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// -*- C++ -*-
//=============================================================================
/**
* @file Hash_Map_With_Allocator_T.h
*
* $Id$
*
* @author Marina Spivak <marina@cs.wustl.edu>
* @author Irfan Pyarali <irfan@cs.wustl.edu>
*/
//=============================================================================
#ifndef ACE_HASH_MAP_WITH_ALLOCATOR_T_H
#define ACE_HASH_MAP_WITH_ALLOCATOR_T_H
#include /**/ "ace/pre.h"
#include "ace/Hash_Map_Manager_T.h"
#include "ace/Null_Mutex.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_Hash_Map_With_Allocator
*
* @brief This class is a thin wrapper around ACE_Hash_Map_Manager,
* which comes handy when ACE_Hash_Map_Manager is to be used with a
* non-nil ACE_Allocator. This wrapper insures that the appropriate
* allocator is in place for every operation that accesses or
* updates the hash map.
*
* If we use ACE_Hash_Map_Manager with a shared memory allocator
* (or memory-mapped file allocator, for example), the allocator
* pointer used by ACE_Hash_Map_Manager gets stored with it, in
* shared memory (or memory-mapped file). Naturally, this will
* cause horrible problems, since only the first process to set
* that pointer will be guaranteed the address of the allocator
* is meaningful! That is why we need this wrapper, which
* insures that appropriate allocator pointer is in place for
* each call.
*
* At some point it would be a good idea to update this class to
* use the new "two allocator" technique provided by @c
* ACE_Hash_Map_Manager_Ex.
*/
template <class EXT_ID, class INT_ID>
class ACE_Hash_Map_With_Allocator :
public ACE_Hash_Map_Manager_Ex<EXT_ID, INT_ID, ACE_Hash<EXT_ID>, ACE_Equal_To<EXT_ID>, ACE_Null_Mutex>
{
public:
/// Constructor.
ACE_Hash_Map_With_Allocator (ACE_Allocator *alloc);
/// Constructor that specifies hash table size.
ACE_Hash_Map_With_Allocator (size_t size,
ACE_Allocator *alloc);
// = The following methods are Proxies to the corresponding methods
// in ACE_Hash_Map_Manager. Each method sets the allocator to
// the one specified by the invoking entity, and then calls the
// corresponding method in ACE_Hash_Map_Manager to do the
// actual work.
int bind (const EXT_ID &,
const INT_ID &,
ACE_Allocator *alloc);
int unbind (const EXT_ID &,
INT_ID &,
ACE_Allocator *alloc);
int unbind (const EXT_ID &,
ACE_Allocator *alloc);
int rebind (const EXT_ID &,
const INT_ID &,
EXT_ID &,
INT_ID &,
ACE_Allocator *alloc);
int find (const EXT_ID &,
INT_ID &,
ACE_Allocator *alloc);
/// Returns 0 if the @a ext_id is in the mapping, otherwise -1.
int find (const EXT_ID &ext_id,
ACE_Allocator *alloc);
int close (ACE_Allocator *alloc);
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/Hash_Map_With_Allocator_T.inl"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Hash_Map_With_Allocator_T.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Hash_Map_With_Allocator_T.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#include /**/ "ace/post.h"
#endif /* ACE_HASH_MAP_WITH_ALLOCATOR_T_H */
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