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/* -*- C++ -*- */
//=============================================================================
/**
* @file Search_Struct.h
*
* @author Douglas C. Schmidt
*/
//=============================================================================
#ifndef _SEARCH_STRUCT_H
#define _SEARCH_STRUCT_H
#include "Protocol_Record.h"
/**
* @class Search_Struct
*
* @brief Provides an "Abstract Base Class" lookup table abstraction that
* stores and manipulates friend records.
*/
class Search_Struct
{
public:
Search_Struct (void);
virtual ~Search_Struct (void);
virtual int n_elems (void);
virtual Protocol_Record *insert (const char *key_name,
int max_len = MAXUSERIDNAMELEN) = 0;
virtual Protocol_Record *get_next_entry (void) = 0;
virtual Protocol_Record *get_each_entry (void) = 0;
protected:
int count_;
};
#endif /* _SEARCH_STRUCT_H */
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