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/* -*- C++ -*- */
//=============================================================================
/**
* @file Free_List.h
*
* $Id$
*
* @author Darrell Brunsch (brunsch@cs.wustl.edu)
*/
//=============================================================================
#ifndef ACE_FREE_LIST_H
#define ACE_FREE_LIST_H
#include /**/ "ace/pre.h"
#include /**/ "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Global_Macros.h"
#include "ace/Default_Constants.h"
#include "ace/os_include/os_stddef.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_Free_List
*
* @brief Implements a free list.
*
* This class maintains a free list of nodes of type T.
*/
template <class T>
class ACE_Free_List
{
public:
/// Destructor - removes all the elements from the free_list.
virtual ~ACE_Free_List (void);
/// Inserts an element onto the free list (if it isn't past the high
/// water mark).
virtual void add (T *element) = 0;
/// Takes a element off the freelist and returns it. It creates
/// <inc> new elements if the size is at or below the low water mark.
virtual T *remove (void) = 0;
/// Returns the current size of the free list.
virtual size_t size (void) = 0;
/// Resizes the free list to @a newsize.
virtual void resize (size_t newsize) = 0;
};
/**
* @class ACE_Locked_Free_List
*
* @brief Implements a free list.
*
* This class maintains a free list of nodes of type T. It
* depends on the type T having a <get_next> and <set_next>
* method. It maintains a mutex so the freelist can be used in
* a multithreaded program .
*/
template <class T, class ACE_LOCK>
class ACE_Locked_Free_List : public ACE_Free_List<T>
{
public:
// = Initialization and termination.
/**
* Constructor takes a <mode> (i.e., ACE_FREE_LIST_WITH_POOL or
* ACE_PURE_FREE_LIST), a count of the number of nodes to
* <prealloc>, a low and high water mark (<lwm> and <hwm>) that
* indicate when to allocate more nodes, an increment value (<inc>)
* that indicates how many nodes to allocate when the list must
* grow.
*/
ACE_Locked_Free_List (int mode = ACE_FREE_LIST_WITH_POOL,
size_t prealloc = ACE_DEFAULT_FREE_LIST_PREALLOC,
size_t lwm = ACE_DEFAULT_FREE_LIST_LWM,
size_t hwm = ACE_DEFAULT_FREE_LIST_HWM,
size_t inc = ACE_DEFAULT_FREE_LIST_INC);
/// Destructor - removes all the elements from the free_list.
virtual ~ACE_Locked_Free_List (void);
/// Inserts an element onto the free list (if it isn't past the high
/// water mark).
virtual void add (T *element);
/// Takes a element off the freelist and returns it. It creates
/// <inc> new elements if the size is at or below the low water mark.
virtual T *remove (void);
/// Returns the current size of the free list.
virtual size_t size (void);
/// Resizes the free list to @a newsize.
virtual void resize (size_t newsize);
protected:
/// Allocates @a n extra nodes for the freelist.
virtual void alloc (size_t n);
/// Removes and frees @a n nodes from the freelist.
virtual void dealloc (size_t n);
/// Free list operation mode, either ACE_FREE_LIST_WITH_POOL or
/// ACE_PURE_FREE_LIST.
int mode_;
/// Pointer to the first node in the freelist.
T *free_list_;
/// Low water mark.
size_t lwm_;
/// High water mark.
size_t hwm_;
/// Increment value.
size_t inc_;
/// Keeps track of the size of the list.
size_t size_;
/// Synchronization variable for ACE_Timer_Queue.
ACE_LOCK mutex_;
private:
// = Don't allow these operations for now.
ACE_UNIMPLEMENTED_FUNC (ACE_Locked_Free_List (const ACE_Locked_Free_List<T, ACE_LOCK> &))
ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Locked_Free_List<T, ACE_LOCK> &))
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Free_List.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Free_List.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include /**/ "ace/post.h"
#endif /* ACE_FREE_LIST_H */
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