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// -*- C++ -*-
//
// $Id$
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_INLINE const ACE_sema_t &
ACE_Semaphore::lock (void) const
{
// ACE_TRACE ("ACE_Semaphore::lock");
return this->semaphore_;
}
ACE_INLINE int
ACE_Semaphore::remove (void)
{
// ACE_TRACE ("ACE_Semaphore::remove");
int result = 0;
if (!this->removed_)
{
this->removed_ = true;
result = ACE_OS::sema_destroy (&this->semaphore_);
}
return result;
}
ACE_INLINE int
ACE_Semaphore::acquire (void)
{
// ACE_TRACE ("ACE_Semaphore::acquire");
return ACE_OS::sema_wait (&this->semaphore_);
}
ACE_INLINE int
ACE_Semaphore::acquire (ACE_Time_Value &tv)
{
// ACE_TRACE ("ACE_Semaphore::acquire");
return ACE_OS::sema_wait (&this->semaphore_, tv);
}
ACE_INLINE int
ACE_Semaphore::acquire (ACE_Time_Value *tv)
{
// ACE_TRACE ("ACE_Semaphore::acquire");
return ACE_OS::sema_wait (&this->semaphore_, tv);
}
ACE_INLINE int
ACE_Semaphore::tryacquire (void)
{
// ACE_TRACE ("ACE_Semaphore::tryacquire");
return ACE_OS::sema_trywait (&this->semaphore_);
}
ACE_INLINE int
ACE_Semaphore::release (void)
{
// ACE_TRACE ("ACE_Semaphore::release");
return ACE_OS::sema_post (&this->semaphore_);
}
ACE_INLINE int
ACE_Semaphore::release (unsigned int release_count)
{
// ACE_TRACE ("ACE_Semaphore::release");
return ACE_OS::sema_post (&this->semaphore_, release_count);
}
// Acquire semaphore ownership. This calls <acquire> and is only
// here to make the <ACE_Semaphore> interface consistent with the
// other synchronization APIs.
ACE_INLINE int
ACE_Semaphore::acquire_read (void)
{
return this->acquire ();
}
// Acquire semaphore ownership. This calls <acquire> and is only
// here to make the <ACE_Semaphore> interface consistent with the
// other synchronization APIs.
ACE_INLINE int
ACE_Semaphore::acquire_write (void)
{
return this->acquire ();
}
// Conditionally acquire semaphore (i.e., won't block). This calls
// <tryacquire> and is only here to make the <ACE_Semaphore>
// interface consistent with the other synchronization APIs.
ACE_INLINE int
ACE_Semaphore::tryacquire_read (void)
{
return this->tryacquire ();
}
// Conditionally acquire semaphore (i.e., won't block). This calls
// <tryacquire> and is only here to make the <ACE_Semaphore>
// interface consistent with the other synchronization APIs.
ACE_INLINE int
ACE_Semaphore::tryacquire_write (void)
{
return this->tryacquire ();
}
// This is only here to make the <ACE_Semaphore> interface consistent
// with the other synchronization APIs. Assumes the caller has
// already acquired the semaphore using one of the above calls, and
// returns 0 (success) always.
ACE_INLINE int
ACE_Semaphore::tryacquire_write_upgrade (void)
{
return 0;
}
ACE_END_VERSIONED_NAMESPACE_DECL
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