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// $Id$
ACEXML_INLINE
ACEXML_Element_Tree_Node::ACEXML_Element_Tree_Node ()
: next_ (0)
{
}
ACEXML_INLINE ACEXML_Element_Tree_Node *
ACEXML_Element_Tree_Node::next ()
{
return this->next_;
}
ACEXML_INLINE void
ACEXML_Element_Tree_Node::next (ACEXML_Element_Tree_Node * n)
{
this->next_ = n;
}
ACEXML_INLINE
ACEXML_Element_Tree_Name_Node::ACEXML_Element_Tree_Name_Node (const ACEXML_Char *name,
int release)
: name_ (name, 0, release)
{
}
ACEXML_INLINE void
ACEXML_Element_Tree_Name_Node::set (const ACEXML_Char *name,
int release)
{
this->name_.set (name, release);
}
ACEXML_INLINE
ACEXML_Element_Tree_List_Node::ACEXML_Element_Tree_List_Node (void)
: type_ (SEQUENCE),
head_ (0),
tail_ (0),
pop_next_ (0)
{
}
ACEXML_INLINE ACEXML_Element_Tree_List_Node::LIST_TYPE
ACEXML_Element_Tree_List_Node::get (void)
{
return this->type_;
}
ACEXML_INLINE int
ACEXML_Element_Tree_List_Node::set (ACEXML_Element_Tree_List_Node::LIST_TYPE type)
{
this->type_ = type;
return 0;
}
ACEXML_INLINE
ACEXML_Element_Tree_List_Stack::ACEXML_Element_Tree_List_Stack (void)
: top_ (0)
{
}
ACEXML_INLINE ACEXML_Element_Tree_List_Node *
ACEXML_Element_Tree_List_Stack::top ()
{
return this->top_;
}
ACEXML_INLINE void
ACEXML_Element_Tree_List_Stack::push (ACEXML_Element_Tree_List_Node *n)
{
n->pop_next_ = this->top_;
this->top_ = n;
}
ACEXML_INLINE ACEXML_Element_Tree_List_Node *
ACEXML_Element_Tree_List_Stack::pop ()
{
if (this->top_ != 0)
{
ACEXML_Element_Tree_List_Node *ptr = this->top_;
this->top_ = this->top_->pop_next_;
return ptr;
}
return 0;
}
ACEXML_INLINE int
ACEXML_Element_Tree_List_Stack::empty ()
{
return this->top_ == 0;
}
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