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#include "ace/Time_Value.h"
ACE_RCSID (ace,
Time_Value,
"$Id$")
#if !defined (__ACE_INLINE__)
#include "ace/Time_Value.inl"
#endif /* __ACE_INLINE__ */
#include "ace/Numeric_Limits.h"
#include "ace/If_Then_Else.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// Static constant representing `zero-time'.
// Note: this object requires static construction.
const ACE_Time_Value ACE_Time_Value::zero;
// Constant for maximum time representable. Note that this time
// is not intended for use with select () or other calls that may
// have *their own* implementation-specific maximum time representations.
// Its primary use is in time computations such as those used by the
// dynamic subpriority strategies in the ACE_Dynamic_Message_Queue class.
// Note: this object requires static construction.
const ACE_Time_Value ACE_Time_Value::max_time (
ACE_Numeric_Limits<time_t>::max (),
ACE_ONE_SECOND_IN_USECS - 1);
ACE_ALLOC_HOOK_DEFINE (ACE_Time_Value)
// Increment microseconds (the only reason this is here is to allow
// the use of ACE_Atomic_Op with ACE_Time_Value).
ACE_Time_Value
ACE_Time_Value::operator ++ (int)
{
// ACE_OS_TRACE ("ACE_Time_Value::operator ++ (int)");
ACE_Time_Value tv (*this);
++*this;
return tv;
}
ACE_Time_Value &
ACE_Time_Value::operator ++ (void)
{
// ACE_OS_TRACE ("ACE_Time_Value::operator ++ (void)");
this->usec (this->usec () + 1);
this->normalize ();
return *this;
}
// Decrement microseconds (the only reason this is here is / to allow
// the use of ACE_Atomic_Op with ACE_Time_Value).
ACE_Time_Value
ACE_Time_Value::operator -- (int)
{
// ACE_OS_TRACE ("ACE_Time_Value::operator -- (int)");
ACE_Time_Value tv (*this);
--*this;
return tv;
}
ACE_Time_Value &
ACE_Time_Value::operator -- (void)
{
// ACE_OS_TRACE ("ACE_Time_Value::operator -- (void)");
this->usec (this->usec () - 1);
this->normalize ();
return *this;
}
#if defined (ACE_WIN32)
// Static constant to remove time skew between FILETIME and POSIX
// time. POSIX and Win32 use different epochs (Jan. 1, 1970 v.s.
// Jan. 1, 1601). The following constant defines the difference
// in 100ns ticks.
//
// In the beginning (Jan. 1, 1601), there was no time and no computer.
// And Bill said: "Let there be time," and there was time....
# if defined (ACE_LACKS_LONGLONG_T)
const ACE_U_LongLong ACE_Time_Value::FILETIME_to_timval_skew =
ACE_U_LongLong (0xd53e8000, 0x19db1de);
# else
const DWORDLONG ACE_Time_Value::FILETIME_to_timval_skew =
ACE_INT64_LITERAL (0x19db1ded53e8000);
# endif
// Initializes the ACE_Time_Value object from a Win32 FILETIME
ACE_Time_Value::ACE_Time_Value (const FILETIME &file_time)
{
// // ACE_OS_TRACE ("ACE_Time_Value::ACE_Time_Value");
this->set (file_time);
}
void ACE_Time_Value::set (const FILETIME &file_time)
{
// Initializes the ACE_Time_Value object from a Win32 FILETIME
#if defined (ACE_LACKS_LONGLONG_T)
ACE_U_LongLong LL_100ns(file_time.dwLowDateTime, file_time.dwHighDateTime);
LL_100ns -= ACE_Time_Value::FILETIME_to_timval_skew;
// Convert 100ns units to seconds;
this->tv_.tv_sec = (long) (LL_100ns / ((double) (10000 * 1000)));
// Convert remainder to microseconds;
this->tv_.tv_usec = (suseconds_t)((LL_100ns % ((ACE_UINT32)(10000 * 1000))) / 10);
#else
// Don't use a struct initializer, gcc don't like it.
ULARGE_INTEGER _100ns;
_100ns.LowPart = file_time.dwLowDateTime;
_100ns.HighPart = file_time.dwHighDateTime;
_100ns.QuadPart -= ACE_Time_Value::FILETIME_to_timval_skew;
// Convert 100ns units to seconds;
this->tv_.tv_sec = (long) (_100ns.QuadPart / (10000 * 1000));
// Convert remainder to microseconds;
this->tv_.tv_usec = (suseconds_t) ((_100ns.QuadPart % (10000 * 1000)) / 10);
#endif // ACE_LACKS_LONGLONG_T
this->normalize ();
}
// Returns the value of the object as a Win32 FILETIME.
ACE_Time_Value::operator FILETIME () const
{
FILETIME file_time;
// ACE_OS_TRACE ("ACE_Time_Value::operator FILETIME");
#if defined (ACE_LACKS_LONGLONG_T)
ACE_U_LongLong LL_sec(this->tv_.tv_sec);
ACE_U_LongLong LL_usec(this->tv_.tv_usec);
ACE_U_LongLong LL_100ns = LL_sec * (ACE_UINT32)(10000 * 1000) +
LL_usec * (ACE_UINT32)10 +
ACE_Time_Value::FILETIME_to_timval_skew;
file_time.dwLowDateTime = LL_100ns.lo();
file_time.dwHighDateTime = LL_100ns.hi();
#else
ULARGE_INTEGER _100ns;
_100ns.QuadPart = (((DWORDLONG) this->tv_.tv_sec * (10000 * 1000) +
this->tv_.tv_usec * 10) +
ACE_Time_Value::FILETIME_to_timval_skew);
file_time.dwLowDateTime = _100ns.LowPart;
file_time.dwHighDateTime = _100ns.HighPart;
#endif //ACE_LACKS_LONGLONG_T
return file_time;
}
#endif /* ACE_WIN32 */
void
ACE_Time_Value::dump (void) const
{
#if defined (ACE_HAS_DUMP)
// ACE_OS_TRACE ("ACE_Time_Value::dump");
#if 0
ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\ntv_sec_ = %d"), this->tv_.tv_sec));
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\ntv_usec_ = %d\n"), this->tv_.tv_usec));
ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* 0 */
#endif /* ACE_HAS_DUMP */
}
void
ACE_Time_Value::normalize (void)
{
// // ACE_OS_TRACE ("ACE_Time_Value::normalize");
// From Hans Rohnert...
if (this->tv_.tv_usec >= ACE_ONE_SECOND_IN_USECS)
{
/*! \todo This loop needs some optimization.
*/
do
{
++this->tv_.tv_sec;
this->tv_.tv_usec -= ACE_ONE_SECOND_IN_USECS;
}
while (this->tv_.tv_usec >= ACE_ONE_SECOND_IN_USECS);
}
else if (this->tv_.tv_usec <= -ACE_ONE_SECOND_IN_USECS)
{
/*! \todo This loop needs some optimization.
*/
do
{
--this->tv_.tv_sec;
this->tv_.tv_usec += ACE_ONE_SECOND_IN_USECS;
}
while (this->tv_.tv_usec <= -ACE_ONE_SECOND_IN_USECS);
}
if (this->tv_.tv_sec >= 1 && this->tv_.tv_usec < 0)
{
--this->tv_.tv_sec;
this->tv_.tv_usec += ACE_ONE_SECOND_IN_USECS;
}
// tv_sec in qnxnto is unsigned
#if !defined ( __QNXNTO__)
else if (this->tv_.tv_sec < 0 && this->tv_.tv_usec > 0)
{
++this->tv_.tv_sec;
this->tv_.tv_usec -= ACE_ONE_SECOND_IN_USECS;
}
#endif /* __QNXNTO__ */
}
ACE_Time_Value &
ACE_Time_Value::operator *= (double d)
{
// The floating type to be used in the computations. It should be
// large enough to hold a time_t. We actually want a floating type
// with enough digits in its mantissa to hold a time_t without
// losing precision. For example, if FLT_RADIX is 2 and
// LDBL_MANT_DIG is 64, a long double has a 64 bit wide mantissa,
// which would be sufficient to hold a 64 bit time_t value without
// losing precision.
//
// For now we'll simply go with long double if it is larger than
// time_t. We're hosed if long double isn't large enough.
typedef ACE::If_Then_Else<(sizeof (double) > sizeof (time_t)),
double,
long double>::result_type float_type;
float_type time_total =
(this->sec ()
+ static_cast<float_type> (this->usec ()) / ACE_ONE_SECOND_IN_USECS) * d;
// shall we saturate the result?
static const float_type max_int =
ACE_Numeric_Limits<time_t>::max () + 0.999999;
static const float_type min_int =
ACE_Numeric_Limits<time_t>::min () - 0.999999;
if (time_total > max_int)
time_total = max_int;
if (time_total < min_int)
time_total = min_int;
const time_t time_sec = static_cast<time_t> (time_total);
time_total -= time_sec;
time_total *= ACE_ONE_SECOND_IN_USECS;
suseconds_t time_usec = static_cast<suseconds_t> (time_total);
// round up the result to save the last usec
if (time_usec > 0 && (time_total - time_usec) >= 0.5)
++time_usec;
else if (time_usec < 0 && (time_total - time_usec) <= -0.5)
--time_usec;
this->set (time_sec, time_usec);
return *this;
}
ACE_END_VERSIONED_NAMESPACE_DECL
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