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-rw-r--r--java/gjt/test/BumpAnimationTest.java107
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diff --git a/java/gjt/test/BumpAnimationTest.java b/java/gjt/test/BumpAnimationTest.java
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--- a/java/gjt/test/BumpAnimationTest.java
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-package gjt.test;
-
-import java.net.URL;
-import java.applet.Applet;
-import java.awt.*;
-
-import gjt.Util;
-import gjt.Orientation;
-import gjt.animation.*;
-
-/**
- * A simple animation playfield with one sprite that bounces
- * off the boundaries of the playfield.<p>
- *
- * When the sprite bounces off the left wall, it plays a
- * bump sequence once; when it bounces off the right wall
- * it plays the bump sequence twice.<p>
- *
- * @version 1.0, Apr 1 1996
- * @author David Geary
- * @see gjt.animation.Playfield
- * @see gjt.animation.Sprite
- */
-public class BumpAnimationTest extends UnitTest {
- public String title() {
- return "Bump Animation - Mouse Down Starts/Stops";
- }
- public Panel centerPanel() {
- return new BumpAnimationTestPanel(this);
- }
-}
-
-class BumpAnimationTestPanel extends Panel {
- public BumpAnimationTestPanel(Applet applet) {
- setLayout(new BorderLayout());
- add("Center", new BumpPlayfield(applet));
- }
-}
-
-class BumpPlayfield extends Playfield {
- private Applet applet;
- private URL cb;
- private Sprite javaDrinker;
- private Sequence spinSequence, bumpSequence;
-
- public BumpPlayfield(Applet applet) {
- this.applet = applet;
- cb = applet.getCodeBase();
- makeSequencesAndSprites();
- }
- public void paintBackground(Graphics g) {
- Image bg = applet.getImage(cb, "gifs/background.gif");
- Util.wallPaper(this, g, bg);
- }
- public boolean mouseDown(Event event, int x, int y) {
- if(running() == true) stop ();
- else start();
- return true;
- }
- public void spriteCollision(Sprite sprite, Sprite sprite2) {
- // Nothing to do: only 1 sprite!
- }
- public void edgeCollision(Sprite sprite,
- Orientation orientation) {
- if(orientation == Orientation.RIGHT ||
- orientation == Orientation.LEFT) {
- if(sprite.getSequence() != bumpSequence) {
- sprite.reverseX();
-
- if(orientation == Orientation.RIGHT)
- sprite.play(bumpSequence, 1);
- else
- sprite.play(bumpSequence, 2);
- }
- }
- else
- sprite.reverseY();
- }
- private void makeSequencesAndSprites() {
- String file;
- Point startLoc = new Point(10, 10);
- Image[] spinImages = new Image[19];
- Image[] bumpImages = new Image[6];
-
- for(int i=0; i < spinImages.length; ++i) {
- file = "gifs/spin";
-
- if(i < 10) file += "0" + i + ".gif";
- else file += i + ".gif";
-
- spinImages[i] = applet.getImage(cb, file);
- }
- for(int i=0; i < bumpImages.length; ++i) {
- file = "gifs/bump0" + i + ".gif";
- bumpImages[i] = applet.getImage(cb, file);
- }
- spinSequence = new Sequence(this, spinImages);
- bumpSequence = new Sequence(this, bumpImages);
- javaDrinker = new Sprite(this, spinSequence, startLoc);
-
- spinSequence.setAdvanceInterval(100);
- bumpSequence.setAdvanceInterval(200);
-
- javaDrinker.setMoveVector(new Point(2,2));
- addSprite(javaDrinker);
- }
-}