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/* -*- C++ -*- */
//=============================================================================
/**
* @file TS_Server_Handler.h
*
* $Id$
*
* @author Prashant Jain
*/
//=============================================================================
#ifndef ACE_TS_SERVER_HANDLER_H
#define ACE_TS_SERVER_HANDLER_H
#include "ace/Acceptor.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/SOCK_Acceptor.h"
#include "ace/Svc_Handler.h"
#include "ace/Time_Request_Reply.h"
#include "ace/svc_export.h"
#if defined ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT
template class ACE_Svc_Export ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>;
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION_EXPORT */
/**
* @class ACE_TS_Server_Handler
*
* @brief Product object created by <ACE_TS_Server_Acceptor>.
*
*/
class ACE_Svc_Export ACE_TS_Server_Handler : public ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>
{
friend class ACE_Shutup_GPlusPlus; // Turn off g++ warning
public:
// = Initialization and termination.
/// Default constructor.
ACE_TS_Server_Handler (ACE_Thread_Manager * = 0);
/// Activate this instance of the <ACE_TS_Server_Handler> (called by the
/// <ACE_Strategy_Acceptor>).
virtual int open (void * = 0);
/// Must be allocated dynamically.
~ACE_TS_Server_Handler (void);
protected:
// = Helper routines for the operations exported to clients.
/// Give up waiting (e.g., when a timeout occurs or a client shuts
/// down unexpectedly).
virtual int abandon (void);
// = Low level routines for framing requests, dispatching
// operations, and returning replies.
/// Receive, frame, and decode the client's request.
virtual int recv_request (void);
/// Dispatch the appropriate operation to handle the client's
/// request.
virtual int dispatch (void);
/// Special kind of reply
virtual int send_request (ACE_Time_Request &);
// = Demultiplexing hooks.
/// Return the underlying <ACE_HANDLE>.
virtual ACE_HANDLE get_handle (void) const;
/// Callback method invoked by the <ACE_Reactor> when client events
/// arrive.
virtual int handle_input (ACE_HANDLE);
// = Timer hook.
/// Enable clients to limit the amount of time they wait.
virtual int handle_timeout (const ACE_Time_Value &tv, const void *arg);
private:
/// Cache request from the client.
ACE_Time_Request time_request_;
/// Address of client we are connected with.
ACE_INET_Addr addr_;
};
/**
* @class ACE_TS_Server_Acceptor
*
* @brief This class contains the service-specific methods that can't
* easily be factored into the <ACE_Strategy_Acceptor>.
*/
class ACE_TS_Server_Acceptor : public ACE_Strategy_Acceptor<ACE_TS_Server_Handler, ACE_SOCK_ACCEPTOR>
{
public:
/// Dynamic linking hook.
virtual int init (int argc, ACE_TCHAR *argv[]);
/// Parse svc.conf arguments.
int parse_args (int argc, ACE_TCHAR *argv[]);
private:
/// The scheduling strategy is designed for Reactive services.
ACE_Schedule_All_Reactive_Strategy<ACE_TS_Server_Handler> scheduling_strategy_;
};
ACE_SVC_FACTORY_DECLARE (ACE_TS_Server_Acceptor)
#endif /* ACE_TS_SERVER_HANDLER_H */
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