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-rw-r--r--java/gjt/animation/EdgeCollisionDetector.java53
1 files changed, 0 insertions, 53 deletions
diff --git a/java/gjt/animation/EdgeCollisionDetector.java b/java/gjt/animation/EdgeCollisionDetector.java
deleted file mode 100644
index 8624b7c2f28..00000000000
--- a/java/gjt/animation/EdgeCollisionDetector.java
+++ /dev/null
@@ -1,53 +0,0 @@
-package gjt.animation;
-
-import java.awt.*;
-import java.util.Enumeration;
-import java.util.Vector;
-import gjt.Orientation;
-
-/**
- * A CollisionDetector that detects collisions between Sprites
- * and the edges of the CollisionArena in which they reside.<p>
- *
- * @version 1.0, Apr 1 1996
- * @author David Geary
- * @see CollisionDetector
- * @see Sprite
- * @see gjt.test.SimpleAnimationTest
- * @see gjt.test.BumpAnimationTest
- * @see gjt.test.TwoDrinkersAnimationTest
- */
-public class EdgeCollisionDetector extends CollisionDetector {
- public EdgeCollisionDetector(CollisionArena arena) {
- super(arena);
- }
- public void detectCollisions() {
- Enumeration sprites = arena.getSprites().elements();
- Dimension arenaSize = arena.getSize();
- Insets arenaInsets = arena.getInsets();
- Sprite sprite;
-
- while(sprites.hasMoreElements()) {
- sprite = (Sprite)sprites.nextElement();
-
- Point nl = sprite.nextLocation ();
- Point mv = sprite.getMoveVector();
- int nextRightEdge = nl.x + sprite.width();
- int nextBottomEdge = nl.y + sprite.height();
- int arenaBottomEdge = arenaSize.height -
- arenaInsets.bottom;
- int arenaRightEdge = arenaSize.width -
- arenaInsets.right;
-
- if(nextRightEdge > arenaRightEdge)
- arena.edgeCollision(sprite, Orientation.LEFT);
- else if(nl.x < arenaInsets.left)
- arena.edgeCollision(sprite, Orientation.RIGHT);
-
- if(nextBottomEdge > arenaBottomEdge)
- arena.edgeCollision(sprite, Orientation.BOTTOM);
- else if(nl.y < arenaInsets.top)
- arena.edgeCollision(sprite, Orientation.TOP);
- }
- }
-}