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// -*- C++ -*-
//=============================================================================
/**
* @file Auto_Update_Starter.h
*
* @author Jeff Parsons <j.parsons@vanderbilt.edu>
*/
//=============================================================================
#ifndef AUTO_UPDATE_STARTER_H
#define AUTO_UPDATE_STARTER_H
#include /**/ "ace/pre.h"
#include "ace/Task.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
#pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if defined (ACE_HAS_MONITOR_FRAMEWORK) && (ACE_HAS_MONITOR_FRAMEWORK == 1)
#include "ace/Monitor_Control/Monitor_Control_export.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
namespace ACE
{
namespace Monitor_Control
{
/**
* @class Auto_Update_Starter
*
* @brief Starts reactor event loop that handles registered timers.
*
* For all the monitors that are periodically updated, the reactor
* event loop that calls their associated registered timers must
* be started in a separate thread so the rest of the application
* isn't blocked. A very simple class inheriting from ACE_Task_Base
* and overriding the svc() method suffices.
*/
class MONITOR_CONTROL_Export Auto_Update_Starter : public ACE_Task_Base
{
public:
Auto_Update_Starter (void);
int svc (void);
};
}
}
typedef ACE::Monitor_Control::Auto_Update_Starter STARTER;
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_HAS_MONITOR_FRAMEWORK==1 */
#include /**/ "ace/post.h"
#endif // AUTO_UPDATE_STARTER_H
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