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#ifndef ACE_OBSTACK_T_CPP
#define ACE_OBSTACK_T_CPP
#include "ace/Obstack_T.h"
#include "ace/Malloc_Base.h"
#include "ace/OS_NS_string.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if !defined (__ACE_INLINE__)
#include "ace/Obstack_T.inl"
#endif /* __ACE_INLINE__ */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_ALLOC_HOOK_DEFINE_Tc(ACE_Obstack_T)
template <class ACE_CHAR_T> void
ACE_Obstack_T<ACE_CHAR_T>::dump () const
{
#if defined (ACE_HAS_DUMP)
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::dump");
ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("size_ = %d\n"), this->size_));
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("head_ = %x\n"), this->head_));
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("curr_ = %x\n"), this->curr_));
ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* ACE_HAS_DUMP */
}
template <class ACE_CHAR_T> int
ACE_Obstack_T<ACE_CHAR_T>::request (size_t len)
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::request");
// normalize the length.
len *= sizeof (ACE_CHAR_T);
// Check to see if there's room for the requested length, including
// any part of an existing string, if any.
size_t resulting_len = (this->curr_->cur_ - this->curr_->block_) + len;
// Increase the length of the underlying chunks if the request made is
// for bigger sized chunks.
if (this->size_ < resulting_len)
this->size_ = this->size_ << 1;
// We now know the request will fit; see if it can fit in the current
// chunk or will need a new one.
if (this->curr_->cur_ + len >= this->curr_->end_)
{
// Need a new chunk. Save the current one so the current string
// can be copied to the new chunk.
ACE_Obchunk *temp = this->curr_;
if (this->curr_->next_ == 0)
{
// We must allocate new memory.
ACE_Obchunk* tmp = this->new_chunk();
if (!tmp)
return -1;
this->curr_->next_ = tmp;
this->curr_ = this->curr_->next_;
}
else
{
// We can reuse previously allocated memory.
this->curr_ = this->curr_->next_;
this->curr_->block_ = this->curr_->cur_ = this->curr_->contents_;
}
// Copy any initial characters to the new chunk.
if (temp->cur_ != temp->block_)
{
size_t datasize = temp->cur_ - temp->block_;
ACE_OS::memcpy (this->curr_->block_,
temp->block_,
datasize);
this->curr_->cur_ = this->curr_->block_ + datasize;
// Reset the old chunk.
temp->cur_ = temp->block_;
}
}
return 0;
}
template <class ACE_CHAR_T> ACE_CHAR_T *
ACE_Obstack_T<ACE_CHAR_T>::grow (ACE_CHAR_T c)
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::grow");
if (this->request (1) == 0)
{
ACE_CHAR_T *retv = reinterpret_cast<ACE_CHAR_T *> (this->curr_->cur_);
this->curr_->cur_ += sizeof (ACE_CHAR_T);
*retv = c;
return retv;
}
else
return 0;
}
template <class ACE_CHAR_T> ACE_Obchunk *
ACE_Obstack_T<ACE_CHAR_T>::new_chunk ()
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::new_chunk");
ACE_Obchunk *temp = 0;
ACE_NEW_MALLOC_RETURN (temp,
static_cast<ACE_Obchunk *> (this->allocator_strategy_->malloc
(sizeof (class ACE_Obchunk) + this->size_)),
ACE_Obchunk (this->size_),
0);
return temp;
}
template <class ACE_CHAR_T>
ACE_Obstack_T<ACE_CHAR_T>::ACE_Obstack_T (size_t size,
ACE_Allocator *allocator_strategy)
: allocator_strategy_ (allocator_strategy),
size_ (size),
head_ (0),
curr_ (0)
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::ACE_Obstack");
if (this->allocator_strategy_ == 0)
ACE_ALLOCATOR (this->allocator_strategy_,
ACE_Allocator::instance ());
this->head_ = this->new_chunk ();
this->curr_ = this->head_;
}
template <class ACE_CHAR_T>
ACE_Obstack_T<ACE_CHAR_T>::~ACE_Obstack_T ()
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::~ACE_Obstack_T");
ACE_Obchunk *temp = this->head_;
while (temp != 0)
{
ACE_Obchunk *next = temp->next_;
temp->next_ = 0;
this->allocator_strategy_->free (temp);
temp = next;
}
}
template <class ACE_CHAR_T> ACE_CHAR_T *
ACE_Obstack_T<ACE_CHAR_T>::copy (const ACE_CHAR_T *s,
size_t len)
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::copy");
if (this->request (len) != 0)
return 0;
size_t tsize = len * sizeof (ACE_CHAR_T);
ACE_OS::memcpy (this->curr_->cur_, s, tsize);
this->curr_->cur_ += tsize ;
return this->freeze ();
}
template <class ACE_CHAR_T> void
ACE_Obstack_T<ACE_CHAR_T>::unwind (void* obj)
{
if (obj >= this->curr_->contents_ && obj < this->curr_->end_)
this->curr_->block_ = this->curr_->cur_ = reinterpret_cast<char*> (obj);
else
this->unwind_i (obj);
}
template <class ACE_CHAR_T> void
ACE_Obstack_T<ACE_CHAR_T>::unwind_i (void* obj)
{
ACE_Obchunk* curr = this->head_;
while (curr != 0 && (curr->contents_ > obj || curr->end_ < obj))
curr = curr->next_;
if (curr)
{
this->curr_ = curr;
this->curr_->block_ = this->curr_->cur_ = reinterpret_cast<char*> (obj);
}
else if (obj != 0)
ACELIB_ERROR ((LM_ERROR,
ACE_TEXT ("Deletion of non-existent object.\n%a")));
}
template <class ACE_CHAR_T> void
ACE_Obstack_T<ACE_CHAR_T>::release ()
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::release");
this->curr_ = this->head_;
this->curr_->block_ = this->curr_->cur_ = this->curr_->contents_;
}
template <class ACE_CHAR_T> void
ACE_Obstack_T<ACE_CHAR_T>::grow_fast (ACE_CHAR_T c)
{
* (reinterpret_cast<ACE_CHAR_T *> (this->curr_->cur_)) = c;
this->curr_->cur_ += sizeof (ACE_CHAR_T);
}
template <class ACE_CHAR_T> ACE_CHAR_T *
ACE_Obstack_T<ACE_CHAR_T>::freeze ()
{
ACE_CHAR_T *retv = reinterpret_cast<ACE_CHAR_T *> (this->curr_->block_);
* (reinterpret_cast<ACE_CHAR_T *> (this->curr_->cur_)) = 0;
this->curr_->cur_ += sizeof (ACE_CHAR_T);
this->curr_->block_ = this->curr_->cur_;
return retv;
}
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_OBSTACK_T_CPP */
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