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// $Id$
#include "ace/ACE.h"
#include "ace/OS_NS_string.h"
#include "JAWS/Cache_Manager.h"
#include "JAWS/Cache_List_T.h"
JAWS_String_Hash_Functor::JAWS_String_Hash_Functor (const char *s)
: i_ (0)
{
this->i_ = ACE::hash_pjw (s);
}
JAWS_String_Hash_Functor::operator unsigned long (void) const
{
return this->i_;
}
JAWS_String_Equal_Functor::JAWS_String_Equal_Functor (const char *s1,
const char *s2)
: i_ (0)
{
this->i_ = ACE_OS::strcmp (s1, s2);
}
JAWS_String_Equal_Functor::operator int (void) const
{
return this->i_ == 0;
}
JAWS_Strdup_String::JAWS_Strdup_String (void)
: c_ (0),
s_ (0)
{
}
JAWS_Strdup_String::JAWS_Strdup_String (const char *s)
: c_ (0),
s_ (0)
{
this->c_ = new int (1);
this->s_ = ACE_OS::strdup (s);
}
JAWS_Strdup_String::JAWS_Strdup_String (const JAWS_Strdup_String &s)
: c_ (s.c_),
s_ (s.s_)
{
++*(this->c_);
}
JAWS_Strdup_String::~JAWS_Strdup_String (void)
{
if (this->c_ && --*(this->c_) == 0)
{
if (this->s_)
ACE_OS::free (this->s_);
delete this->c_;
}
this->s_ = 0;
this->c_ = 0;
}
JAWS_Strdup_String::operator const char * (void) const
{
return this->s_;
}
void
JAWS_Strdup_String::operator = (const char *s)
{
if (this->c_ && --*(this->c_) == 0)
{
if (this->s_)
ACE_OS::free (this->s_);
delete this->c_;
}
this->c_ = new int (1);
this->s_ = ACE_OS::strdup (s);
}
void
JAWS_Strdup_String::operator = (const JAWS_Strdup_String &s)
{
if (this == &s)
return;
if (this->c_ && --*(this->c_) == 0)
{
if (this->s_)
ACE_OS::free (this->s_);
delete this->c_;
}
this->c_ = s.c_;
this->s_ = s.s_;
++*(this->c_);
}
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