summaryrefslogtreecommitdiff
path: root/ACE/ace/SPIPE_Acceptor.cpp
blob: e3313097ae94771b5f12e86a9b6167ded3229ba1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
#include "ace/SPIPE_Acceptor.h"
#include "ace/Log_Category.h"
#include "ace/OS_NS_sys_stat.h"
#include "ace/OS_NS_sys_time.h"
#if defined (ACE_HAS_ALLOC_HOOKS)
# include "ace/Malloc_Base.h"
#endif /* ACE_HAS_ALLOC_HOOKS */

#if defined (ACE_HAS_STREAM_PIPES)
#  include "ace/OS_NS_unistd.h"
#endif  // ACE_HAS_STREAM_PIPES



ACE_BEGIN_VERSIONED_NAMESPACE_DECL

ACE_SPIPE_Acceptor::ACE_SPIPE_Acceptor ()
#if defined (ACE_HAS_WIN32_NAMED_PIPES)
  : sa_ (0), pipe_handle_ (ACE_INVALID_HANDLE)
#endif /* ACE_HAS_WIN32_NAMED_PIPES */
{
  ACE_TRACE ("ACE_SPIPE_Acceptor::ACE_SPIPE_Acceptor");
}

int
ACE_SPIPE_Acceptor::remove ()
{
  ACE_TRACE ("ACE_SPIPE_Acceptor::remove");
#if defined (ACE_HAS_STREAM_PIPES)
  int result = this->close ();

  // Remove the underlying file.
  return ACE_OS::unlink (this->local_addr_.get_path_name ()) == -1
    || result == -1 ? -1 : 0;
#else
  this->close ();
  return 0;
#endif
}

ACE_ALLOC_HOOK_DEFINE (ACE_SPIPE_Acceptor)

void
ACE_SPIPE_Acceptor::dump () const
{
#if defined (ACE_HAS_DUMP)
  ACE_TRACE ("ACE_SPIPE_Acceptor::dump");
#endif /* ACE_HAS_DUMP */
}

// General purpose routine for performing server ACE_SPIPE creation.

int
ACE_SPIPE_Acceptor::open (const ACE_SPIPE_Addr &local_sap,
                          int reuse_addr,
                          int perms,
                          LPSECURITY_ATTRIBUTES sa,
                          int pipe_mode)
{
  ACE_TRACE ("ACE_SPIPE_Acceptor::open");
  ACE_UNUSED_ARG (reuse_addr);

  this->local_addr_ = local_sap;
  this->set_handle (ACE_INVALID_HANDLE);
#if defined (ACE_HAS_WIN32_NAMED_PIPES)
  this->sa_ = sa;
  this->pipe_mode_ = pipe_mode;
#else
  ACE_UNUSED_ARG (sa);
  ACE_UNUSED_ARG (pipe_mode);
#endif /* ACE_HAS_WIN32_NAMED_PIPES */

  return this->create_new_instance (perms);
}

int
ACE_SPIPE_Acceptor::create_new_instance (int perms)
{
#if defined (ACE_HAS_STREAM_PIPES)
  ACE_HANDLE spipe[2];
  char module[] = "connld";

  ACE_HANDLE handle = ACE_OS::creat (this->local_addr_.get_path_name (),
                                     perms);
  if (handle == ACE_INVALID_HANDLE)
    return -1;
  else if (ACE_OS::close (handle) == -1)
    return -1;
  else if (ACE_OS::pipe (spipe) == -1)
    return -1;
  else if (ACE_OS::ioctl (spipe[0],
                          I_PUSH,
                          module) == -1)
    return -1;
  else if (-1 == ACE_OS::fattach(spipe[0],
                                 ACE_TEXT_ALWAYS_CHAR (
                                   this->local_addr_.get_path_name ())))
    return -1;

  this->set_duplex_handle (spipe[0]);
  this->set_handle (spipe[1]);
  return 0;

#elif defined (ACE_HAS_WIN32_NAMED_PIPES)
  // Create a new instance of the Named Pipe (WIN32).  A new instance
  // of the named pipe must be created for every client process.  If
  // an instance of the named pipe that is already connected to a
  // client process is reused with a new client process,
  // ::ConnectNamedPipe () would fail.

  ACE_UNUSED_ARG (perms);
  ACE_TRACE ("ACE_SPIPE_Acceptor::create_new_instance");
  int status;

  // Create a new instance of the named pipe
  this->pipe_handle_ =
#if defined (ACE_USES_WCHAR)
    ::CreateNamedPipeW (
#else /* ACE_USES_WCHAR */
    ::CreateNamedPipeA (
#endif /* ACE_USES_WCHAR */
                        this->local_addr_.get_path_name (),
                        PIPE_ACCESS_DUPLEX
                        | FILE_FLAG_OVERLAPPED,
                        pipe_mode_,
                        PIPE_UNLIMITED_INSTANCES,
                        1024 * 10,
                        1024 * 10,
                        ACE_DEFAULT_TIMEOUT,
                        this->sa_);

  if (this->pipe_handle_ == ACE_INVALID_HANDLE)
    return -1;
  else
    {
      // Start the Connect (analogous to listen () for a socket).
      // Completion is noted by the event being signalled.  If a
      // client connects before this call, the error status will be
      // ERROR_PIPE_CONNECTED.  If the client also disconnects before
      // this call, the error status will be ERROR_NO_DATA.  In both
      // cases, that fact is remembered via already_connected_ and
      // noted when the user calls accept().  Else the error status
      // should be ERROR_IO_PENDING and the OS will signal the event
      // when it's done.
      this->already_connected_ = 0;
      this->set_handle (this->event_.handle ());
      this->overlapped_.hEvent = this->event_.handle ();
      this->event_.reset ();

      BOOL result = ::ConnectNamedPipe (this->pipe_handle_,
                                        &this->overlapped_);
      ACE_UNUSED_ARG (result);
      // ConnectNamePipe is suppose to always
      // "fail" when passed in overlapped i/o
      ACE_ASSERT (!result);

      status = ::GetLastError ();
      switch (status)
        {
        case ERROR_IO_PENDING:
          break;
        case ERROR_PIPE_CONNECTED:
        case ERROR_NO_DATA:
          this->already_connected_ = 1;
          // Set the associated event as signaled so any reactors or
          // proactors waiting for this will respond.
          this->event_.signal ();
          break;
        default:
          ACE_ASSERT (FALSE);    // An undocumented error was returned.
          this->close ();        // Sets handle to ACE_INVALID_HANDLE.
          break;
        }
    }
  return this->get_handle () == ACE_INVALID_HANDLE ? -1 : 0;
#else
  ACE_UNUSED_ARG (perms);
  ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_STREAM_PIPES */
}

int
ACE_SPIPE_Acceptor::close ()
{
  ACE_TRACE ("ACE_SPIPE_Acceptor::close");

#if defined (ACE_HAS_WIN32_NAMED_PIPES)

  // Check to see if we have a valid pipe; if not, nothing to do.
  if (this->pipe_handle_ == ACE_INVALID_HANDLE)
    return -1;

  // Substitute the pipe handle back in so it's closed properly in the
  // ACE_OS wrapper. But leave the pipe_handle_ value so we can clean up the
  // hanging overlapped operation afterwards.
  this->set_handle (this->pipe_handle_);

#endif /* ACE_HAS_WIN32_NAMED_PIPES */

  // This behavior is shared by UNIX and Win32...
  int result = this->ACE_SPIPE::close ();
  this->set_handle (ACE_INVALID_HANDLE);

#if defined (ACE_HAS_STREAM_PIPES)
  ACE_OS::fdetach (ACE_TEXT_ALWAYS_CHAR (this->local_addr_.get_path_name ()));
#elif defined (ACE_HAS_WIN32_NAMED_PIPES)

  // open () started the Connect in asynchronous mode, and accept() restarts
  // the ConnectNamedPipe in overlapped mode.  To avoid leaving a hanging
  // overlapped operation that'll write into members of this object,
  // wait for the event in the OVERLAPPED structure to be signalled.
  if (this->already_connected_ == 0)
    {
      if (this->event_.wait () != -1)
        {
          // Should be here with the ConnectNamedPipe operation complete.
          // Steal the already_connected_ flag to record the results.
          DWORD unused;
          ::GetOverlappedResult (this->pipe_handle_,
                                 &this->overlapped_,
                                 &unused,
                                 FALSE);
        }
      this->pipe_handle_ = ACE_INVALID_HANDLE;
      this->already_connected_ = 0;
    }
#endif /* ACE_HAS_STREAM_PIPES */

  return result;
}

ACE_SPIPE_Acceptor::ACE_SPIPE_Acceptor (const ACE_SPIPE_Addr &local_sap,
                                        int reuse_addr,
                                        int perms,
                                        LPSECURITY_ATTRIBUTES sa,
                                        int pipe_mode)
{
  ACE_TRACE ("ACE_SPIPE_Acceptor::ACE_SPIPE_Acceptor");

  if (this->open (local_sap, reuse_addr, perms, sa, pipe_mode) == -1)
    ACELIB_ERROR ((LM_ERROR,
                ACE_TEXT ("%p\n"),
                ACE_TEXT ("ACE_SPIPE_Acceptor")));
}

// General purpose routine for accepting new connections.

int
ACE_SPIPE_Acceptor::accept (ACE_SPIPE_Stream &new_io,
                            ACE_SPIPE_Addr *remote_addr,
                            ACE_Time_Value *timeout,
                            bool restart,
                            bool reset_new_handle)
{
  ACE_TRACE ("ACE_SPIPE_Acceptor::accept");
  ACE_UNUSED_ARG (reset_new_handle);

#if defined (ACE_HAS_STREAM_PIPES)
  strrecvfd r_handle;

  // Note that if THIS->MILLI_SECOND_DELAY == -1 we block on
  // ACE_OS::ioctl (). Otherwise, we will wait for the desired number
  // of milli seconds using ACE_OS::poll.

  if (timeout != 0 &&
      ACE::handle_timed_accept (this->get_handle (),
                                timeout,
                                restart) == -1)
    return -1;
  else if (ACE_OS::ioctl (this->get_handle (),
                          I_RECVFD,
                          &r_handle) == -1)
    return -1;

  new_io.set_handle (r_handle.fd);
  new_io.local_addr_ = this->local_addr_;
  new_io.remote_addr_.set_size (sizeof r_handle.gid + sizeof r_handle.uid);
  new_io.remote_addr_.group_id (r_handle.gid);
  new_io.remote_addr_.user_id (r_handle.uid);

  // This is for compatibility with ACE_SOCK_Acceptor and
  // ACE_TLI_Acceptor.
  if (remote_addr != 0)
    *remote_addr = new_io.remote_addr_;

  return 0;
#elif defined (ACE_HAS_WIN32_NAMED_PIPES)
  ACE_UNUSED_ARG (restart);
  ACE_UNUSED_ARG (remote_addr);

  // Check to see if we have a valid pipe
  if (this->pipe_handle_ == ACE_INVALID_HANDLE)
    return -1;

  // open () started the Connect in asynchronous mode.  Wait for the event
  // in the OVERLAPPED structure to be signalled, then grab the status.
  if (this->already_connected_ == 0)
    {
      if (timeout != 0)
        {
          ACE_Time_Value abstime (ACE_OS::gettimeofday () + *timeout);
          if (this->event_.wait (&abstime) == -1)
            return -1;
        }
      else
        if (this->event_.wait () == -1)
          return -1;

      // Should be here with the ConnectNamedPipe operation complete.
      // Steal the already_connected_ flag to record the results.
      DWORD unused;
      this->already_connected_ = ::GetOverlappedResult (this->pipe_handle_,
                                                        &this->overlapped_,
                                                        &unused,
                                                        FALSE);
    }

  if (this->already_connected_)
    {
      new_io.set_handle (this->pipe_handle_);
      this->pipe_handle_ = ACE_INVALID_HANDLE;
      new_io.local_addr_ = this->local_addr_;

      // Create a new instance of the pipe for the next connection.
      this->create_new_instance ();
      return 0;
    }
  return -1;
#else
  ACE_UNUSED_ARG (restart);
  ACE_UNUSED_ARG (timeout);
  ACE_UNUSED_ARG (remote_addr);
  ACE_UNUSED_ARG (new_io);
  ACE_NOTSUP_RETURN (-1);
#endif /* ACE_HAS_STREAM_PIPES */
}

ACE_END_VERSIONED_NAMESPACE_DECL