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// file : Sender.cpp
// author : Boris Kolpackov <boris@kolpackov.net>
#include "ace/Log_Msg.h"
#include "ace/OS_NS_unistd.h"
#include "ace/RMCast/Socket.h"
#include "Protocol.h"
class args {};
int
ACE_TMAIN (int argc, ACE_TCHAR* argv[])
{
try
{
if (argc < 2) throw args ();
ACE_INET_Addr addr (argv[1]);
//FUZZ: disable check_for_lack_ACE_OS
ACE_RMCast::Socket socket (addr, false);
//FUZZ: enable check_for_lack_ACE_OS
Message msg;
msg.sn = 0;
for (unsigned short i = 0; i < payload_size; i++)
{
msg.payload[i] = i;
}
for (; msg.sn < message_count; msg.sn++)
{
socket.send (&msg, sizeof (msg));
}
// Keep running in case retransmissions are needed.
//
ACE_OS::sleep (ACE_Time_Value (50, 0));
return 0;
}
catch (args const&)
{
ACE_ERROR ((LM_ERROR,
"usage: %s <IPv4 multicast address>:<port>\n", argv[0]));
}
return 1;
}
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