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-rw-r--r--tests/ACE_Init_Test.cpp108
1 files changed, 0 insertions, 108 deletions
diff --git a/tests/ACE_Init_Test.cpp b/tests/ACE_Init_Test.cpp
deleted file mode 100644
index ddce650bdc7..00000000000
--- a/tests/ACE_Init_Test.cpp
+++ /dev/null
@@ -1,108 +0,0 @@
-// $Id$
-//
-// ACE_Init_Test
-//
-// This is a Win32-only test for verifying that the ACE dll initializes itself
-// without having a nonstatic object manager present by way of a console app's
-// main function. It's a MFC dialog app - it pops up a dialog and spawns a
-// thread - the thread will wait 2 seconds and programatically dismiss the
-// dialog box. The main thread waits for the other one to exit, and that's
-// the test. If the ACE DLL doesn't initialize correctly, it will go boom!
-//
-// This test program was initially generated from MSVC AppWizard, then some
-// files were renamed and moved around to fit in with the ACE test directory
-// structure.
-//
-// ACE_Init_Test.cpp : Defines the class behaviors for the application.
-//
-
-#include "ace/Thread_Manager.h"
-#include "ACE_Init_Test_StdAfx.h"
-#include "ACE_Init_Test.h"
-#include "ACE_Init_TestDlg.h"
-
-#ifdef _DEBUG
-#define new DEBUG_NEW
-#undef THIS_FILE
-static char THIS_FILE[] = __FILE__;
-#endif
-
-static void * wait_and_kill_dialog (void *pBox);
-
-
-/////////////////////////////////////////////////////////////////////////////
-// CACE_Init_TestApp
-
-BEGIN_MESSAGE_MAP(CACE_Init_TestApp, CWinApp)
- //{{AFX_MSG_MAP(CACE_Init_TestApp)
- // NOTE - the ClassWizard will add and remove mapping macros here.
- // DO NOT EDIT what you see in these blocks of generated code!
- //}}AFX_MSG
- ON_COMMAND(ID_HELP, CWinApp::OnHelp)
-END_MESSAGE_MAP()
-
-/////////////////////////////////////////////////////////////////////////////
-// CACE_Init_TestApp construction
-
-CACE_Init_TestApp::CACE_Init_TestApp()
-{
- // TODO: add construction code here,
- // Place all significant initialization in InitInstance
-}
-
-/////////////////////////////////////////////////////////////////////////////
-// The one and only CACE_Init_TestApp object
-
-CACE_Init_TestApp theApp;
-
-/////////////////////////////////////////////////////////////////////////////
-// CACE_Init_TestApp initialization
-
-BOOL CACE_Init_TestApp::InitInstance()
-{
-
- // This is needed because there's no overridden main(int, char *[])
- // which would normally handle the initialization. Also see the
- // corresponding ACE::fini, below.
- ACE::init();
-
- CACE_Init_TestDlg dlg;
- m_pMainWnd = &dlg;
- ACE_Thread_Manager::instance()->spawn (wait_and_kill_dialog,
- m_pMainWnd);
- int nResponse = dlg.DoModal();
- if (nResponse == IDOK)
- {
- // TODO: Place code here to handle when the dialog is
- // dismissed with OK
- }
- else if (nResponse == IDCANCEL)
- {
- // TODO: Place code here to handle when the dialog is
- // dismissed with Cancel
- }
-
- ACE_Thread_Manager::instance()->wait();
-
- // Since the dialog has been closed, return FALSE so that we exit the
- // application, rather than start the application's message pump.
- ACE::fini();
-
- return FALSE;
-}
-
-
-// This function runs in a separate thread - it will wait a couple of seconds
-// and then programatically dismiss the dialog box. If ACE is not properly
-// initialized, we will have crashed before getting here.
-static void *
-wait_and_kill_dialog (void *pBox)
-{
-
- CACE_Init_TestDlg *pDialog = ACE_reinterpret_cast (CACE_Init_TestDlg *,
- pBox);
- ACE_OS::sleep(2);
- pDialog->EndDialog (IDOK);
- return 0;
-
-}