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# Makefile for building the Kokyu library with Borland C++ Builder
NAME = Kokyu
OBJFILES = \
$(OBJDIR)\Default_Dispatcher_Impl.obj \
$(OBJDIR)\Dispatcher_Impl.obj \
$(OBJDIR)\Dispatcher_Task.obj \
$(OBJDIR)\Kokyu.obj \
$(OBJDIR)\Kokyu_defs.obj
EXTERNAL_LIBS =
LFLAGS = \
-L..\ace\$(CONFIG_SUBDIR) -L..\ace \
-L$(CORE_BINDIR)
LIBFILES = \
ACE$(LIB_DECORATOR).lib \
$(EXTERNAL_LIBS)
!ifdef STATIC
LIB_FLAGS = -DACE_AS_STATIC_LIBS=1
DLL_FLAGS =
!else
LIB_FLAGS =
DLL_FLAGS = -DKOKYU_BUILD_DLL=1
!endif
CFLAGS = \
-I.. \
$(LIB_FLAGS) \
$(DLL_FLAGS)
CPPDIR = .
INCLUDES = \
DSRT_Direct_Dispatcher_Impl_T.h \
DSRT_Dispatch_Item_T.h \
DSRT_Dispatcher_Impl_T.h \
DSRT_Sched_Queue_T.h \
Default_Dispatcher_Impl.h \
Dispatcher_Impl.h \
Dispatcher_Task.h \
Kokyu.h \
Kokyu_defs.h \
Kokyu_dsrt.h \
DSRT_Direct_Dispatcher_Impl_T \
DSRT_Dispatch_Item_T \
DSRT_Dispatcher_Impl_T \
DSRT_Sched_Queue_T \
Kokyu_dsrt \
DSRT_Dispatch_Item_T.i \
DSRT_Dispatcher_Impl_T.i \
Default_Dispatcher_Impl.i \
Dispatcher_Impl.i \
Dispatcher_Task.i \
Kokyu.i \
Kokyu_defs.i \
Kokyu_dsrt.i
BASE_BINDIR = ..\bin
!include <$(ACE_ROOT)\include\makeinclude\build_library.bor>
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