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//=============================================================================
/**
* @file Timeouts.cpp
*
* This example application shows how to write Reactor event
* loops that handle events for some fixed amount of time.
*
* Run this example (without arguments) to see the timers
* expire. The order should be:
*
* foo, bar, foo, bar, foo, foo, bar, foo, bar, foo
*
* @author Tim Harrison Irfan Pyarali
*/
//=============================================================================
#include "ace/Reactor.h"
#include "ace/Service_Config.h"
#include "ace/OS_main.h"
/**
* @class Timeout_Handler
*
* @brief Generic timeout handler.
*/
class Timeout_Handler : public ACE_Event_Handler
{
public:
Timeout_Handler (void)
: count_ (0) {}
/// Print out when timeouts occur.
virtual int handle_timeout (const ACE_Time_Value &tv,
const void *arg)
{
ACE_UNUSED_ARG(tv);
ACE_DEBUG ((LM_DEBUG,
"%d timeout occurred for %s.\n",
++count_,
(char *) arg));
return 0;
}
private:
int count_;
};
int
ACE_TMAIN (int, ACE_TCHAR *[])
{
Timeout_Handler handler;
// Register a 3 second timer.
ACE_Time_Value bar_tv (3);
ACE_Reactor::instance ()->schedule_timer (&handler,
(void *) "Bar",
bar_tv,
bar_tv);
// Register a 2 second timer.
ACE_Time_Value foo_tv (2);
ACE_Reactor::instance ()->schedule_timer (&handler,
(void *) "Foo",
foo_tv,
foo_tv);
// Handle events for 12 seconds.
ACE_Time_Value run_time (12);
if (ACE_Reactor::run_event_loop(run_time) == -1)
ACE_ERROR_RETURN ((LM_ERROR, "%p.\n", "main"), -1);
ACE_Reactor::instance ()->cancel_timer(&handler);
return 0;
}
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