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// -*- C++ -*-
//
// $Id$
#include "ace/OS_NS_string.h"
#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
#if defined (ACE_HAS_WCHAR)
/// Creates an ACE_UNIX_Addr from a string.
ACE_INLINE
ACE_UNIX_Addr::ACE_UNIX_Addr (const wchar_t rendezvous_point[])
{
this->set (ACE_TEXT_ALWAYS_CHAR (rendezvous_point));
}
/// Creates an ACE_UNIX_Addr from a string.
ACE_INLINE int
ACE_UNIX_Addr::set (const wchar_t rendezvous_point[])
{
return this->set (ACE_TEXT_ALWAYS_CHAR (rendezvous_point));
}
#endif /* ACE_HAS_WCHAR */
// Compare two addresses for equality.
ACE_INLINE bool
ACE_UNIX_Addr::operator == (const ACE_UNIX_Addr &sap) const
{
return ACE_OS::strncmp (this->unix_addr_.sun_path,
sap.unix_addr_.sun_path,
sizeof this->unix_addr_.sun_path) == 0;
}
// Compare two addresses for inequality.
ACE_INLINE bool
ACE_UNIX_Addr::operator != (const ACE_UNIX_Addr &sap) const
{
return !((*this) == sap); // This is lazy, of course... ;-)
}
// Return the path name used for the rendezvous point.
ACE_INLINE const char *
ACE_UNIX_Addr::get_path_name (void) const
{
return this->unix_addr_.sun_path;
}
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_LACKS_UNIX_DOMAIN_SOCKETS */
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