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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// tests
//
// = FILENAME
// FlReactor_Test.cpp
//
// = DESCRIPTION
// A simple test that ilustrates the integration of the fast-light
// toolkit (http://fltk.easysw.org/) with ACE, it uses FL to create
// an OpenGL window and display a polygon, it uses ACE to open an
// acceptor. Every time there is a connection the number of polygons
// is increased, a little widget can be used to change the number of
// polygons too.
//
// = AUTHOR
// Carlos O'Ryan <coryan@cs.wustl.edu>
//
// ============================================================================
#include "test_config.h"
ACE_RCSID(tests, FlReactor_Test, "$Id$")
#include "ace/FlReactor.h"
#include "ace/Event_Handler.h"
#include "ace/Acceptor.h"
#include "ace/SOCK_Acceptor.h"
#include "ace/SOCK_Connector.h"
#include "ace/Service_Config.h"
#include "ace/Thread_Manager.h"
#include /**/ <FL/Fl.h>
#include /**/ <FL/Fl_Window.h>
#include /**/ <FL/Fl_Hor_Slider.h>
#include /**/ <FL/Fl_Box.h>
#include /**/ <FL/math.h>
#include /**/ <FL/gl.h>
#include /**/ <FL/Fl_Gl_Window.h>
class Test_Window : public Fl_Gl_Window
{
public:
Test_Window (int x, int y, int w, int h,
const char * l = 0);
// Constructor
int sides (void) const;
void sides (int s);
void incr_sides (void);
private:
virtual void draw (void);
// from the Fl_Gl_Window...
int sides_;
};
Test_Window::Test_Window (int x, int y,
int w, int h,
const char* l)
: Fl_Gl_Window (x, y, w, h, l),
sides_ (3)
{
}
int
Test_Window::sides (void) const
{
return this->sides_;
}
void
Test_Window::sides (int s)
{
this->sides_ = s;
this->redraw ();
}
void
Test_Window::incr_sides (void)
{
this->sides_++;
if (this->sides_ > 10)
this->sides_ = 3;
this->redraw ();
}
void
Test_Window::draw (void)
{
// the valid() property may be used to avoid reinitializing your
// GL transformation for each redraw:
if (!this->valid ())
{
this->valid (1);
glLoadIdentity ();
glViewport (0, 0, this->w (), this->h ());
}
// draw an amazing but slow graphic:
glClear (GL_COLOR_BUFFER_BIT);
glBegin (GL_POLYGON);
int s = this->sides_;
for (int i = 0; i != s; ++i)
{
double ang = i * 2 * M_PI / s;
glColor3f (float (i) / s,
float (i) / s,
float (i) / s);
glVertex3f (cos (ang), sin (ang), 0);
}
glEnd ();
}
// when you change the data, as in this callback, you must call redraw ():
void sides_cb (Fl_Widget *o, void *p)
{
Test_Window *tw =
reinterpret_cast<Test_Window *> (p);
Fl_Slider *slider =
dynamic_cast<Fl_Slider*> (o);
tw->sides (static_cast<int> (slider->value ()));
}
class Connection_Handler : public ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>
{
public:
Connection_Handler (Test_Window *w = 0,
Fl_Box* box = 0);
virtual int open (void *);
virtual int handle_input (ACE_HANDLE);
private:
Test_Window *w_;
Fl_Box *box_;
};
class Acceptor : public ACE_Acceptor<Connection_Handler,ACE_SOCK_ACCEPTOR>
{
public:
Acceptor (Test_Window *w = 0,
Fl_Box *box = 0);
virtual int make_svc_handler (Connection_Handler *&sh);
private:
Test_Window* w_;
Fl_Box *box_;
};
Connection_Handler::Connection_Handler (Test_Window *w,
Fl_Box *box)
: w_ (w),
box_ (box)
{
}
int
Connection_Handler::open (void*)
{
if (this->box_ != 0)
{
ACE_INET_Addr from;
this->peer ().get_remote_addr (from);
const int bufsiz = 128;
char buf[bufsiz];
from.addr_to_string (buf, bufsiz, 0);
static char msg[256];
ACE_OS::sprintf (msg, "connection from <%s>\n", buf);
this->box_->label (msg);
this->box_->redraw ();
}
if (this->w_ != 0)
{
this->w_->incr_sides ();
}
return this->peer ().enable (ACE_NONBLOCK);
}
int
Connection_Handler::handle_input (ACE_HANDLE)
{
char buf[BUFSIZ];
if (this->peer ().recv (buf, BUFSIZ) <= 0)
return -1;
return 0;
}
Acceptor::Acceptor (Test_Window *w, Fl_Box *box)
: w_ (w),
box_ (box)
{
}
int
Acceptor::make_svc_handler (Connection_Handler *&sh)
{
if (sh == 0)
{
ACE_NEW_RETURN (sh, Connection_Handler (this->w_, this->box_), -1);
sh->reactor (this->reactor());
}
return 0;
}
int run_main (int argc, ACE_TCHAR *argv[])
{
ACE_START_TEST (ACE_TEXT ("FlReactor_Test"));
Fl_Window window (300, 370);
Test_Window tw (10, 75, window.w () - 20, window.h ()-90);
window.resizable (&tw);
Fl_Hor_Slider slider (60, 5, window.w () - 70, 30, "Sides:");
slider.align (FL_ALIGN_LEFT);
slider.callback (sides_cb, &tw);
slider.value (tw.sides ());
slider.step (1);
slider.bounds (3, 10);
ACE_FlReactor reactor;
ACE_Reactor r (&reactor);
Fl_Box *box = new Fl_Box (FL_UP_BOX, 10, 40,
window.w () - 20, 30,
"Setting up");
box->labelfont (FL_BOLD);
Acceptor acceptor (&tw, box);
ACE_INET_Addr address;
if (acceptor.open (address, &r) == -1)
ACE_ERROR_RETURN ((LM_ERROR,
"%p\n",
"open acceptor"),
-1);
acceptor.acceptor ().get_local_addr (address);
const int bufsiz = 128;
char buf[bufsiz];
address.addr_to_string (buf, bufsiz, 0);
char msg[2 * bufsiz];
ACE_OS::sprintf (msg, "Listening on <%s>\n", buf);
box->label (msg);
box->redraw ();
window.end ();
window.show (argc, argv);
tw.show ();
return Fl::run ();
ACE_END_TEST;
}
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