summaryrefslogtreecommitdiff
path: root/ACE/ace/Thread.h
blob: 67a190dcc416424124b06d2405cc2da8ee57dcc2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
// -*- C++ -*-

//==========================================================================
/**
 *  @file    Thread.h
 *
 *  @author Douglas Schmidt <d.schmidt@vanderbilt.edu>
 */
//==========================================================================

#ifndef ACE_THREAD_H
#define ACE_THREAD_H

#include /**/ "ace/pre.h"

#include /**/ "ace/ACE_export.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ace/OS_NS_Thread.h"
#include "ace/Thread_Adapter.h"

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

struct cancel_state
{
  /// e.g., PTHREAD_CANCEL_ENABLE, PTHREAD_CANCEL_DISABLE,
  /// PTHREAD_CANCELED.
  int cancelstate;

  /// e.g., PTHREAD_CANCEL_DEFERRED and PTHREAD_CANCEL_ASYNCHRONOUS.
  int canceltype;
};

/**
 * @class ACE_Thread
 *
 * @brief Provides a wrapper for threads.
 *
 * This class provides a common interface that is mapped onto
 * POSIX Pthreads, Solaris threads, Win32 threads, VxWorks
 * threads, or pSoS threads.  Note, however, that it is
 * generally a better idea to use the ACE_Thread_Manager
 * programming API rather than the <ACE_Thread> API since the
 * thread manager is more powerful.
 */
class ACE_Export ACE_Thread
{
public:
  /**
   * Creates a new thread having @a flags attributes and running @a func
   * with @a args (if @a thread_adapter is non-0 then @a func and @a args
   * are ignored and are obtained from @a thread_adapter>.  @a thr_id
   * and @a t_handle are set to the thread's ID and handle (?),
   * respectively.  The thread runs at @a priority priority (see
   * below).
   *
   * The @a flags are a bitwise-OR of the following:
   * = BEGIN<INDENT>
   * THR_CANCEL_DISABLE, THR_CANCEL_ENABLE, THR_CANCEL_DEFERRED,
   * THR_CANCEL_ASYNCHRONOUS, THR_BOUND, THR_NEW_LWP, THR_DETACHED,
   * THR_SUSPENDED, THR_DAEMON, THR_JOINABLE, THR_SCHED_FIFO,
   * THR_SCHED_RR, THR_SCHED_DEFAULT, THR_EXPLICIT_SCHED,
   * THR_SCOPE_SYSTEM, THR_SCOPE_PROCESS
   * = END<INDENT>
   *
   * By default, or if @a priority is set to
   * ACE_DEFAULT_THREAD_PRIORITY, an "appropriate" priority value for
   * the given scheduling policy (specified in @a flags, e.g.,
   * @c THR_SCHED_DEFAULT is used.  This value is calculated
   * dynamically, and is the median value between the minimum and
   * maximum priority values for the given policy.  If an explicit
   * value is given, it is used.  Note that actual priority values are
   * EXTREMELY implementation-dependent, and are probably best
   * avoided.
   *
   * Note that @a thread_adapter is always deleted when @a spawn
   * is called, so it must be allocated with global operator new.
   */
  static int spawn (ACE_THR_FUNC func,
                    void *arg = 0,
                    long flags = THR_NEW_LWP | THR_JOINABLE,
                    ACE_thread_t *t_id = 0,
                    ACE_hthread_t *t_handle = 0,
                    long priority = ACE_DEFAULT_THREAD_PRIORITY,
                    void *stack = 0,
                    size_t stack_size = ACE_DEFAULT_THREAD_STACKSIZE,
                    ACE_Thread_Adapter *thread_adapter = 0,
                    const char** thr_name = 0);

  /**
   * Spawn N new threads, which execute @a func with argument @a arg (if
   * @a thread_adapter is non-0 then @a func and @a args are ignored and
   * are obtained from @a thread_adapter).  If @a stack != 0 it is
   * assumed to be an array of @a n pointers to the base of the stacks
   * to use for the threads being spawned.  Likewise, if @a stack_size
   * != 0 it is assumed to be an array of @a n values indicating how
   * big each of the corresponding @a stacks are.  Returns the number
   * of threads actually spawned (if this doesn't equal the number
   * requested then something has gone wrong and @c errno will
   * explain...).
   *
   * @see spawn()
   */
  static size_t spawn_n (size_t n,
                         ACE_THR_FUNC func,
                         void *arg = 0,
                         long flags = THR_NEW_LWP | THR_JOINABLE,
                         long priority = ACE_DEFAULT_THREAD_PRIORITY,
                         void *stack[] = 0,
                         size_t stack_size[] = 0,
                         ACE_Thread_Adapter *thread_adapter = 0,
                         const char* thr_name[] = 0);

  /**
   * Spawn @a n new threads, which execute @a func with argument @a arg
   * (if @a thread_adapter is non-0 then @a func and @a args are ignored
   * and are obtained from @a thread_adapter).  The thread_ids of
   * successfully spawned threads will be placed into the @a thread_ids
   * buffer (which must be the same size as @a n).  If @a stack != 0 it
   * is assumed to be an array of @a n pointers to the base of the
   * stacks to use for the threads being spawned.  If @a stack_size !=
   * 0 it is assumed to be an array of @a n values indicating how big
   * each of the corresponding @a stacks are.  If @a thread_handles != 0
   * it is assumed to be an array of @a n thread_handles that will be
   * assigned the values of the thread handles being spawned.  Returns
   * the number of threads actually spawned (if this doesn't equal the
   * number requested then something has gone wrong and @c errno will
   * explain...).
   *
   * @see spawn()
   */
  static size_t spawn_n (ACE_thread_t thread_ids[],
                         size_t n,
                         ACE_THR_FUNC func,
                         void *arg,
                         long flags,
                         long priority = ACE_DEFAULT_THREAD_PRIORITY,
                         void *stack[] = 0,
                         size_t stack_size[] = 0,
                         ACE_hthread_t thread_handles[] = 0,
                         ACE_Thread_Adapter *thread_adapter = 0,
                         const char* thr_name[] = 0);

  /**
   * Wait for one or more threads to exit and reap their exit status.
   * thr_join() returns successfully when the target thread terminates.
   *
   * @param thread_id is the ACE_thread_t ID of the thread to wait for.
   *                  If @a thread_id is 0, join() waits for any
   *                  undetached thread in the process to terminate
   *                  on platforms that support this capability
   *                  (for example, Solaris).
   * @param departed  points to a location that is set to the ID of the
   *                  terminated thread if join() returns successfully.
   *                  If @a departed is 0, it is ignored.
   * @param status    Points to the location that receives the joined
   *                  thread's exit value. If @a status is 0, it is ignored.
   *
   * @retval  0 for success
   * @retval  -1 (with errno set) for failure.
   */
  static int join (ACE_thread_t thread_id,
                   ACE_thread_t *departed,
                   ACE_THR_FUNC_RETURN *status);

  /// Wait for one thread to exit and reap its exit status.
  static int join (ACE_hthread_t,
                   ACE_THR_FUNC_RETURN * = 0);

  /// Continue the execution of a previously suspended thread.
  static int resume (ACE_hthread_t);

  /// Suspend the execution of a particular thread.
  static int suspend (ACE_hthread_t);

  /// Get the priority of a particular thread.
  static int getprio (ACE_hthread_t ht_id, int &priority);

  /// Get the priority and policy of a particular thread.
  static int getprio (ACE_hthread_t ht_id, int &priority, int &policy);

  /// Set the priority of a particular thread.
  static int setprio (ACE_hthread_t ht_id, int priority, int policy = -1);

  /// Send a signal to the thread.
  static int kill (ACE_thread_t, int signum);

  /// Yield the thread to another.
  static void yield ();

  /**
   * Return the unique kernel handle of the thread.  Note that on
   * Win32 this is actually a pseudohandle, which cannot be shared
   * with other processes or waited on by threads.  To locate the real
   * handle, please use the ACE_Thread_Manager::thr_self() method.
   */
  static void self (ACE_hthread_t &t_handle);

  /// Return the unique ID of the thread.
  static ACE_thread_t self ();

  /// Exit the current thread and return "status".
  /// Should _not_ be called by main thread.
  static void exit (ACE_THR_FUNC_RETURN status = 0);

  /// Get the LWP concurrency level of the process.
  static int getconcurrency ();

  /// Set the LWP concurrency level of the process.
  static int setconcurrency (int new_level);

  /// Change and/or examine calling thread's signal mask.
  static int sigsetmask (int how,
                         const sigset_t *sigset,
                         sigset_t *osigset = 0);

  /**
   * Allocates a @a keyp that is used to identify data that is specific
   * to each thread in the process.  The key is global to all threads
   * in the process.
   */
  static int keycreate (ACE_thread_key_t *keyp,
#if defined (ACE_HAS_THR_C_DEST)
                        ACE_THR_C_DEST destructor
#else
                        ACE_THR_DEST destructor
#endif /* ACE_HAS_THR_C_DEST */
                        );

  /// Free up the key so that other threads can reuse it.
  static int keyfree (ACE_thread_key_t key);

  /// Bind value to the thread-specific data key, @a key, for the calling
  /// thread.
  static int setspecific (ACE_thread_key_t key,
                          void *value);

  /// Stores the current value bound to @a key for the calling thread
  /// into the location pointed to by @a valuep.
  static int getspecific (ACE_thread_key_t key,
                          void **valuep);

  /// Disable thread cancellation.
  static int disablecancel (struct cancel_state *old_state);

  /// Enable thread cancellation.
  static int enablecancel (struct cancel_state *old_state,
                           int flag);

  /// Set the cancellation state.
  static int setcancelstate (struct cancel_state &new_state,
                             struct cancel_state *old_state);

  /**
   * Cancel a thread.
   * @note This method is only portable on platforms, such as POSIX pthreads,
   * that support thread cancellation.
   */
  static int cancel (ACE_thread_t t_id);

  /// Test the cancel.
  static void testcancel ();

private:
  /// Ensure that we don't get instantiated.
  ACE_Thread ();
};

ACE_END_VERSIONED_NAMESPACE_DECL

#if defined (__ACE_INLINE__)
#include "ace/Thread.inl"
#endif /* __ACE_INLINE__ */

#include /**/ "ace/post.h"

#endif /* ACE_THREAD_H */