1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
|
// -*- C++ -*-
//=============================================================================
/**
* @file Signal.h
*
* $Id$
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//=============================================================================
#ifndef ACE_SIGNAL_H
#define ACE_SIGNAL_H
#include /**/ "ace/pre.h"
#include "ace/config-lite.h"
#if defined (ACE_DONT_INCLUDE_ACE_SIGNAL_H)
# error ace/Signal.h was #included instead of signal.h by ace/OS_NS_signal.h: fix!!!!
#endif /* ACE_DONT_INCLUDE_ACE_SIGNAL_H */
#include /**/ "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/OS_NS_signal.h"
// Type of the extended signal handler.
typedef void (*ACE_Sig_Handler_Ex) (int, siginfo_t *siginfo, ucontext_t *ucontext);
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_Sig_Set
*
* @brief Provide a C++ wrapper for the C sigset_t interface.
*
* Handle signals via a more elegant C++ interface (e.g.,
* doesn't require the use of global variables or global
* functions in an application).
*/
class ACE_Export ACE_Sig_Set
{
public:
// = Initialization and termination methods.
/// Initialize <sigset_> with @a sigset. If @a sigset == 0 then fill
/// the set.
ACE_Sig_Set (sigset_t *sigset);
/// Initialize <sigset_> with @a sigset. If @a sigset == 0 then fill
/// the set.
ACE_Sig_Set (ACE_Sig_Set *sigset);
/// If @a fill == 0 then initialize the <sigset_> to be empty, else
/// full.
ACE_Sig_Set (int fill = 0);
~ACE_Sig_Set (void);
/// Create a set that excludes all signals defined by the system.
int empty_set (void);
/// Create a set that includes all signals defined by the system.
int fill_set (void);
/// Adds the individual signal specified by @a signo to the set.
int sig_add (int signo);
/// Deletes the individual signal specified by @a signo from the set.
int sig_del (int signo);
/// Checks whether the signal specified by @a signo is in the set.
int is_member (int signo) const;
/// Returns a pointer to the underlying @c sigset_t.
operator sigset_t *();
/// Returns a copy of the underlying @c sigset_t.
sigset_t sigset (void) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Set of signals.
sigset_t sigset_;
};
/**
* @class ACE_Sig_Action
*
* @brief C++ wrapper facade for the @c sigaction struct.
*/
class ACE_Export ACE_Sig_Action
{
public:
// = Initialization methods.
/// Default constructor. Initializes everything to 0.
ACE_Sig_Action (void);
/// Assigns the various fields of a @c sigaction struct but doesn't
/// register for signal handling via the @c sigaction function.
ACE_Sig_Action (ACE_SignalHandler handler,
sigset_t *sigmask = 0,
int flags = 0);
/// Assigns the various fields of a @c sigaction struct but doesn't
/// register for signal handling via the @c sigaction function.
ACE_Sig_Action (ACE_SignalHandler handler,
const ACE_Sig_Set &sigmask,
int flags = 0);
/**
* Assigns the various fields of a @c sigaction struct and registers
* the @a handler to process signal @a signum via the @c sigaction
* function.
*/
ACE_Sig_Action (ACE_SignalHandler handler,
int signum,
sigset_t *sigmask = 0,
int flags = 0);
/**
* Assigns the various fields of a @c sigaction struct and registers
* the @a handler to process signal @a signum via the @c sigaction
* function.
*/
ACE_Sig_Action (ACE_SignalHandler handler,
int signum,
const ACE_Sig_Set &sigmask,
int flags = 0);
// @@ The next two methods have a parameter as "signalss". Please do
// not change the argument name as "signals". This causes the
// following problem as reported by
// <James.Briggs@dsto.defence.gov.au>.
// In the file Signal.h two of the functions have and argument name
// of signals. signals is a Qt macro (to do with their meta object
// stuff.
// We could as well have it as "signal", but I am nost sure whether
// that would cause a problem with something else - Bala <bala@cs>
/**
* Assigns the various fields of a @c sigaction struct and registers
* the @a handler to process all @a signalss via the @c sigaction
* function.
*/
ACE_Sig_Action (const ACE_Sig_Set &signalss,
ACE_SignalHandler handler,
const ACE_Sig_Set &sigmask,
int flags = 0);
/**
* Assigns the various fields of a @c sigaction struct and registers
* the @a handler to process all @a signalss via the @c sigaction
* function.
*/
ACE_Sig_Action (const ACE_Sig_Set &signalss,
ACE_SignalHandler handler,
sigset_t *sigmask = 0,
int flags = 0);
/// Copy constructor.
ACE_Sig_Action (const ACE_Sig_Action &s);
/// Default dtor.
~ACE_Sig_Action (void);
// = Signal action management.
/// Register @c this as the current disposition and store old
/// disposition into @a oaction if it is non-NULL.
int register_action (int signum,
ACE_Sig_Action *oaction = 0);
/// Assign the value of @a oaction to @c this and make it become the
/// new signal disposition.
int restore_action (int signum,
ACE_Sig_Action &oaction);
/// Retrieve the current disposition into @c this.
int retrieve_action (int signum);
/// Set current signal action.
void set (struct sigaction *);
/// Get current signal action.
struct sigaction *get (void);
operator struct sigaction *();
/// Set current signal flags.
void flags (int);
/// Get current signal flags.
int flags (void);
/// Set current signal mask.
void mask (sigset_t *);
void mask (ACE_Sig_Set &);
/// Get current signal mask.
sigset_t *mask (void);
/// Set current signal handler (pointer to function).
void handler (ACE_SignalHandler);
/// Get current signal handler (pointer to function).
ACE_SignalHandler handler (void);
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Controls signal behavior.
struct sigaction sa_;
};
/**
* @class ACE_Sig_Guard
*
* @brief Hold signals in MASK for duration of a C++ statement block.
* Note that a "0" for mask causes all signals to be held.
*/
class ACE_Export ACE_Sig_Guard
{
public:
// = Initialization and termination methods.
/// This is kind of conditional Guard, needed when guard should be
/// activated only when a spcific condition met. When condition ==
/// true (default), Guard is activated
ACE_Sig_Guard (ACE_Sig_Set *mask = 0, bool condition = true);
/// Restore blocked signals.
~ACE_Sig_Guard (void);
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
private:
/// Original signal mask.
ACE_Sig_Set omask_;
/// Guard Condition
bool condition_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/Signal.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* ACE_SIGNAL_HANDLER_H */
|