CApplet() {
- super();
- }
-
- /*
- * event handling methods
- */
-
- /**
- * Called if the window gains focus. This results in a call to
- * the gotFocusCommand object with <code>what</code> set to null.
- */
- public boolean gotFocus(Event evt, Object what) {
- if (gotFocusCommand != null)
- gotFocusCommand.execute(this, evt, what);
- return false;
- }
-
- /**
- * Called if the window loses focus. This results in a call to
- * the lostFocusCommand object with <code>what</code> set to null.
- */
- public boolean lostFocus(Event evt, Object what) {
- if (lostFocusCommand != null)
- lostFocusCommand.execute(this, evt, what);
- return false;
- }
-
- /**
- * Called if the mouse is down.
- * This results in a call to the mouseDownCommand object with
- * <code>what</code> set to Point(x, y)
- */
- public boolean mouseDown(Event evt, int x, int y) {
- if (mouseDownCommand != null)
- mouseDownCommand.execute(this, evt, new Point(x, y));
- return false;
- }
-
- /**
- * Called if the mouse is dragged.
- * This results in a call to the mouseDragCommand object with
- * <code>what</code> set to Point(x, y)
- */
- public boolean mouseDrag(Event evt, int x, int y) {
- if (mouseDragCommand != null)
- mouseDragCommand.execute(this, evt, new Point(x, y));
- return false;
- }
-
- /**
- * Called if the mouse enters the window.
- * This results in a call to the mouseEnterCommand object with
- * <code>what</code> set to Point(x, y)
- */
- public boolean mouseEnter(Event evt, int x, int y) {
- if (mouseEnterCommand != null)
- mouseEnterCommand.execute(this, evt, new Point(x, y));
- return false;
- }
-
- /**
- * Called if the mouse moves inside the window.
- * This results in a call to the mouseMoveCommand object with
- * <code>what</code> set to Point(x, y)
- */
- public boolean mouseMove(Event evt, int x, int y) {
- if (mouseExitCommand != null)
- mouseExitCommand.execute(this, evt, new Point(x, y));
- return false;
- }
-
- /**
- * Called if the mouse is up.
- * This results in a call to the mouseUpCommand object with
- * <code>what</code> set to Point(x, y)
- */
- public boolean mouseUp(Event evt, int x, int y) {
- if (mouseUpCommand != null)
- mouseUpCommand.execute(this, evt, new Point(x, y));
- return false;
- }
-
- /**
- * Called if a character is pressed.
- * This results in a call to the keyDownCommand object with
- * <code>what</code> set to Integer(key).
- */
- public boolean keyDown(Event evt, int key) {
- if (keyDownCommand != null)
- keyDownCommand.execute(this, evt, new Integer(key));
- return false;
- }
-
- /**
- * Called if a character is released.
- * This results in a call to the keyUpCommand object with
- * <code>what</code> set to Integer(key).
- */
- public boolean keyUp(Event evt, int key) {
- if (keyUpCommand != null)
- keyUpCommand.execute(this, evt, new Integer(key));
- return false;
- }
-
-
- /*
- * set...Command methods
- */
-
-
- /**
- * Sets the mouseDownCommand object.
- */
- public void setMouseDownCommand(Command c) {
- mouseDownCommand = c;
- }
-
- /**
- * Sets the moueDragCommand object.
- */
- public void setMouseDragCommand(Command c) {
- mouseDragCommand = c;
- }
-
- /**
- * Sets the mouseEnterCommand object.
- */
- public void setMouseEnterCommand(Command c) {
- mouseEnterCommand = c;
- }
-
- /**
- * Sets the mouseExitCommand object.
- */
- public void setMouseExitCommand(Command c) {
- mouseExitCommand = c;
- }
-
- /**
- * Sets the mouseMoveCommand object.
- */
- public void setMouseMoveCommand(Command c) {
- mouseMoveCommand = c;
- }
-
- /**
- * Sets the mouseUpCommand object.
- */
- public void setMouseUpCommand(Command c) {
- mouseUpCommand = c;
- }
-
- /**
- * Sets the keyDownCommand object.
- */
- public void setKeyDownCommand(Command c) {
- keyDownCommand = c;
- }
-
- /**
- * Sets the keyUpCommand object.
- */
- public void setKeyUpCommand(Command c) {
- keyUpCommand = c;
- }
-}