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Diffstat (limited to 'java/gjt/test/BumpAnimationTest.java')
-rw-r--r-- | java/gjt/test/BumpAnimationTest.java | 107 |
1 files changed, 0 insertions, 107 deletions
diff --git a/java/gjt/test/BumpAnimationTest.java b/java/gjt/test/BumpAnimationTest.java deleted file mode 100644 index 81b6fb5ce8e..00000000000 --- a/java/gjt/test/BumpAnimationTest.java +++ /dev/null @@ -1,107 +0,0 @@ -package gjt.test; - -import java.net.URL; -import java.applet.Applet; -import java.awt.*; - -import gjt.Util; -import gjt.Orientation; -import gjt.animation.*; - -/** - * A simple animation playfield with one sprite that bounces - * off the boundaries of the playfield.<p> - * - * When the sprite bounces off the left wall, it plays a - * bump sequence once; when it bounces off the right wall - * it plays the bump sequence twice.<p> - * - * @version 1.0, Apr 1 1996 - * @author David Geary - * @see gjt.animation.Playfield - * @see gjt.animation.Sprite - */ -public class BumpAnimationTest extends UnitTest { - public String title() { - return "Bump Animation - Mouse Down Starts/Stops"; - } - public Panel centerPanel() { - return new BumpAnimationTestPanel(this); - } -} - -class BumpAnimationTestPanel extends Panel { - public BumpAnimationTestPanel(Applet applet) { - setLayout(new BorderLayout()); - add("Center", new BumpPlayfield(applet)); - } -} - -class BumpPlayfield extends Playfield { - private Applet applet; - private URL cb; - private Sprite javaDrinker; - private Sequence spinSequence, bumpSequence; - - public BumpPlayfield(Applet applet) { - this.applet = applet; - cb = applet.getCodeBase(); - makeSequencesAndSprites(); - } - public void paintBackground(Graphics g) { - Image bg = applet.getImage(cb, "gifs/background.gif"); - Util.wallPaper(this, g, bg); - } - public boolean mouseDown(Event event, int x, int y) { - if(running() == true) stop (); - else start(); - return true; - } - public void spriteCollision(Sprite sprite, Sprite sprite2) { - // Nothing to do: only 1 sprite! - } - public void edgeCollision(Sprite sprite, - Orientation orientation) { - if(orientation == Orientation.RIGHT || - orientation == Orientation.LEFT) { - if(sprite.getSequence() != bumpSequence) { - sprite.reverseX(); - - if(orientation == Orientation.RIGHT) - sprite.play(bumpSequence, 1); - else - sprite.play(bumpSequence, 2); - } - } - else - sprite.reverseY(); - } - private void makeSequencesAndSprites() { - String file; - Point startLoc = new Point(10, 10); - Image[] spinImages = new Image[19]; - Image[] bumpImages = new Image[6]; - - for(int i=0; i < spinImages.length; ++i) { - file = "gifs/spin"; - - if(i < 10) file += "0" + i + ".gif"; - else file += i + ".gif"; - - spinImages[i] = applet.getImage(cb, file); - } - for(int i=0; i < bumpImages.length; ++i) { - file = "gifs/bump0" + i + ".gif"; - bumpImages[i] = applet.getImage(cb, file); - } - spinSequence = new Sequence(this, spinImages); - bumpSequence = new Sequence(this, bumpImages); - javaDrinker = new Sprite(this, spinSequence, startLoc); - - spinSequence.setAdvanceInterval(100); - bumpSequence.setAdvanceInterval(200); - - javaDrinker.setMoveVector(new Point(2,2)); - addSprite(javaDrinker); - } -} |