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/* -*- C++ -*- */
//=============================================================================
/**
* @file Gadget_Part_Factory.h
*
* $Id$
*
* @author Christopher Kohlhoff <chris@kohlhoff.com>
*/
//=============================================================================
#ifndef GADGET_PART_FACTORY_H
#define GADGET_PART_FACTORY_H
#include "Gadget_Part.h"
#include "Gadget.h"
/**
* @class Gadget_Part_Factory
*
* @brief Used to create Gadget_Part instances.
*/
class Gadget_Part_Factory
{
public:
/// Create an instance of a gadget. Ownership of the object is automatically
/// transferred to the caller since we return a Gadget_Part_var. This also
/// means that the object will be deleted automatically if the caller
/// "forgets" to collect the return value.
static Gadget_Part_var create_gadget_part (Gadget_ptr owner,
const char *name,
int size);
};
#endif /* GADGET_PART_FACTORY_H */
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