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-/*
- $RCSfile$
- $Author$
-
- Last Update: $Date$
- $Revision$
-
- REVISION HISTORY:
- $Log$
- Revision 1.1 1997/01/31 01:11:07 sumedh
- Added the Nexus II source code files.
-
-# Revision 1.1 1996/12/07 06:27:38 rajeev
-# Initial revision
-#
-# Revision 1.1 1996/12/02 06:05:30 rajeev
-# Initial revision
-#
-# Revision 1.1 1996/12/02 06:02:24 rajeev
-# Initial revision
-#
-
-*/
-// This class will handle the event generated when user presses "connect/dis
-// connect" button. It will maintain all the state associated with a
-// connection ;
-// In particular, it will create reader,writer and demux threads and stop
-// them when user pressed disconnect. It also sends the init and quit
-// packet to the server
-// -- Rajeev Bector 11/26/96
-
-// package NexusII.networking ;
-
-import awtCommand.* ;
-
-import java.net.* ;
-import java.awt.* ;
-import java.io.* ;
-import java.util.* ;
-import ACE.OS.*;
-import ACE.SOCK_SAP.*;
-
-public class connectionHandler implements Command,consts,Runnable {
-
- // The socket for reading and writing
- // private Socket nexusSocket;
- private SOCKConnector nexusConnector_ = new SOCKConnector();
- private SOCKStream nexusStream_ = new SOCKStream();
-
- // Threads which will do reading and writing from Socket
- private Thread readerThread ;
- private Thread writerThread ;
-
- // Threads which demuxes the data from Write Queue
- private Thread demuxThread;
-
- // The socket
- // private Socket nexusSocket_ ;
-
- // Data Streams which flow the data out
- private DataInputStream is_ ;
- private DataOutputStream os_ ;
-
- // links to the outside world
- private MT_Bounded_Queue read_q_ ;
- private MT_Bounded_Queue write_q_ ;
-
- Integer port_ ;
- String host_ ;
-
- NexusClientApplet applet_ ;
- // Constructor
- public connectionHandler(String host,Integer port,NexusClientApplet applet) {
- host_ = host ;
- port_ = port ;
- applet_ = applet ;
- } // of constructor
-
- // This will be called when the "connect/disconnet" button is pressed
-
- public void execute(Object target, Event evt, Object what) {
- // run in a separate thread
- new Thread(this).start();
- }
-
- public synchronized void run() {
-
- // If not connected -- then connect
- if(!applet_.connected) {
-
- // Initialize the queues now
- read_q_ = new MT_Bounded_Queue(QUEUE_SIZE);
- write_q_ = new MT_Bounded_Queue(QUEUE_SIZE);
-
- // Try to connect to the server now
- // nexusSocket_ = new Socket(host_,port_.intValue());
- try {
- nexusConnector_.connect(nexusStream_, host_, port_.intValue());
- }
- catch(SocketException s) { }
- catch(IOException i) { }
- // Attach Streams to read and write end os socket
- os_ = new DataOutputStream(nexusStream_.outputStream());
- is_ = new DataInputStream(nexusStream_.inputStream());
-
- // do something now
-
- // create and start the socket reader first
- readerThread = new socketReaderThread(read_q_,is_);
- readerThread.start();
-
- // now create the writer also -- subclass of consumer
- writerThread = new socketWriterThread(write_q_,os_);
- writerThread.start();
- // Have to send the init packet to the server
- sayHelloToServer();
-
-
- // Do all the graphics needed and also init the join handlers etc.
- applet_.OnConnect();
-
- // make sure that when demux is created -- joinHandler is there ... !!
-
- // Create the demux here -- he'll spawn off the rooms
- demuxThread = new nexusDemuxThread(read_q_,applet_.Mapper());
- demuxThread.start();
-
- } // of if !connected
-
- // if connected already then I have to disconnect --- have to
- // write code for this
- else {
-
- // first leave all the rooms
- for(Enumeration e = applet_.Mapper().keys(); e.hasMoreElements();) {
- String name = (String) e.nextElement() ;
- applet_.SetRoomName(name);
- applet_.nexusJoiner.execute(null,null,LEAVE_STR);
- }
- // send a quit packet to the server
- sayByeToServer();
-
- // Have to send a leave for all the rooms and leave all the rooms
-
- // stop the running threads
- readerThread.stop();
- demuxThread.stop();
-
- // Again meddle with graphics
- applet_.OnDisconnect();
- return ;
- }
- } // of run
-
- // This method returns the underlying socket descriptor
- public Socket handle() {
- return nexusStream_.socket();
- }
-
- public DataInputStream getinStream() {
- return is_ ;
- }
-
- public DataOutputStream getoutStream() {
- return os_ ;
- }
-
- public MT_Bounded_Queue reader_q() {
- return read_q_ ;
- }
-
-
- public MT_Bounded_Queue writer_q() {
- if(write_q_ == null)
- System.out.println("Sending a null write_q");
- return write_q_ ;
- }
-
- // This method will compose a hello packet and send it off -- cannot run
- // this in a separate thread. Has to send this first surely to our TCP
- // Connection
-
- public void sayHelloToServer() {
- // hello doesnt have any body
- byte[] packetHeader = new byte[PACKET_HEADER_LENGTH] ;
- String clientID = new String(NexusClientApplet.myName);
- String roomID = new String("ROOT");
- String contentType = new String("INIT");
- String contentLength = new String("0");
-
- // Make a proper packet out of it
- dataPacket initPacket = new dataPacket(clientID,roomID,contentType,contentLength);
-
- // enqueue that packet for socketWriter to read
- write_q_.nq(initPacket);
-
- }
-
- // This method send a Quit command to the server -- to say that it is
- // pushing off
- public void sayByeToServer() {
- byte[] packetHeader = new byte[PACKET_HEADER_LENGTH] ;
- String clientID = new String(NexusClientApplet.myName);
- String roomID = new String("null");
- String contentType = new String("QUIT");
- String contentLength = new String("0");
-
- // Make a proper packet out of it
- dataPacket quitPacket = new dataPacket(clientID,roomID,contentType,contentLength);
-
- // enqueue that packet for socketWriter to read
- write_q_.nq(quitPacket);
- } // of sayByeToServer
-
-} // of class
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