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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// examples
//
// = FILENAME
// Logging_Handler.h
//
// = AUTHOR
// Doug Schmidt
//
// ============================================================================
#ifndef _CLIENT_HANDLER_H
#define _CLIENT_HANDLER_H
#include "ace/Event_Handler.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/INET_Addr.h"
#include "ace/SOCK_Stream.h"
#include "ace/os_include/os_netdb.h"
class Logging_Handler : public ACE_Event_Handler
// = TITLE
// Receive client message from the remote clients.
//
// = DESCRIPTION
// This class demonstrates how to receive messages from remote
// clients using the notification mechanisms in the
// <ACE_Reactor>. In addition, it also illustrates how to
// utilize the <ACE_Reactor> timer mechanisms, as well.
{
public:
Logging_Handler (void);
// = Hooks for opening and closing handlers.
virtual int open (void);
virtual int close (void);
ACE_SOCK_Stream &peer (void);
// Conversion operators.
protected:
// = Demultiplexing hooks.
virtual ACE_HANDLE get_handle (void) const;
virtual int handle_input (ACE_HANDLE);
virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE,
ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
virtual int handle_timeout (const ACE_Time_Value &tv, const void *arg);
// = Really should be private...
virtual ~Logging_Handler (void);
// Ensure dynamic allocation.
private:
char host_name_[MAXHOSTNAMELEN + 1];
// Host we are connected to.
ACE_SOCK_Stream cli_stream_;
// Connection with client
};
#endif /* _CLIENT_HANDLER_H */
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