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/* -*- c++ -*- */
#ifndef JAWS_CACHE_HASH_T_H
#define JAWS_CACHE_HASH_T_H
#include "JAWS/Cache_Object.h"
// Forward declaration
template <class EXT_ID, class INT_ID, class EQ_FUNC>
class JAWS_Hash_Bucket_Manager;
template <class EXT_ID, class HASH_FUNC, class EQ_FUNC>
class JAWS_Cache_Hash
{
public:
typedef JAWS_Hash_Bucket_Manager<EXT_ID, JAWS_Cache_Object *, EQ_FUNC>
CACHE_BUCKET_MANAGER;
JAWS_Cache_Hash (ACE_Allocator *alloc = 0, size_t size = 521);
// 521 == smallest number > 512 that is prime. Why is a prime
// number important? I am trying to maximize scattering when using
// mod on the hashed value. This might be bogus though.
virtual ~JAWS_Cache_Hash (void);
int find (const EXT_ID &ext_id) const;
int find (const EXT_ID &ext_id, JAWS_Cache_Object *&int_id) const;
int bind (const EXT_ID &ext_id, JAWS_Cache_Object *const &int_id);
int trybind (const EXT_ID &ext_id, JAWS_Cache_Object *&int_id);
int rebind (const EXT_ID &ext_id, JAWS_Cache_Object *const &int_id,
EXT_ID &old_ext_id, JAWS_Cache_Object *&old_int_id);
int unbind (const EXT_ID &ext_id);
int unbind (const EXT_ID &ext_id, JAWS_Cache_Object *&int_id);
size_t size (void) const;
protected:
virtual unsigned long hash (const EXT_ID &ext_id) const;
bool isprime (size_t number) const;
int new_cachebucket (size_t idx);
private:
ACE_Allocator *allocator_;
size_t size_;
ACE_SYNCH_MUTEX lock_;
CACHE_BUCKET_MANAGER **hashtable_;
};
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "JAWS/Cache_Hash_T.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#endif /* ACE_CACHE_HASH_T_H */
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