1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
|
#ifndef ACE_ARRAY_MAP_CPP
#define ACE_ARRAY_MAP_CPP
#include "ace/Array_Map.h"
#ifndef __ACE_INLINE__
# include "ace/Array_Map.inl"
#endif /* !__ACE_INLINE__ */
#include "ace/checked_iterator.h"
#include <algorithm>
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
template<typename Key, typename Value, class EqualTo, class Alloc>
template<typename InputIterator>
ACE_Array_Map<Key, Value, EqualTo, Alloc>::ACE_Array_Map (InputIterator f,
InputIterator l)
: size_ (l - f)
, capacity_ (size_)
, nodes_ (size_ == 0 ? 0 : this->alloc_.allocate (size_))
{
(void) std::uninitialized_copy (f,
l,
ACE_make_checked_array_iterator (this->begin (),
this->size_));
}
template<typename Key, typename Value, class EqualTo, class Alloc>
ACE_Array_Map<Key, Value, EqualTo, Alloc>::ACE_Array_Map (
ACE_Array_Map<Key, Value, EqualTo, Alloc> const & map)
: size_ (map.size_)
, capacity_ (map.size_)
, nodes_ (size_ == 0 ? 0 : this->alloc_.allocate (size_))
{
(void) std::uninitialized_copy (map.begin (),
map.end (),
ACE_make_checked_array_iterator (this->begin (),
this->size_));
}
template<typename Key, typename Value, class EqualTo, class Alloc>
ACE_Array_Map<Key, Value, EqualTo, Alloc>::~ACE_Array_Map ()
{
for (size_t idx = 0; idx != capacity_; ++idx)
{
#if defined (ACE_HAS_BCC32)
using std::pair;
(nodes_ + idx)->~pair<key_type, mapped_type>();
#else
(nodes_ + idx)->~value_type();
#endif
}
alloc_.deallocate(this->nodes_, capacity_);
}
template<typename Key, typename Value, class EqualTo, class Alloc>
void
ACE_Array_Map<Key, Value, EqualTo, Alloc>::swap (
ACE_Array_Map<Key, Value, EqualTo, Alloc> & map)
{
std::swap (this->size_, map.size_);
std::swap (this->capacity_, map.capacity_);
std::swap (this->nodes_, map.nodes_);
}
template<typename Key, typename Value, class EqualTo, class Alloc>
std::pair<typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::iterator, bool>
ACE_Array_Map<Key, Value, EqualTo, Alloc>::insert (
typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::value_type const & x)
{
// Linear insertion due to linear duplicate key search.
bool inserted = false;
iterator i = this->find (x.first);
if (i == this->end ())
{
// Add the element to the array.
size_type const old_size = this->size ();
this->grow (1); // Increase size by at least one.
i = this->begin () + old_size;
*i = x;
++this->size_;
inserted = true;
}
return std::make_pair (i, inserted);
}
template<typename Key, typename Value, class EqualTo, class Alloc>
template<typename InputIterator>
void
ACE_Array_Map<Key, Value, EqualTo, Alloc>::insert (InputIterator f, InputIterator l)
{
this->grow (l - f); // Preallocate storage.
for (InputIterator i = f; i != l; ++i)
{
(void) this->insert (*i);
}
}
template<typename Key, typename Value, class EqualTo, class Alloc>
void
ACE_Array_Map<Key, Value, EqualTo, Alloc>::erase (
typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::iterator pos)
{
iterator const first = this->begin ();
iterator const last = this->end ();
if (pos >= first && pos < last)
{
if (pos != last - 1)
{
// Relocate the tail element to the location of the erased
// element to prevent introduction of "holes" in the
// underlying array.
*pos = *(last - 1);
}
// Explicitly destroy the tail element by assigning a default
// constructed instance to it. Note that this also works for
// the case of a map of size 1.
*(last - 1) = value_type ();
--this->size_;
}
}
template<typename Key, typename Value, class EqualTo, class Alloc>
typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::size_type
ACE_Array_Map<Key, Value, EqualTo, Alloc>::erase (
typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::key_type const & k)
{
iterator pos = this->find (k);
size_type const old_size = this->size_;
this->erase (pos);
return old_size - this->size_;
}
template<typename Key, typename Value, class EqualTo, class Alloc>
void
ACE_Array_Map<Key, Value, EqualTo, Alloc>::erase (
typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::iterator first,
typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::iterator last)
{
if (this->begin () <= first && first < last && last < this->end ())
for (iterator i = first; i != last; ++i)
this->erase (i);
}
template<typename Key, typename Value, class EqualTo, class Alloc>
void
ACE_Array_Map<Key, Value, EqualTo, Alloc>::clear ()
{
this->size_ = 0; // No need to deallocate array nor destroy elements.
}
template<typename Key, typename Value, class EqualTo, class Alloc>
typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::iterator
ACE_Array_Map<Key, Value, EqualTo, Alloc>::find (
typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::key_type const & k)
{
iterator const the_end = this->end ();
EqualTo eq;
for (iterator i = this->begin (); i != the_end; ++i)
if (eq (k, i->first))
return i;
return this->end ();
}
template<typename Key, typename Value, class EqualTo, class Alloc>
typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::const_iterator
ACE_Array_Map<Key, Value, EqualTo, Alloc>::find (
typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::key_type const & k) const
{
const_iterator const the_end = this->end ();
EqualTo eq;
for (const_iterator i = this->begin (); i != the_end; ++i)
if (eq (k, i->first))
return i;
return this->end ();
}
template<typename Key, typename Value, class EqualTo, class Alloc>
void
ACE_Array_Map<Key, Value, EqualTo, Alloc>::grow (
typename ACE_Array_Map<Key, Value, EqualTo, Alloc>::size_type s)
{
if (this->size () + s > this->capacity_)
{
// This implementation focuses more on static footprint than
// speed.
// Strongly exception safe.
ACE_Array_Map<Key, Value, EqualTo, Alloc> temp (this->size () + s);
std::copy (this->begin (),
this->end (),
ACE_make_checked_array_iterator (temp.begin (),
temp.capacity_));
size_type const n = this->size (); // Do not swap out the size
// since we bypassed the
// temporary map's element
// counting code.
this->swap (temp);
this->size_ = n;
}
}
// ---------------------------------------------------------------
template <typename Key, typename Value, class EqualTo, class Alloc>
bool
operator== (ACE_Array_Map<Key, Value, EqualTo, Alloc> const & lhs,
ACE_Array_Map<Key, Value, EqualTo, Alloc> const & rhs)
{
// Do not include Array_Map capacity in comparison. It isn't useful
// in this case.
return (lhs.size () == rhs.size ()
&& std::equal (lhs.begin (),
lhs.end (),
ACE_make_checked_array_iterator (rhs.begin (),
rhs.size ())));
}
template <typename Key, typename Value, class EqualTo, class Alloc>
bool
operator< (ACE_Array_Map<Key, Value, EqualTo, Alloc> const & lhs,
ACE_Array_Map<Key, Value, EqualTo, Alloc> const & rhs)
{
return std::lexicographical_compare (lhs.begin (), lhs.end (),
rhs.begin (), rhs.end ());
}
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_ARRAY_MAP_CPP */
|