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// $Id$
typedef sequence<long,10> vec10;
typedef char str22[22][2];
typedef boolean boolarray[3][40];
struct A {
long a1;
char a2[17];
char a3[10][2];
// vec10 a3;
};
struct B {
long b1;
A b2;
};
struct C {
long c1;
long c2;
};
typedef A A_matrix[2][3][4];
typedef B B_matrix[2][3][4];
typedef C C_matrix[2][3][4];
typedef A_matrix A_rmatrix[2][3][4][5];
interface A_i {
A op(in A a1, inout A a2, out A a3);
str22 op2(in str22 a1, inout str22 a2, out str22 a3);
str22 op3(in short a1[3][4], inout short a2[3][4], out short a3[4][4]);
A_matrix op4(in A a1, inout A a2, out A a3);
attribute str22 attribute_array;
void foo(in any x[3], out any y[4], inout any z[3]);
};
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