summaryrefslogtreecommitdiff
path: root/ACE/ace/config-win32-common.h
blob: 7e433c02da6dcc5feb470caffd6a0b470da5a2d0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
/* -*- C++ -*- */

#ifndef ACE_CONFIG_WIN32_COMMON_H
#define ACE_CONFIG_WIN32_COMMON_H
#include /**/ "ace/pre.h"

#ifndef ACE_CONFIG_WIN32_H
#error Use config-win32.h in config.h instead of this header
#endif /* ACE_CONFIG_WIN32_H */

#if defined(__MINGW32__)
// When using the --std=c++0x option with MinGW the compiler omits defining
// the following required macros (at least with the GCC 4.6.2 version)
// So we define them ourselves here.
# if !defined(WIN32)
#   define _stdcall __attribute__((__stdcall__))
#   define _cdecl __attribute__((__cdecl__))
#   define _thiscall __attribute__((__thiscall__))
#   define _fastcall __attribute__((__fastcall__))
#   define WIN32 1
#   define WINNT 1
#   define i386 1
# endif
#endif

// Complain if WIN32 is not already defined.
#if !defined (WIN32)
# error Please define WIN32 in your project settings.
#endif

#define ACE_WIN32
#if defined (_WIN64) || defined (WIN64)
#  define ACE_WIN64

// MPC template adds _AMD64_ but user projects not generated using MPC
// may want to use _AMD64_ as well. Ensure it's there in all non ARM cases
#  if !defined (_AMD64_) && !defined(_ARM_) && !defined(_ARM64_)
#    define _AMD64_
#  endif

// Use 64-bit file offsets by default in the WIN64 case, similar to
// what 64-bit UNIX systems do.
//
// Note that _FILE_OFFSET_BITS is not recognized by Windows.  It is,
// however, recognized by ACE.
#  ifndef _FILE_OFFSET_BITS
#    define _FILE_OFFSET_BITS 64
#  endif  /* !_FILE_OFFSET_BITS */
#endif /* _WIN64 || WIN64 */

// If the invoking procedure turned off debugging by setting NDEBUG, then
// also set ACE_NDEBUG, unless the user has already set it.
#if defined (NDEBUG)
#  if !defined (ACE_NDEBUG)
#    define ACE_NDEBUG
#  endif /* ACE_NDEBUG */
#endif /* NDEBUG */

// Define ACE_HAS_MFC to 1, if you want ACE to use CWinThread. This should
// be defined, if your application uses MFC.
//  Setting applies to  : building ACE
//  Runtime restrictions: MFC DLLs must be installed
//  Additional notes    : If both ACE_HAS_MFC and ACE_MT_SAFE are
//                        defined, the MFC DLL (not the static lib)
//                        will be used from ACE.
#if !defined (ACE_HAS_MFC)
# define ACE_HAS_MFC 0
#endif

// ACE_USES_STATIC_MFC always implies ACE_HAS_MFC
#if defined (ACE_USES_STATIC_MFC)
# if defined (ACE_HAS_MFC)
#   undef ACE_HAS_MFC
# endif
# define ACE_HAS_MFC 1
#endif /* ACE_USES_STATIC_MFC */

// Define ACE_HAS_STRICT to 1 in your config.h file if you want to use
// STRICT type checking.  It is disabled by default because it will
// break existing application code. However, if ACE_HAS_MFC is turned on,
// ACE_HAS_STRICT is required by MFC.
//  Setting applies to  : building ACE, linking with ACE
//  Runtime restrictions: -
#if !defined (ACE_HAS_STRICT)
# define ACE_HAS_STRICT 0
#endif

// MFC itself defines STRICT.
#if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
# undef ACE_HAS_STRICT
# define ACE_HAS_STRICT 1
#endif

// Turn off the following define if you want to disable threading.
// Compile using multi-thread libraries.
//  Setting applies to  : building ACE, linking with ACE
//  Runtime restrictions: multithreaded runtime DLL must be installed
#if !defined (ACE_MT_SAFE)
# define ACE_MT_SAFE 1
#endif

#if defined (ABOVE_NORMAL_PRIORITY_CLASS) && \
  defined (BELOW_NORMAL_PRIORITY_CLASS) && \
  defined (HIGH_PRIORITY_CLASS) && \
  defined (IDLE_PRIORITY_CLASS) && \
  defined (NORMAL_PRIORITY_CLASS) && \
  defined (REALTIME_PRIORITY_CLASS)
#define ACE_HAS_WIN32_PRIORITY_CLASS
#endif

// Build ACE services as DLLs.  If you write a library and want it to
// use ACE_Svc_Export, this will cause those macros to build dlls.  If
// you want your ACE service to be a static library, comment out this
// line.  As far as I know, the only reason to have a library be an
// ACE "service" is to leverage the ACE_Svc_Export macros.  It's just
// as easy to define your own export macros.
//  #if !defined (ACE_SVC_HAS_DLL)
//  # define ACE_SVC_HAS_DLL 1
//  #endif

// Define the special export macros needed to export symbols outside a dll
#if !defined (ACE_HAS_CUSTOM_EXPORT_MACROS) || (ACE_HAS_CUSTOM_EXPORT_MACROS == 0)
#if defined (ACE_HAS_CUSTOM_EXPORT_MACROS)
#undef ACE_HAS_CUSTOM_EXPORT_MACROS
#endif
#define ACE_HAS_CUSTOM_EXPORT_MACROS 1
#define ACE_Proper_Export_Flag __declspec (dllexport)
#define ACE_Proper_Import_Flag __declspec (dllimport)
#define ACE_EXPORT_SINGLETON_DECLARATION(T) template class __declspec (dllexport) T
#define ACE_EXPORT_SINGLETON_DECLARE(SINGLETON_TYPE, CLASS, LOCK) template class __declspec (dllexport) SINGLETON_TYPE<CLASS, LOCK>;
#define ACE_IMPORT_SINGLETON_DECLARATION(T) extern template class T
#define ACE_IMPORT_SINGLETON_DECLARE(SINGLETON_TYPE, CLASS, LOCK) extern template class SINGLETON_TYPE <CLASS, LOCK>;
#endif /* !ACE_HAS_CUSTOM_EXPORT_MACROS || ACE_HAS_CUSTOM_EXPORT_MACROS==0 */

// Define ACE_HAS_WINSOCK2 to 0 in your config.h file if you do *not*
// want to compile with WinSock 2.0.
//  Setting applies to  : building ACE
//  Runtime restrictions: winsock2 must be installed.
//      #define ACE_HAS_WINSOCK2 0

// By default, we use non-static object manager on Win32.  That is,
// the object manager is allocated in main's stack memory.  If this
// does not suit your need, i.e., if your programs depend on the use
// of static object manager, you need to disable the behavior by adding
//
//   #undef ACE_HAS_NONSTATIC_OBJECT_MANAGER
//
// in the config.h after including config-win32.h
//
// MFC users: the main function is defined within a MFC library and
// therefore, ACE won't be able to meddle with main function and
// instantiate the non-static object manager for you.  To solve the
// problem, you'll need to instantiate the ACE_Object_Manager by
// either:
//
// 1. Using static object manager (as described above), however, using
// the non-static object manager is preferred, therefore,
// 2. Instantiate the non-static object manager yourself by either 1)
//    call ACE::init () at the beginning and ACE::fini () at the end,
//    _or_ 2) instantiate the ACE_Object_Manager in your CWinApp
//    derived class.
//
// Optionally, you can #define
// ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER in your
// ace/config.h and always take care of the business by yourself.
// ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER has no effect when
// using static object managers.
#if !defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER)
# define ACE_HAS_NONSTATIC_OBJECT_MANAGER
#endif /* ACE_HAS_NONSTATIC_OBJECT_MANAGER */

#define ACE_HAS_GPERF

// ---------------- platform features or lack of them -------------

// By default WIN32 has FD_SETSIZE of 64, which places the limit
// between 61 and 64 on the number of clients a server using the
// Select Reactor can support at the same time (i.e., 64 - standard in,
// out, error).  Here we raise the limit to 1024.  Adjust the definition
// below if you need to raise or lower it.

#if !defined (FD_SETSIZE)
#define FD_SETSIZE 1024
#endif /* FD_SETSIZE */


// Windows doesn't like 65536 ;-) If 65536 is specified, it is
// silently ignored by the OS, i.e., setsockopt does not fail, and you
// get stuck with the default size of 8k.
#define ACE_DEFAULT_MAX_SOCKET_BUFSIZ 65535

// It seems like Win32 does not have a limit on the number of buffers
// that can be transferred by the scatter/gather type of I/O
// functions, e.g., WSASend and WSARecv.  We are setting this to be 64
// for now.  The typically use case is to create an I/O vector array
// of size ACE_IOV_MAX on the stack and then filled in.  Note that we
// probably don't want too big a value for ACE_IOV_MAX since it may
// mostly go to waste or the size of the activation record may become
// excessively large.
#if !defined (ACE_IOV_MAX)
# define ACE_IOV_MAX 64
#endif /* ACE_IOV_MAX */

// Platform supports pread() and pwrite()
#define ACE_HAS_WTOF

#define ACE_HAS_P_READ_WRITE

#define ACE_HAS_DIRECT_H
#define ACE_HAS_PROCESS_H
#define ACE_HAS_IO_H

#define ACE_DEFAULT_THREAD_PRIORITY 0

#define ACE_HAS_DIRENT
#define ACE_HAS_MSG
#define ACE_HAS_NONCONST_INET_NTOP
#define ACE_HAS_RECURSIVE_MUTEXES
#define ACE_HAS_SOCKADDR_MSG_NAME
#define ACE_HAS_THREAD_SAFE_ACCEPT

/* MS is phasing out the GetVersion API so let's prepare */
/* For now all releases still provide it. */
#define ACE_HAS_WIN32_GETVERSION

/* LACKS dir-related facilities */
#define ACE_LACKS_REWINDDIR
#define ACE_LACKS_SEEKDIR
#define ACE_LACKS_TELLDIR

#define ACE_LACKS_CLOCKID_T
#define ACE_LACKS_CLOCK_REALTIME
#define ACE_LACKS_CLOCK_MONOTONIC
#define ACE_HAS_MONOTONIC_TIME_POLICY
#define ACE_HAS_MONOTONIC_CONDITIONS

/* LACKS gid/pid/sid/uid facilities */
#define ACE_LACKS_GETPGID
#define ACE_LACKS_GETPPID
#define ACE_LACKS_SETPGID
#define ACE_LACKS_SETREGID
#define ACE_LACKS_SETREUID
#define ACE_LACKS_SETSID
#define ACE_LACKS_SETEGID
#define ACE_LACKS_SETUID
#define ACE_LACKS_SETEUID
#define ACE_LACKS_GETGID
#define ACE_LACKS_GETEGID
#define ACE_LACKS_GETUID
#define ACE_LACKS_GETEUID
#define ACE_LACKS_SETGID

/* LACKS miscellaneous */
#define ACE_LACKS_ALARM
#define ACE_LACKS_ARPA_INET_H
#define ACE_LACKS_DUP2
#define ACE_LACKS_FORK
#define ACE_LACKS_GETHOSTENT
#define ACE_LACKS_GETOPT
#define ACE_LACKS_GETIPNODEBYNAME_IPV6
#define ACE_LACKS_KILL
#define ACE_LACKS_INET_ATON
#define ACE_LACKS_MADVISE
#define ACE_LACKS_MKFIFO
#define ACE_LACKS_MODE_MASKS
#define ACE_LACKS_MSGHDR
#define ACE_LACKS_PTHREAD_H
#define ACE_LACKS_PWD_FUNCTIONS
#define ACE_LACKS_RAND_R
#define ACE_LACKS_READLINK
#define ACE_LACKS_RLIMIT
#define ACE_LACKS_SBRK
#define ACE_LACKS_SCHED_H
#define ACE_LACKS_SEMBUF_T
#define ACE_LACKS_SIGACTION
#define ACE_LACKS_SIGSET
#define ACE_LACKS_SIGSET_T
#define ACE_LACKS_SOCKETPAIR
#define ACE_LACKS_SUSECONDS_T
#define ACE_LACKS_USECONDS_T
#define ACE_LACKS_SYS_PARAM_H
#define ACE_LACKS_SYS_SYSCTL_H
#define ACE_LACKS_SYSCONF
#define ACE_LACKS_SYSV_SHMEM
#define ACE_LACKS_UNISTD_H
#define ACE_LACKS_UNIX_SIGNALS
#define ACE_LACKS_UNIX_SYSLOG
#define ACE_LACKS_UTSNAME_T
#define ACE_LACKS_UNAME
#define ACE_LACKS_WAIT
#define ACE_LACKS_IOVEC
#define ACE_LACKS_LOG2
#define ACE_LACKS_CADDR_T
#define ACE_LACKS_SETENV
#define ACE_LACKS_UNSETENV

#define ACE_HAS_PDH_H
#define ACE_HAS_PDHMSG_H

#define ACE_HAS_VFWPRINTF

#define ACE_MKDIR_LACKS_MODE

#define ACE_SIZEOF_LONG_LONG 8

// Optimize ACE_Handle_Set for select().
#define ACE_HAS_HANDLE_SET_OPTIMIZED_FOR_SELECT

// Win32 has wide-char support. Use of the compiler-defined wchar_t type
// is controlled in compiler configs since it's a compiler switch.
#define ACE_HAS_WCHAR
#define ACE_HAS_WTOI
#define ACE_HAS_WTOL

// Platform supports the rusage struct.
#define ACE_HAS_GETRUSAGE

// Platform provides ACE_TLI function prototypes.
// For Win32, this is not really true, but saves a lot of hassle!
#define ACE_HAS_TLI_PROTOTYPES

// I'm pretty sure NT lacks these
#define ACE_LACKS_UNIX_DOMAIN_SOCKETS

// Windows NT needs readv() and writev()
#define ACE_LACKS_WRITEV
#define ACE_LACKS_READV

#if !defined (ACE_HAS_WTHREADS_CONDITION_VARIABLE)
# define ACE_LACKS_COND_T
#endif

#define ACE_LACKS_RWLOCK_T

#define ACE_LACKS_KEY_T

// No system support for replacing any previous mappings.
#define ACE_LACKS_AUTO_MMAP_REPLACEMENT

// ACE_HAS_PENTIUM is used to optimize some CDR operations; it's used for
// some other time-related things using g++, but not for VC. Current VC
// compilers set _M_IX86 > 400 by default so if you're not using a Pentium
// class CPU, set the project code generation options appropriately.
#if !defined(ACE_HAS_PENTIUM) && (_M_IX86 > 400)
# define ACE_HAS_PENTIUM
#endif

#if defined(ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
// Platform supports threads.
# define ACE_HAS_THREADS

// Platform supports Windows32 threads.
# define ACE_HAS_WTHREADS

// Compiler/platform has thread-specific storage
# define ACE_HAS_THREAD_SPECIFIC_STORAGE

// Win32 doesn't have fcntl
#define ACE_LACKS_FCNTL

#endif /* ACE_MT_SAFE && ACE_MT_SAFE != 0 */

#if !defined(_DEBUG)
// If we are making a release, and the user has not specified
// inline directives, we will default to inline
# if ! defined (__ACE_INLINE__)
#  define __ACE_INLINE__ 1
# endif /* __ACE_INLINE__ */
#endif

// If __ACE_INLINE__ is defined to be 0, we will undefine it
#if defined (__ACE_INLINE__) && (__ACE_INLINE__ == 0)
# undef __ACE_INLINE__
#endif /* __ACE_INLINE__ */

// We are build ACE and want to use MFC (multithreaded)
#if defined(ACE_HAS_MFC) && (ACE_HAS_MFC != 0) && defined (_MT)
# if (ACE_HAS_DLL != 0) && defined(ACE_BUILD_DLL) && !defined (_WINDLL)
// force multithreaded MFC DLL
#  define _WINDLL
# endif /* _AFXDLL */
# if !defined (_AFXDLL) && !defined (ACE_USES_STATIC_MFC)
#  define _AFXDLL
# endif /* _AFXDLL */
#endif

// <windows.h> and MFC's <afxwin.h> are mutually
// incompatible. <windows.h> is brain-dead about MFC; it doesn't check
// to see whether MFC stuff is anticipated or already in progress
// before doing its thing. ACE needs (practically always) <winsock.h>,
// and winsock in turn needs support either from windows.h or from
// afxwin.h. One or the other, not both.
//
// The MSVC++ V4.0 environment defines preprocessor macros that
// indicate the programmer has chosen something from the
// Build-->Settings-->General-->MFC combo-box. <afxwin.h> defines a
// macro itself to protect against double inclusion. We'll take
// advantage of all this to select the proper support for winsock. -
// trl 26-July-1996

// This is necessary since MFC users apparently can't #include
// <windows.h> directly.
#if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
#  include /**/ <afxwin.h>   /* He is doing MFC */
// Windows.h will be included via afxwin.h->afx.h->afx_ver_.h->afxv_w32.h
// #define      _INC_WINDOWS  // Prevent winsock.h from including windows.h
#endif

#if !defined (_INC_WINDOWS)     /* Already include windows.h ? */
// Must define strict before including windows.h !
# if defined (ACE_HAS_STRICT) && (ACE_HAS_STRICT != 0) && !defined (STRICT)
#  define STRICT 1
# endif /* ACE_HAS_STRICT */

# if !defined (WIN32_LEAN_AND_MEAN) && !defined (ACE_NO_WIN32_LEAN_AND_MEAN)
#  define WIN32_LEAN_AND_MEAN
# endif /* WIN32_LEAN_AND_MEAN */

#endif /* !defined (_INC_WINDOWS) */

// Always use WS2 when available
#if !defined(ACE_HAS_WINSOCK2)
# define ACE_HAS_WINSOCK2 1
#endif /* !defined(ACE_HAS_WINSOCK2) */
// Not use WS1 by default
#if !defined(ACE_HAS_WINSOCK1)
# define ACE_HAS_WINSOCK1 0
#endif /* !defined(ACE_HAS_WINSOCK1) */


#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
# define ACE_HAS_ICMP_SUPPORT 1
# if !defined (_WINSOCK2API_)
// will also include windows.h, if not present
#  include /**/ <winsock2.h>
# endif /* _WINSOCK2API */

# if defined (ACE_HAS_FORE_ATM_WS2)
#  include /**/ <ws2atm.h>
# endif /*ACE_HAS_FORE_ATM_WS2 */

# if !defined _MSWSOCK_
#  include /**/ <mswsock.h>
# endif /* _MSWSOCK_ */

# if defined (_MSC_VER)
#  pragma comment(lib, "ws2_32.lib")
#  pragma comment(lib, "mswsock.lib")
#  if defined (ACE_HAS_IPV6)
#   pragma comment(lib, "iphlpapi.lib")
#  endif
# endif /* _MSC_VER */

# define ACE_WSOCK_VERSION 2, 0
#else
# if !defined (_WINSOCKAPI_)
   // will also include windows.h, if not present
#  include /**/ <winsock.h>
# endif /* _WINSOCKAPI */

// PharLap ETS has its own winsock lib, so don't grab the one
// supplied with the OS.
# if defined (_MSC_VER)
#  pragma comment(lib, "wsock32.lib")
# endif /* _MSC_VER */

// We can't use recvmsg and sendmsg unless WinSock 2 is available
# define ACE_LACKS_RECVMSG
# define ACE_LACKS_SENDMSG

// Version 1.1 of WinSock
# define ACE_WSOCK_VERSION 1, 1
#endif /* ACE_HAS_WINSOCK2 */

#if _WIN32_WINNT >= 0x400
# define ACE_HAS_WIN32_TRYLOCK
#endif
#if _WIN32_WINNT < 0x600
# define ACE_LACKS_INET_NTOP
# define ACE_LACKS_INET_PTON
# define ACE_LACKS_IF_NAMETOINDEX
#endif
#define ACE_LACKS_IF_NAMEINDEX
#define ACE_LACKS_STRUCT_IF_NAMEINDEX

// Platform supports IP multicast on Winsock 2
#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
# define ACE_HAS_IP_MULTICAST
#endif /* ACE_HAS_WINSOCK2 */

#define ACE_HAS_INTERLOCKED_EXCHANGEADD

#if _WIN32_WINNT >= 0x400
# define ACE_HAS_SIGNAL_OBJECT_AND_WAIT
#endif

// If CancelIO is undefined get the updated sp2-sdk from MS
#define ACE_HAS_CANCEL_IO
#define ACE_HAS_WIN32_OVERLAPPED_IO
#define ACE_HAS_WIN32_NAMED_PIPES

#if !defined (ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION)
# define ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION EXCEPTION_CONTINUE_SEARCH
#endif /* ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION */

// ACE_HAS_QOS is defined in the qos.mpb base project.
// If qos=1 in default.features, then this macro will be defined.
#if defined (ACE_HAS_QOS) && !defined (ACE_HAS_WINSOCK2_GQOS)
# if defined (WINSOCK_VERSION)
#  define ACE_HAS_WINSOCK2_GQOS 1
# endif /* WINSOCK_VERSION */
#endif /* ACE_HAS_WINSOCK2_GQOS */

// These are the defaults and can be overridden by a user's config.h
#if !defined (ACE_DEFAULT_FILE_PERMS)
#  define ACE_DEFAULT_FILE_PERMS (FILE_SHARE_READ | FILE_SHARE_WRITE | \
                                  FILE_SHARE_DELETE)
// This alternate used to be used for pre-NT4 systems; may still be needed
// by knock-offs such as CE and Pharlap.
//#       define ACE_DEFAULT_FILE_PERMS (FILE_SHARE_READ | FILE_SHARE_WRITE)
#endif /* !defined (ACE_DEFAULT_FILE_PERMS) */

#define ACE_SIZEOF_WCHAR 2
#define ACE_HAS_MUTEX_TIMEOUTS
#define ACE_LACKS_ALPHASORT
#define ACE_LACKS_MKSTEMP
#define ACE_LACKS_LSTAT
// Looks like Win32 has a non-const swab function, and it takes the
// non-standard int len (rather than ssize_t).
#define ACE_HAS_NONCONST_SWAB
#define ACE_HAS_INT_SWAB

#if defined (ACE_WIN64)
// Data must be aligned on 8-byte boundaries, at a minimum.
#  define ACE_MALLOC_ALIGN 8
// Void pointers are 8 bytes
#  define ACE_SIZEOF_VOID_P 8
#endif /* ACE_WIN64 */

#if !defined (ACE_DISABLES_THREAD_LIBRARY_CALLS)
# define ACE_DISABLES_THREAD_LIBRARY_CALLS 0
#endif /* ACE_DISABLES_THREAD_LIBRARY_CALLS */

#define ACE_HAS_LOG_MSG_NT_EVENT_LOG

#define ACE_HAS_LLSEEK

// Needed for obtaining the MAC address
#include <nb30.h>
#if defined (_MSC_VER)
# pragma comment(lib, "netapi32.lib") // needed for obtaing MACaddress
#endif

#if !defined (WINVER)
# define WINVER 0x0400 // pretend it's at least WinNT 4.0
#endif

///////////////////////////////////////
// windows version-specific definitions
// see: http://msdn2.microsoft.com/en-us/library/aa383745.aspx
//
// For TSS information
// see http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dllproc/base/thread_local_storage.asp

#if (WINVER>=0x0600)
// Windows Server 2008 definitions go here
// Windows Vista definitions go here
#  if ! defined(ACE_DEFAULT_THREAD_KEYS)
#    define ACE_DEFAULT_THREAD_KEYS 1088
#  endif // ! defined(ACE_DEFAULT_THREAD_KEYS)
#elif (WINVER>=0x0502)
  // Windows Server 2003 SP1 definitions go here
#  if ! defined(ACE_DEFAULT_THREAD_KEYS)
#    define ACE_DEFAULT_THREAD_KEYS 1088
#  endif // ! defined(ACE_DEFAULT_THREAD_KEYS)
#elif (WINVER>=0x0501)
// Windows XP definitions go here
#  if ! defined(ACE_DEFAULT_THREAD_KEYS)
#    define ACE_DEFAULT_THREAD_KEYS 1088
#  endif // ! defined(ACE_DEFAULT_THREAD_KEYS)
#elif (WINVER>=0x0500)
// Windows 2000 definitions go here
#  if ! defined(ACE_DEFAULT_THREAD_KEYS)
#    define ACE_DEFAULT_THREAD_KEYS 1088
#  endif // ! defined(ACE_DEFAULT_THREAD_KEYS)
#elif (WINVER>=0x0410)
// Windows 98 definitions go here
#  if ! defined(ACE_DEFAULT_THREAD_KEYS)
#    define ACE_DEFAULT_THREAD_KEYS 80
#  endif // ! defined(ACE_DEFAULT_THREAD_KEYS)
#else
// antique windows
#  if ! defined(ACE_DEFAULT_THREAD_KEYS)
#    define ACE_DEFAULT_THREAD_KEYS 64
#  endif // ! defined(ACE_DEFAULT_THREAD_KEYS)
#endif

#if !defined (ACE_DEFAULT_BACKLOG)
#  define ACE_DEFAULT_BACKLOG SOMAXCONN
#endif /* ACE_DEFAULT_BACKLOG */

#include /**/ "ace/post.h"
#endif /* ACE_CONFIG_WIN32_COMMON_H */