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#include "JAWS/Reaper.h"
#include "JAWS/Concurrency.h"
#include "JAWS/IO_Acceptor.h"
JAWS_Reaper::JAWS_Reaper (JAWS_Concurrency_Base *concurrency)
: concurrency_ (concurrency),
waiting_ (0)
{
}
JAWS_Reaper::~JAWS_Reaper (void)
{
}
int
JAWS_Reaper::open (void *)
{
if (this->waiting_ == 0)
{
ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, g ,this->lock_, -1);
if (this->waiting_ == 0)
{
if (this->activate () == -1)
ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "JAWS_Reaper::activate"),
-1);
this->waiting_ = 1;
}
}
return 0;
}
int
JAWS_Reaper::svc (void)
{
ACE_TRACE ("JAWS_Reaper::svc");
int result = this->concurrency_->thr_mgr ()->wait ();
JAWS_IO_Synch_Acceptor_Singleton::instance ()->close ();
JAWS_IO_Asynch_Acceptor_Singleton::instance ()->close ();
ACE_DEBUG ((LM_DEBUG, "(%t) Leaving REAPER\n"));
return result;
}
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