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-rw-r--r--tests/MT_SOCK_Test.cpp440
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diff --git a/tests/MT_SOCK_Test.cpp b/tests/MT_SOCK_Test.cpp
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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// tests
-//
-// = FILENAME
-// MT_SOCK_Test.cpp
-//
-// = DESCRIPTION
-// This is a multi-threaded torture test of the
-// <ACE_SOCK_Acceptor> and <ACE_SOCK_Connector> classes. The test
-// forks 30 processes or spawns 30 threads (depending upon the
-// platform) and then executes client and server allowing them to
-// connect and exchange data. Note that most of the connections
-// will fail since we're overrunning the size of the listen queue
-// for the acceptor-mode socket.
-//
-// = AUTHOR
-// Doug Schmidt <schmidt@cs.wustl.edu>
-//
-// ============================================================================
-
-#include "test_config.h"
-#include "ace/OS_NS_sys_select.h"
-#include "ace/OS_NS_sys_wait.h"
-#include "ace/OS_NS_unistd.h"
-#include "ace/Thread.h"
-#include "ace/Thread_Manager.h"
-#include "ace/SOCK_Connector.h"
-#include "ace/SOCK_Acceptor.h"
-#include "ace/Handle_Set.h"
-#include "ace/Time_Value.h"
-
-ACE_RCSID(tests, MT_SOCK_Test, "$Id$")
-
-static const char ACE_ALPHABET[] = "abcdefghijklmnopqrstuvwxyz";
-
-// Normally the test will have BACKLOG < NUM_CLIENTS to force some
-// of the connections to fail.
-// Do NOT use ACE_DEFAULT_BACKLOG here, because that will likely
-// be set to some other value. (i.e. Win32 = SOMAXCONN)
-static const int BACKLOG = 5;
-static const int NUM_CLIENTS = 30;
-
-#if !defined (ACE_LACKS_FORK) || defined (ACE_HAS_THREADS)
-
-static void *
-client (void *arg)
-{
- ACE_INET_Addr *remote_addr = (ACE_INET_Addr *) arg;
- ACE_INET_Addr server_addr (remote_addr->get_port_number (),
- ACE_DEFAULT_SERVER_HOST);
- ACE_INET_Addr client_addr;
- ACE_SOCK_Stream cli_stream;
- ACE_SOCK_Connector con;
-#if defined (ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS)
- ACE_Time_Value *timeout = 0;
-#else
- ACE_Time_Value tv (ACE_DEFAULT_TIMEOUT);
- ACE_Time_Value *timeout = &tv;
-#endif /* ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS */
-
- ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) client: Connecting...\n")));
- // Initiate timed connection with server.
-
- // Attempt a timed connect to the server.
- if (con.connect (cli_stream,
- server_addr,
- timeout) == -1)
- {
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("client: Connection timed out.")));
- return 0;
- }
-
- if (cli_stream.get_local_addr (client_addr) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("client: get_local_addr")),
- 0);
-
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) client: Connected at %d\n"),
- client_addr.get_port_number ()));
-
- if (cli_stream.disable (ACE_NONBLOCK) == -1)
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("client: disable")));
-
- // Send data to server (correctly handles "incomplete writes").
-
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) client: Sending data...\n"));
-
- for (const char *c = ACE_ALPHABET; *c != '\0'; c++)
- if (cli_stream.send_n (c, 1) == -1)
- {
- // This is, I believe, more of an issue with WinXP-64 _server_
- // side, but we can trap it here since we know we're connecting
- // to localhost. It appears, though I haven't found documentation
- // stating, that WinXP-64 will appear to accept connections at the
- // TCP level past the listen backlog but if data arrives before the
- // actual application-level accept() occurs, the connection is reset.
- // So, if we get a reset on the first send, don't flag the error -
- // just note it and act like the connection was refused.
- if (c == ACE_ALPHABET && errno == ECONNRESET) // First byte sent
- {
- ACE_DEBUG
- ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) client: Connection refused (delayed)\n")));
- cli_stream.close ();
- return 0;
- }
-
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) (errno %d) %p\n"), errno,
- ACE_TEXT ("client: send_n")));
- ACE_ERROR ((LM_ERROR, "client: Closing stream.\n"));
- cli_stream.close();
- return 0;
- }
-
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) client: Closing writer...\n")));
-
- // Explicitly close the writer-side of the connection.
- if (cli_stream.close_writer () == -1)
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("client: close_writer")));
- char buf[1];
-
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) client: Waiting for server handshake...\n")));
-
- // Wait for handshake with server.
- if (cli_stream.recv_n (buf, 1) != 1)
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("client: recv_n")));
-
- ACE_DEBUG
- ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) client: Handshake received. Closing stream.\n")));
-
- // Close the connection completely.
- if (cli_stream.close () == -1)
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("client: close")));
- return 0;
-}
-
-static void *
-server (void *arg)
-{
- ACE_SOCK_Acceptor *peer_acceptor =
- static_cast<ACE_SOCK_Acceptor *> (arg);
-
- if (peer_acceptor->enable (ACE_NONBLOCK) == -1)
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: enable acceptor")));
-
- // Keep these objects out here to prevent excessive constructor
- // calls...
- ACE_SOCK_Stream new_stream;
- ACE_INET_Addr cli_addr;
- ACE_Handle_Set handle_set;
- const ACE_Time_Value def_timeout (ACE_DEFAULT_TIMEOUT);
- ACE_Time_Value tv (def_timeout);
-
- // We want some of the clients to get connection failures, but on
- // a really fast machine with a good network card and multiple
- // processors this may never happen.
- // Add a sleep() to allow the client threads to complete.
- ACE_OS::sleep(def_timeout);
-
- int num_clients_connected = 0;
-
- // Performs the iterative server activities.
- for (;;)
- {
- char buf[BUFSIZ];
-
- handle_set.reset ();
- handle_set.set_bit (peer_acceptor->get_handle ());
-
- ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Waiting for connection...\n"));
-
- int select_width;
-# if defined (ACE_WIN64)
- // This arg is ignored on Windows and causes pointer truncation
- // warnings on 64-bit compiles.
- select_width = 0;
-# else
- select_width = int (peer_acceptor->get_handle ()) + 1;
-# endif /* ACE_WIN64 */
- int result = ACE_OS::select (select_width, handle_set, 0, 0, &tv);
- ACE_ASSERT (tv == def_timeout);
-
- if (result == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: select acceptor")),
- 0);
- else if (result == 0)
- {
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: Test finished.\n")));
- // The meaning of the backlog parameter for listen() varies by
- // platform. For some reason lost to history, the specified value
- // is typically backlog * 1.5, backlog * 1.5 + 1, or event taken
- // literally as on Windows. We'll accept any number less than
- // backlog * 2 as valid.
- if (num_clients_connected >= BACKLOG * 2)
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) server: Incorrect # client ")
- ACE_TEXT ("connections. Expected:%d-%d Actual:%d\n"),
- BACKLOG, BACKLOG * 2, num_clients_connected));
- return 0;
- }
-
- // Create a new ACE_SOCK_Stream endpoint (note automatic restart
- // if errno == EINTR).
-
- while ((result = peer_acceptor->accept (new_stream,
- &cli_addr)) != -1)
- {
- const char *t = ACE_ALPHABET;
-
- ++num_clients_connected;
-
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: Client %C connected from %d\n"),
- cli_addr.get_host_name (),
- cli_addr.get_port_number ()));
-
- // Enable non-blocking I/O.
- if (new_stream.enable (ACE_NONBLOCK) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: enable non blocking i/o")),
- 0);
- handle_set.reset ();
- handle_set.set_bit (new_stream.get_handle ());
-
- // Read data from client (terminate on error).
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: Waiting for data...\n")));
-
- for (ssize_t r_bytes; ;)
- {
- int select_width;
-# if defined (ACE_WIN64)
- // This arg is ignored on Windows and causes pointer truncation
- // warnings on 64-bit compiles.
- select_width = 0;
-# else
- select_width = int (new_stream.get_handle ()) + 1;
-# endif /* ACE_WIN64 */
- if (ACE_OS::select (select_width,
- handle_set,
- 0, 0, 0) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("select")),
- 0);
-
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) server: Receiving data...\n"));
-
- while ((r_bytes = new_stream.recv (buf, 1)) > 0)
- {
- ACE_ASSERT (*t == buf[0]);
- t++;
- }
-
- ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Received data.\n"));
-
- if (r_bytes == 0)
- {
- // Handshake back with client.
- ACE_DEBUG
- ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: Connection closed by client.\n")));
-
- ACE_DEBUG
- ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: Sending handshake.\n")));
-
- if (new_stream.send_n ("", 1) != 1)
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: send_n")));
-
- ACE_DEBUG ((LM_DEBUG, "(%P|%t) server: Closing stream.\n"));
-
- // Close endpoint.
- if (new_stream.close () == -1)
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: close")));
- break;
- }
- else if (r_bytes == -1)
- {
- if (errno == EWOULDBLOCK || errno == EAGAIN)
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: (EWOULDBLOCK) Waiting for more data...\n")));
- else
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: recv_n")),
- 0);
- }
- }
- }
- if (result == -1)
- {
- if (errno == EWOULDBLOCK)
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) server: No more connections pending.\n")));
- else
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("server: accept")));
- }
- }
- ACE_NOTREACHED (return 0);
-}
-
-#endif /* !ACE_LACKS_FORK || ACE_HAS_THREADS */
-
-static void
-spawn (int num_clients)
-{
- // Acceptor
- ACE_SOCK_Acceptor peer_acceptor;
-
- // Create a server address.
- ACE_INET_Addr server_addr;
-
- // Bind listener to any port and then find out what the port was.
- if (peer_acceptor.open (ACE_Addr::sap_any, 0, PF_UNSPEC, BACKLOG) == -1
- || peer_acceptor.get_local_addr (server_addr) == -1)
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"),
- ACE_TEXT ("spawn: open")));
- else
- {
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) starting server at port %d\n"),
- server_addr.get_port_number ()));
-
-#if !defined (ACE_LACKS_FORK)
- for (int i = 0; i < num_clients; i++)
- {
- switch (ACE_OS::fork (ACE_TEXT ("child")))
- {
- case -1:
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n"), "spawn: fork failed"));
- i = num_clients;
- // Break out of 'for' loop.
- break;
- case 0:
- client (&server_addr);
- exit (0);
- /* NOTREACHED */
- default:
- break;
- }
- }
-
- server ((void *) &peer_acceptor);
-
- peer_acceptor.close();
-
- // Reap the child pids.
- for (pid_t pid; (pid = ACE_OS::wait ()) != -1; )
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("(%P|%t) spawn: reaping pid %d\n"), pid));
-
-#elif defined (ACE_HAS_THREADS)
-
- ACE_DEBUG((LM_DEBUG, "Spawning server...\n"));
-
- if (ACE_Thread_Manager::instance ()->spawn
- (ACE_THR_FUNC (server),
- (void *) &peer_acceptor,
- THR_BOUND | THR_DETACHED) == -1)
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n%a"),
- ACE_TEXT ("spawn: failed"),
- 1));
-
- ACE_DEBUG((LM_DEBUG, "Spawning %d clients...\n", num_clients));
-
- if (ACE_Thread_Manager::instance ()->spawn_n
- (num_clients,
- ACE_THR_FUNC (client),
- (void *) &server_addr,
- THR_BOUND | THR_DETACHED) == -1)
- ACE_ERROR ((LM_ERROR,
- ACE_TEXT ("(%P|%t) %p\n%a"),
- ACE_TEXT ("spawn: failed 2"),
- 1));
-
- ACE_DEBUG((LM_DEBUG, "Waiting for threads to finish...\n"));
-
- // Wait for the threads to exit.
- ACE_Thread_Manager::instance ()->wait ();
-#else
- ACE_ERROR ((LM_INFO,
- ACE_TEXT ("(%P|%t) ")
- ACE_TEXT ("spawn: only one thread may be run")
- ACE_TEXT (" in a process on this platform\n")));
-#endif /* !ACE_LACKS_FORK */
-
- ACE_DEBUG ((LM_DEBUG,
- ACE_TEXT ("Threads complete. Closing Acceptor.\n")));
-
- peer_acceptor.close ();
- }
-}
-
-int
-run_main (int, ACE_TCHAR *[])
-{
- ACE_START_TEST (ACE_TEXT ("MT_SOCK_Test"));
-
- spawn (NUM_CLIENTS);
-
- ACE_END_TEST;
- return 0;
-}