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// -*- C++ -*-
//=============================================================================
/**
* @file Parse_Node.h
*
* @author Doug Schmidt
*/
//=============================================================================
#ifndef ACE_PARSE_NODE_H
#define ACE_PARSE_NODE_H
#include /**/ "ace/pre.h"
#include /**/ "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if (ACE_USES_CLASSIC_SVC_CONF == 1)
#include "ace/DLL.h"
#include "ace/SString.h"
#include "ace/Svc_Conf.h"
#include <memory>
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/// Forward declarations.
class ACE_Service_Config;
class ACE_Service_Type;
/**
* @class ACE_Parse_Node
*
* @brief Provide the base of the object hierarchy that defines the parse
* tree of Service Nodes.
*
* @note This class is only meant for INTERNAL use by ACE.
*
* @internal
*/
class ACE_Parse_Node
{
public:
ACE_Parse_Node (void);
explicit ACE_Parse_Node (const ACE_TCHAR *name);
virtual ~ACE_Parse_Node (void);
ACE_Parse_Node *link () const;
void link (ACE_Parse_Node *);
/// Will update the yyereno member and/or the corresponding configuration
virtual void apply (ACE_Service_Gestalt *cfg, int &yyerrno) = 0;
const ACE_TCHAR *name () const;
void print () const;
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
const ACE_TCHAR *name_;
ACE_Parse_Node *next_;
private:
ACE_Parse_Node (const ACE_Parse_Node&) = delete;
ACE_Parse_Node& operator= (const ACE_Parse_Node&) = delete;
};
/**
* @class ACE_Suspend_Node
*
* @brief Suspend a Service Node.
*
* @note This class is only meant for INTERNAL use by ACE.
*
* @internal
*/
class ACE_Suspend_Node : public ACE_Parse_Node
{
public:
ACE_Suspend_Node (const ACE_TCHAR *name);
~ACE_Suspend_Node (void);
virtual void apply (ACE_Service_Gestalt *cfg, int &yyerrno);
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
ACE_Suspend_Node (const ACE_Suspend_Node&) = delete;
ACE_Suspend_Node& operator= (const ACE_Suspend_Node&) = delete;
};
/**
* @class ACE_Resume_Node
*
* @brief Resume a Service Node.
*
* @note This class is only meant for INTERNAL use by ACE.
*
* @internal
*/
class ACE_Resume_Node : public ACE_Parse_Node
{
public:
ACE_Resume_Node (const ACE_TCHAR *name);
~ACE_Resume_Node (void);
virtual void apply (ACE_Service_Gestalt *cfg, int &yyerrno);
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
ACE_Resume_Node (const ACE_Resume_Node&) = delete;
ACE_Resume_Node& operator= (const ACE_Resume_Node&) = delete;
};
/**
* @class ACE_Remove_Node
*
* @brief Remove a Service Node.
*
* @note This class is only meant for INTERNAL use by ACE.
*
* @internal
*/
class ACE_Remove_Node : public ACE_Parse_Node
{
public:
ACE_Remove_Node (const ACE_TCHAR *name);
~ACE_Remove_Node (void);
virtual void apply (ACE_Service_Gestalt *cfg, int &yyerrno);
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
ACE_Remove_Node (const ACE_Remove_Node&) = delete;
ACE_Remove_Node& operator= (const ACE_Remove_Node&) = delete;
};
/**
* @class ACE_Static_Node
*
* @brief Handle a statically linked node.
*
* @note This class is only meant for INTERNAL use by ACE.
*
* @internal
*/
class ACE_Static_Node : public ACE_Parse_Node
{
public:
ACE_Static_Node (const ACE_TCHAR *name, ACE_TCHAR *params = 0);
virtual ~ACE_Static_Node (void);
virtual void apply (ACE_Service_Gestalt *cfg, int &yyerrno);
virtual const ACE_Service_Type *record (const ACE_Service_Gestalt *g) const;
ACE_TCHAR *parameters () const;
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// "Command-line" parameters.
ACE_TCHAR *parameters_;
private:
ACE_Static_Node (const ACE_Static_Node&) = delete;
ACE_Static_Node& operator= (const ACE_Static_Node&) = delete;
};
class ACE_Service_Type_Factory;
/**
* @class ACE_Dynamic_Node
*
* @brief Handle a dynamically linked node.
*
* @note This class is only meant for INTERNAL use by ACE.
*
* @internal
*/
class ACE_Dynamic_Node : public ACE_Static_Node
{
public:
ACE_Dynamic_Node (ACE_Service_Type_Factory const *, ACE_TCHAR *params);
virtual ~ACE_Dynamic_Node (void);
// virtual const ACE_Service_Type *record () const;
virtual void apply (ACE_Service_Gestalt *cfg, int &yyerrno);
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Pointer to a descriptor that describes this node.
std::unique_ptr<const ACE_Service_Type_Factory> factory_;
private:
ACE_Dynamic_Node (const ACE_Dynamic_Node&) = delete;
ACE_Dynamic_Node& operator= (const ACE_Dynamic_Node&) = delete;
};
/**
* @class ACE_Stream_Node
*
* @brief Handle a Stream.
*
* @note This class is only meant for INTERNAL use by ACE.
*
* @internal
*/
class ACE_Stream_Node : public ACE_Parse_Node
{
public:
ACE_Stream_Node (const ACE_Static_Node *, const ACE_Parse_Node *);
virtual ~ACE_Stream_Node (void);
virtual void apply (ACE_Service_Gestalt *cfg, int &yyerrno);
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Linked list of modules that are part of the stream.
const ACE_Static_Node *node_;
const ACE_Parse_Node *mods_;
private:
ACE_Stream_Node (const ACE_Stream_Node&) = delete;
ACE_Stream_Node& operator= (const ACE_Stream_Node&) = delete;
};
/**
* @class ACE_Dummy_Node
*
* @brief I forget why this is here... ;-)
* @brief Used in a special case of static STREAM definintion
*
* @note This class is only meant for INTERNAL use by ACE.
*/
class ACE_Dummy_Node : public ACE_Parse_Node
{
public:
ACE_Dummy_Node (const ACE_Static_Node *, const ACE_Parse_Node *);
~ACE_Dummy_Node (void);
virtual void apply (ACE_Service_Gestalt *cfg, int &yyerrno);
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Linked list of modules that we're dealing with.
const ACE_Static_Node *node_;
const ACE_Parse_Node *mods_;
private:
ACE_Dummy_Node (const ACE_Dummy_Node&) = delete;
ACE_Dummy_Node& operator= (const ACE_Dummy_Node&) = delete;
};
/**
* @class ACE_Location_Node
*
* @brief Keep track of where a shared library is located.
*
* @note This class is only meant for INTERNAL use by ACE.
*
* @internal
*/
class ACE_Location_Node
{
public:
ACE_Location_Node (void);
const ACE_DLL &dll (void);
const ACE_TCHAR *pathname () const;
void pathname (const ACE_TCHAR *h);
int dispose () const;
virtual ~ACE_Location_Node (void);
virtual void set_symbol (void *h);
/// Will update the yyerrno member and/or corresponding configuration
/// repository
virtual void *symbol (ACE_Service_Gestalt *cfgptr,
int &yyerrno,
ACE_Service_Object_Exterminator * = 0) = 0;
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
protected:
int open_dll (int & yyerrno);
/// Pathname to the shared library we are working on.
const ACE_TCHAR *pathname_;
/**
* Flag indicating whether the Service_Object generated by this
* Location Node should be deleted or not
* (ACE_Service_Type::DELETE_OBJ.)
*/
int must_delete_;
/// The open shared library.
ACE_DLL dll_;
/// Symbol that we've obtained from the shared library.
void *symbol_;
private:
ACE_Location_Node (const ACE_Location_Node&) = delete;
ACE_Location_Node& operator= (const ACE_Location_Node&) = delete;
};
/**
* @class ACE_Object_Node
*
* @brief Keeps track of the symbol name for a shared object.
*
* @note This class is only meant for INTERNAL use by ACE.
*
* @internal
*/
class ACE_Object_Node : public ACE_Location_Node
{
public:
ACE_Object_Node (const ACE_TCHAR *pathname, const ACE_TCHAR *obj_name);
virtual void *symbol (ACE_Service_Gestalt *config,
int &yyerrno,
ACE_Service_Object_Exterminator * = 0);
virtual ~ACE_Object_Node (void);
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Name of the object that we're parsing.
const ACE_TCHAR *object_name_;
private:
ACE_Object_Node (const ACE_Object_Node&) = delete;
ACE_Object_Node& operator= (const ACE_Object_Node&) = delete;
};
/**
* @class ACE_Function_Node
*
* @brief Keeps track of the symbol name of for a shared function.
*
* @note This class is only meant for INTERNAL use by ACE.
*
* @internal
*/
class ACE_Function_Node : public ACE_Location_Node
{
public:
ACE_Function_Node (const ACE_TCHAR *pathname, const ACE_TCHAR *func_name);
virtual void *symbol (ACE_Service_Gestalt *config,
int &yyerrno,
ACE_Service_Object_Exterminator *gobbler = 0);
virtual ~ACE_Function_Node (void);
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Return mangled function name that takes into account ACE
/// versioned namespace.
/**
* This function embeds the ACE versioned namespace name into the
* original function name if versioned namespace support has been
* enabled and the original function name conforms to the ACE
* Service Object factory function naming conventions. For example
* "@c _make_Foo" becomes "@c make_ACE_5_4_7_Foo".
* @par
* If versioned namespace support is disabled or the factory
* function name does conform to ACE conventions, no mangling will
* occur and the verbatim function name is returned.
*
* @return Function name that takes into account versioned namespace
* name. Caller is responsible for calling operator
* delete[] or ACE::strdelete() on the returned string.
*/
ACE_TCHAR * make_func_name (ACE_TCHAR const * func_name);
private:
/// Name of the function that we're parsing.
const ACE_TCHAR *function_name_;
private:
ACE_Function_Node (const ACE_Function_Node&) = delete;
ACE_Function_Node& operator= (const ACE_Function_Node&) = delete;
};
/**
* @class ACE_Static_Function_Node
*
* @brief Keeps track of the symbol name for a function that is not
* linked in from a DLL, but is statically linked with the
* application.
*
* @note This class is only meant for INTERNAL use by ACE.
*
* @internal
*/
class ACE_Static_Function_Node : public ACE_Location_Node
{
public:
explicit ACE_Static_Function_Node (const ACE_TCHAR *func_name);
virtual void *symbol (ACE_Service_Gestalt *config,
int &yyerrno,
ACE_Service_Object_Exterminator * = 0);
virtual ~ACE_Static_Function_Node (void);
/// Dump the state of an object.
void dump () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Name of the function that we're parsing.
const ACE_TCHAR *function_name_;
private:
ACE_Static_Function_Node (const ACE_Static_Function_Node&) = delete;
ACE_Static_Function_Node& operator= (const ACE_Static_Function_Node&) = delete;
};
/// A helper class used to safely register dynamic services, which may contains
/// subordinate static services. It is used to capture the necessary data during
/// the parsing, but perform the actual instantiation later.
class ACE_Service_Type_Factory
{
public:
ACE_Service_Type_Factory (ACE_TCHAR const *name,
int type,
ACE_Location_Node *location,
bool active);
~ACE_Service_Type_Factory (void);
ACE_Service_Type *make_service_type (ACE_Service_Gestalt *pcfg) const;
ACE_TCHAR const* name () const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/**
* Not implemented to enforce no copying
*/
ACE_Service_Type_Factory(const ACE_Service_Type_Factory&) = delete;
ACE_Service_Type_Factory& operator=(const ACE_Service_Type_Factory&) = delete;
private:
ACE_TString name_;
int type_;
std::unique_ptr<ACE_Location_Node> location_;
bool const is_active_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_USES_CLASSIC_SVC_CONF == 1 */
#include /**/ "ace/post.h"
#endif /* ACE_PARSE_NODE_H */
|