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//=============================================================================
/**
* @file Cached_Conn_Test.cpp
*
* The test illustrates how the <ACE_Strategy_Connector> works by
* showing how you can cache connections on the client using
* different caching strategies. Also how connections can be purged
* explicitly and implicitly if needed from the connection cache
* maintained by the connector.
*
*
* @author Kirthika Parameswaran <kirthika@cs.wustl.edu>
*/
//=============================================================================
#ifndef CACHED_CONNECT_TEST
#define CACHED_CONNECT_TEST
#include "test_config.h"
#include "Cached_Conn_Test.h"
#include "ace/OS_NS_string.h"
#include "ace/INET_Addr.h"
#include "ace/SOCK_Connector.h"
#include "ace/SOCK_Acceptor.h"
#include "ace/Svc_Handler.h"
#include "ace/SOCK_Stream.h"
#include "ace/Acceptor.h"
#include "ace/Connector.h"
#include "ace/Get_Opt.h"
#include "ace/Caching_Utility_T.h"
#include "ace/Cached_Connect_Strategy_T.h"
#include "ace/Handle_Gobbler.h"
#if defined(_MSC_VER)
#pragma warning(disable:4503)
#endif /* _MSC_VER */
typedef size_t ATTRIBUTES;
typedef std::pair<Svc_Handler *, ATTRIBUTES>
CACHED_HANDLER;
typedef ACE_Refcounted_Hash_Recyclable<ACE_INET_Addr>
ACE_ADDR;
typedef ACE_Hash<ACE_ADDR> H_KEY;
typedef ACE_Equal_To<ACE_ADDR> C_KEYS;
typedef ACE_Hash_Map_Manager_Ex<ACE_ADDR, CACHED_HANDLER, H_KEY, C_KEYS, ACE_Null_Mutex>
HASH_MAP;
typedef ACE_Hash_Map_Iterator_Ex<ACE_ADDR, CACHED_HANDLER, H_KEY, C_KEYS, ACE_Null_Mutex>
HASH_MAP_ITERATOR;
typedef ACE_Hash_Map_Reverse_Iterator_Ex<ACE_ADDR, CACHED_HANDLER, H_KEY, C_KEYS, ACE_Null_Mutex>
HASH_MAP_REVERSE_ITERATOR;
typedef ACE_Recyclable_Handler_Cleanup_Strategy<ACE_ADDR, CACHED_HANDLER, HASH_MAP>
CLEANUP_STRATEGY;
typedef ACE_Recyclable_Handler_Caching_Utility<ACE_ADDR, CACHED_HANDLER, HASH_MAP, HASH_MAP_ITERATOR, ATTRIBUTES>
CACHING_UTILITY;
typedef ACE_LRU_Caching_Strategy<ATTRIBUTES, CACHING_UTILITY>
LRU_CACHING_STRATEGY;
typedef ACE_LFU_Caching_Strategy<ATTRIBUTES, CACHING_UTILITY>
LFU_CACHING_STRATEGY;
typedef ACE_FIFO_Caching_Strategy<ATTRIBUTES, CACHING_UTILITY>
FIFO_CACHING_STRATEGY;
typedef ACE_Null_Caching_Strategy<ATTRIBUTES, CACHING_UTILITY>
NULL_CACHING_STRATEGY;
typedef ACE_Caching_Strategy_Adapter<ATTRIBUTES, CACHING_UTILITY, LRU_CACHING_STRATEGY>
LRU_CACHING_STRATEGY_ADAPTER;
typedef ACE_Caching_Strategy_Adapter<ATTRIBUTES, CACHING_UTILITY, LFU_CACHING_STRATEGY>
LFU_CACHING_STRATEGY_ADAPTER;
typedef ACE_Caching_Strategy_Adapter<ATTRIBUTES, CACHING_UTILITY, FIFO_CACHING_STRATEGY>
FIFO_CACHING_STRATEGY_ADAPTER;
typedef ACE_Caching_Strategy_Adapter<ATTRIBUTES, CACHING_UTILITY, NULL_CACHING_STRATEGY>
NULL_CACHING_STRATEGY_ADAPTER;
typedef ACE_Caching_Strategy<ATTRIBUTES, CACHING_UTILITY>
CACHING_STRATEGY;
typedef ACE_Oneshot_Acceptor<Svc_Handler, ACE_SOCK_ACCEPTOR>
ACCEPTOR;
typedef ACE_Strategy_Connector<Svc_Handler, ACE_SOCK_CONNECTOR>
STRATEGY_CONNECTOR;
typedef ACE_NOOP_Creation_Strategy<Svc_Handler>
NULL_CREATION_STRATEGY;
typedef ACE_NOOP_Concurrency_Strategy<Svc_Handler>
NULL_ACTIVATION_STRATEGY;
typedef ACE_Cached_Connect_Strategy_Ex<Svc_Handler, ACE_SOCK_CONNECTOR, CACHING_STRATEGY, ATTRIBUTES, ACE_SYNCH_NULL_MUTEX>
CACHED_CONNECT_STRATEGY;
#endif /* CACHED_CONNECT_TEST */
static int debug = 0;
Svc_Handler::Svc_Handler (ACE_Thread_Manager *t)
: ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH> (t)
{
}
int
Svc_Handler::open (void *)
{
if (debug)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("opening Svc_Handler %@ with handle %d\n"),
this,
this->peer ().get_handle ()));
return 0;
}
int
Svc_Handler::close (u_long flags)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("Closing Svc_Handler %@ with handle %d\n"),
this,
this->peer ().get_handle ()));
return ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>::close (flags);
}
enum Caching_Strategy_Type
{
ACE_LFU,
ACE_FIFO,
ACE_LRU,
ACE_NULL,
ACE_ALL
};
// Default number of clients/servers.
static int listen_once = 1;
static int user_has_specified_iterations = 0;
static size_t keep_handles_available = 100;
static double purge_percentage = 20;
static Caching_Strategy_Type caching_strategy_type = ACE_ALL;
static CACHED_CONNECT_STRATEGY *connect_strategy = 0;
// On Win32, the handle gobbling doesn't work. Therefore, we need
// more iterations to get to the handle limit.
#if defined (ACE_WIN32)
static int iterations = 2000;
#else
static int iterations = 200;
#endif /* ACE_WIN32 */
//====================================================================
static void
out_of_sockets_handler (void)
{
if (ACE::out_of_handles (errno))
{
// Close connections which are cached by explicitly purging the
// connection cache maintained by the connector.
ACE_DEBUG
((LM_DEBUG,
ACE_TEXT ("Purging connections from Connection Cache...\n")));
if (-1 == connect_strategy->purge_connections ())
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("purge_connections")));
}
else
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("in out_of_sockets_handler, ")
ACE_TEXT ("but out_of_handles said no")));
}
}
static int
cached_connect (STRATEGY_CONNECTOR &con,
const ACE_INET_Addr &server_addr)
{
// This will make sure we get the host information correct.
ACE_INET_Addr remote_addr (server_addr.get_port_number (),
ACE_LOCALHOST);
// Perform a blocking connect to the server using the Strategy
// Connector with a connection caching strategy.
Svc_Handler *svc_handler = 0;
int result = con.connect (svc_handler,
remote_addr);
if (result == -1)
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("connection failed")),
-1);
// Reset Svc_Handler state.
svc_handler->recycle_state (ACE_RECYCLABLE_PURGABLE_BUT_NOT_IDLE);
return 0;
}
static int
server (ACCEPTOR *acceptor)
{
ACE_INET_Addr cli_addr;
// Create a new <Svc_Handler> to consume the data.
Svc_Handler svc_handler;
int result = acceptor->accept (&svc_handler,
&cli_addr);
if (result == -1)
return -1;
if (debug)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("client %s connected from %d\n"),
cli_addr.get_host_name (),
cli_addr.get_port_number ()));
//
// Svc_Handler dies here, closing the server side socket.
//
return 0;
}
static void
test_connection_management (CACHING_STRATEGY &caching_strategy)
{
// Configure the Strategy Connector with a strategy that caches
// connection.
CACHED_CONNECT_STRATEGY caching_connect_strategy (caching_strategy);
// This is required by the <out_of_sockets_handler>.
connect_strategy = &caching_connect_strategy;
NULL_CREATION_STRATEGY creation_strategy;
NULL_ACTIVATION_STRATEGY activation_strategy;
STRATEGY_CONNECTOR strategy_connector (0,
&creation_strategy,
&caching_connect_strategy,
&activation_strategy);
// If <listen_once> is true, only one Acceptor is used for the test.
ACCEPTOR listen_one_time_acceptor;
ACE_INET_Addr server_addr;
if (0 != listen_one_time_acceptor.open (ACE_sap_any_cast (const ACE_INET_Addr &)))
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("acceptor open")));
return;
}
if (0 != listen_one_time_acceptor.acceptor ().get_local_addr (server_addr))
{
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("acceptor getaddr")));
listen_one_time_acceptor.close ();
return;
}
for (int i = 1; i <= iterations; ++i)
{
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("%T iteration %d\n"),
i));
// If <listen_once> is false, one Acceptor is used for every
// iteration.
ACCEPTOR listen_multiple_times_acceptor;
ACCEPTOR &acceptor = listen_once ?
listen_one_time_acceptor :
listen_multiple_times_acceptor;
if (!listen_once)
{
// Bind acceptor to any port and then find out what the port
// was.
if (acceptor.open (ACE_sap_any_cast (const ACE_INET_Addr &)) == -1)
{
out_of_sockets_handler ();
continue;
}
if (acceptor.acceptor ().get_local_addr (server_addr) == -1)
{
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("get_local_addr")));
break;
}
if (debug)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT ("starting server at port %d\n"),
server_addr.get_port_number ()));
}
// Run the cached blocking test.
if (-1 == cached_connect (strategy_connector, server_addr))
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("cached_connect")));
if (-1 == server (&acceptor))
out_of_sockets_handler ();
}
}
void
test_caching_strategy_type (void)
{
CACHING_STRATEGY *caching_strategy = 0;
switch (caching_strategy_type)
{
case ACE_NULL:
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nNull_Caching_Strategy\n\n")));
ACE_NEW (caching_strategy,
NULL_CACHING_STRATEGY_ADAPTER);
break;
case ACE_LRU:
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nLRU_Caching_Strategy\n\n")));
ACE_NEW (caching_strategy,
LRU_CACHING_STRATEGY_ADAPTER);
break;
case ACE_LFU:
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nLFU_Caching_Strategy\n\n")));
ACE_NEW (caching_strategy,
LFU_CACHING_STRATEGY_ADAPTER);
break;
case ACE_FIFO:
ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\nFIFO_Caching_Strategy\n\n")));
ACE_NEW (caching_strategy,
FIFO_CACHING_STRATEGY_ADAPTER);
break;
case ACE_ALL: // Just to remove warnings!
break;
}
caching_strategy->purge_percent (purge_percentage);
test_connection_management (*caching_strategy);
delete caching_strategy;
}
int
parse_args (int argc, ACE_TCHAR *argv[])
{
ACE_Get_Opt get_opt (argc, argv, ACE_TEXT ("l:i:p:c:a:d"));
int cc;
while ((cc = get_opt ()) != -1)
switch (cc)
{
case 'd':
debug = 1;
break;
case 'l':
listen_once = ACE_OS::atoi (get_opt.opt_arg ());
break;
case 'i':
iterations = ACE_OS::atoi (get_opt.opt_arg ());
user_has_specified_iterations = 1;
break;
case 'p':
purge_percentage = ACE_OS::atoi (get_opt.opt_arg ());
break;
case 'c':
// Note that if null caching strategy is used then this test
// will fail if the number of servers exceed number of open
// files allowed for the process.
if (ACE_OS::strcmp (get_opt.opt_arg (), ACE_TEXT ("null")) == 0)
caching_strategy_type = ACE_NULL;
if (ACE_OS::strcmp (get_opt.opt_arg (), ACE_TEXT ("lru")) == 0)
caching_strategy_type = ACE_LRU;
if (ACE_OS::strcmp (get_opt.opt_arg (), ACE_TEXT ("lfu")) == 0)
caching_strategy_type = ACE_LFU;
if (ACE_OS::strcmp (get_opt.opt_arg (), ACE_TEXT ("fifo")) == 0)
caching_strategy_type = ACE_FIFO;
break;
case 'a':
keep_handles_available = ACE_OS::atoi (get_opt.opt_arg ());
break;
case '?':
case 'h':
default:
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("usage: %s ")
ACE_TEXT ("[-c (caching strategy: lru / lfu / fifo / null [default = all])] ")
ACE_TEXT ("[-i (iterations)] ")
ACE_TEXT ("[-l (listen once)] ")
ACE_TEXT ("[-d (addition debugging output)] ")
ACE_TEXT ("[-p (purge percent)] ")
ACE_TEXT ("[-a (keep handles available)] "),
ACE_TEXT ("Cached_Conn_Test")));
return -1;
}
return 0;
}
int
run_main (int argc, ACE_TCHAR *argv[])
{
// Validate options.
int result = parse_args (argc, argv);
if (result != 0)
return result;
#if defined (ACE_WIN32)
// Somehow, on Win32, the <listen once> option allows us to create
// more handles.
if (!user_has_specified_iterations && listen_once)
iterations *= 2;
#endif /* ACE_WIN32 */
// Start the test only if options are valid.
ACE_START_TEST (ACE_TEXT ("Cached_Conn_Test"));
// Remove the extra debugging attributes from Log_Msg output.
ACE_LOG_MSG->clr_flags (ACE_Log_Msg::VERBOSE_LITE);
// The reactor's constructor changes the handle limit for the
// process.
ACE_Reactor::instance ();
// Consume all handles in the process, leaving us
// <keep_handles_available> to play with.
ACE_Handle_Gobbler handle_gobbler;
if (0 != handle_gobbler.consume_handles (keep_handles_available))
ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("handle_gobbler")));
// Do we need to test all the strategies. Note, that the less
// useful null strategy is ignored in this case.
if (caching_strategy_type == ACE_ALL)
{
caching_strategy_type = ACE_LRU;
test_caching_strategy_type ();
// Default iterations are too many; if the user hasn't specified
// otherwise, we'll shrink the iterations for LFU and FIFO.
if (!user_has_specified_iterations)
iterations /= 100;
caching_strategy_type = ACE_LFU;
test_caching_strategy_type ();
caching_strategy_type = ACE_FIFO;
test_caching_strategy_type ();
}
else
{
test_caching_strategy_type ();
}
ACE_LOG_MSG->set_flags (ACE_Log_Msg::VERBOSE_LITE);
ACE_END_TEST;
return 0;
}
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