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// $Id$
#include "Load_Balancer_i.h"
#include "ace/Auto_Ptr.h"
#include "ace/Hash_Map_Manager_T.h"
const char *rr_name_bind = "RR_Group";
// Name binding for the location of the Round Robin info in the mem pool
const char *random_name_bind = "Random_Group";
// Name binding for the location of the Random info in the mem pool
const char *flags_name_bind = "FLAGS";
// Name binding for the location of the flags info in the mem pool
const char *dll_name_bind = "DLL_LIST";
// Name binding for the DLL_LIst in the me_pool;
const char *server_id_name_bind = "server_id";
// Some cookie that is used for appending names
Object_Group_Factory_i::Object_Group_Factory_i (CORBA::ORB_ptr orb,
PortableServer::POA_ptr poa)
:orb_ (orb),
poa_ (PortableServer::POA::_duplicate (poa)),
random_groups_ (0),
rr_groups_ (0),
flags_ (0)
{
ACE_MMAP_Memory_Pool::OPTIONS options (ACE_DEFAULT_BASE_ADDR);
ACE_NEW (this->mem_pool_,
ALLOCATOR ("Mem_Pool",
"Mem_Pool",
&options));
}
Object_Group_Factory_i::~Object_Group_Factory_i (void)
{
delete this->mem_pool_;
}
PortableServer::POA_ptr
Object_Group_Factory_i::_default_POA (ACE_ENV_SINGLE_ARG_DECL_NOT_USED)
ACE_THROW_SPEC ((CORBA::SystemException))
{
return PortableServer::POA::_duplicate (this->poa_.in ());
}
Load_Balancer::Object_Group_ptr
Object_Group_Factory_i::make_round_robin (const char * id
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::duplicate_group))
{
if (this->mem_pool_->find (rr_name_bind,
(void *&)this->rr_groups_) == -1)
{
void *hash_map = this->mem_pool_->malloc (sizeof (HASH_MAP));
ACE_NEW_THROW_EX (this->rr_groups_,
(hash_map) HASH_MAP (this->mem_pool_),
CORBA::NO_MEMORY ());
ACE_CHECK_RETURN (Load_Balancer::Object_Group::_nil ());
// Bind it in the mem pool with a name
if (this->mem_pool_->bind (rr_name_bind,
(void *)this->rr_groups_) != 0)
{
ACE_ERROR_RETURN ((LM_ERROR,
"Unable to bind \n"),
0);
}
}
return this->make_group (0,
id
ACE_ENV_ARG_PARAMETER);
}
void
Object_Group_Factory_i::unbind_round_robin (const char * id
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::no_such_group))
{
if (this->rr_groups_ == 0)
{
if (this->mem_pool_->find (rr_name_bind,
(void *&)this->rr_groups_) == -1)
ACE_THROW (Load_Balancer::no_such_group ());
}
char *int_id = 0;
// Throw an exception if not found in the HASH MAP
if (this->rr_groups_->find (const_cast<char *> (id),
this->mem_pool_) < 0)
ACE_THROW (Load_Balancer::no_such_group ());
// Unbind the entry
this->rr_groups_->unbind (const_cast<char *> (id),
int_id,
this->mem_pool_);
// Free the memory from the pool
this->mem_pool_->free (int_id - (ACE_OS::strlen (id) + 1));
// Change the FLAGS variable
if (this->flags_ == 0)
{
if (this->mem_pool_->find (flags_name_bind,
(void *&)this->flags_) == -1)
return;
}
// Bump down the flags value
--this->flags_;
}
Load_Balancer::Object_Group_ptr
Object_Group_Factory_i::make_random (const char * id
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::duplicate_group))
{
if (this->mem_pool_->find (random_name_bind, (void * &)this->random_groups_) == -1)
{
void *hash_map = this->mem_pool_->malloc (sizeof (HASH_MAP));
ACE_NEW_THROW_EX (this->random_groups_,
(hash_map) HASH_MAP (this->mem_pool_),
CORBA::NO_MEMORY ());
ACE_CHECK_RETURN (Load_Balancer::Object_Group::_nil ());
// Bind it in the mem pool with a name
if (this->mem_pool_->bind (random_name_bind,
(void *)this->random_groups_) != 0)
{
ACE_ERROR_RETURN ((LM_ERROR,
"Unable to bind \n"),
0);
}
}
return this->make_group (1,
id
ACE_ENV_ARG_PARAMETER);
}
void
Object_Group_Factory_i::unbind_random (const char * id
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::no_such_group))
{
if (this->random_groups_ == 0)
{
if (this->mem_pool_->find (random_name_bind,
(void *&)this->random_groups_) == -1)
ACE_THROW (Load_Balancer::no_such_group ());
}
char *int_id = 0;
// Throw an exception if not found in the HASH MAP
if (this->random_groups_->find (const_cast<char *> (id),
this->mem_pool_) < 0)
ACE_THROW (Load_Balancer::no_such_group ());
// Unbind the entry
this->random_groups_->unbind (const_cast<char *> (id),
int_id,
this->mem_pool_);
// Free the memory from the pool
this->mem_pool_->free (int_id - (ACE_OS::strlen (id) + 1));
// Change the FLAGS variable
if (this->flags_ == 0)
{
if (this->mem_pool_->find (flags_name_bind,
(void *&)this->flags_) == -1)
return;
}
// Bump down the flags value
this->flags_ -= 2;
}
Load_Balancer::Object_Group_ptr
Object_Group_Factory_i::make_group (int random,
const char * id
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::duplicate_group))
{
// Store our result here for return.
Load_Balancer::Object_Group_var group;
// Create an appropriate servant.
Object_Group_i *group_servant = 0;
// Check to make sure we don't already have a group with the same
// <id>.
if (random)
{
if (this->random_groups_->find (const_cast<char *> (id),
this->mem_pool_) == 0)
ACE_THROW_RETURN (Load_Balancer::duplicate_group (),
Load_Balancer::Object_Group::_nil ());
}
else
{
if (this->rr_groups_->find (const_cast<char *> (id),
this->mem_pool_) == 0)
ACE_THROW_RETURN (Load_Balancer::duplicate_group (),
Load_Balancer::Object_Group::_nil ());
}
// As we are sure that it is not in the list go ahead and insert it
if (random)
ACE_NEW_THROW_EX (group_servant,
Random_Object_Group (id,
this->poa_.in ()),
CORBA::NO_MEMORY ());
else
ACE_NEW_THROW_EX (group_servant,
RR_Object_Group (id,
this->poa_.in ()),
CORBA::NO_MEMORY ());
ACE_CHECK_RETURN (group._retn ());
// Register with the poa, begin using ref. counting.
group = group_servant->_this (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK_RETURN (group._retn ());
group_servant->_remove_ref (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK_RETURN (Load_Balancer::Object_Group::_nil ());
CORBA::String_var ior =
this->orb_->object_to_string (group.in ()
ACE_ENV_ARG_PARAMETER);
ACE_CHECK_RETURN (Load_Balancer::Object_Group::_nil ());
// Calculate and allocate the memory we need to store this name to
// object binding.
size_t id_len = ACE_OS::strlen (id) + 1;
size_t kind_len = ACE_OS::strlen (ior.in ()) + 1;
char *ptr = (char *) this->mem_pool_->malloc (id_len + kind_len);
if (ptr == 0)
ACE_THROW_RETURN (CORBA::NO_MEMORY (),
Load_Balancer::Object_Group::_nil ());
char * id_ptr = ptr;
char * ior_ptr = ptr + id_len;
ACE_OS::strcpy (id_ptr, id);
ACE_OS::strcpy (ior_ptr, ior.in ());
// Store the results here
CORBA::Long result = 0;
// Make an entry in appropriate map of groups.
if (random)
{
result = this->random_groups_->bind (id_ptr,
ior_ptr,
this->mem_pool_);
}
else
{
result = this->rr_groups_->bind (id_ptr,
ior_ptr,
this->mem_pool_);
}
// Update the value of flags_
this->update_flags (random
ACE_ENV_ARG_PARAMETER);
ACE_CHECK_RETURN (Load_Balancer::Object_Group::_nil ());
if (result == -1)
{
// For some reason the bind failed. Free our
// dynamically allocated memory.
this->mem_pool_->free ((void *) ptr);
ACE_THROW_RETURN (Load_Balancer::duplicate_group (),
Load_Balancer::Object_Group::_nil ());
}
// Return.
ACE_DEBUG ((LM_DEBUG, "Successfully created new group: %s\n", id));
return group._retn ();
}
Load_Balancer::Object_Group_ptr
Object_Group_Factory_i::resolve (const char * id
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::no_such_group))
{
#if defined (DOORS_MEASURE_STATS)
// Time the calls
// Record the entry time.
ACE_hrtime_t latency_base = ACE_OS::gethrtime ();
#endif /*DOORS_MEASURE_STATS*/
// It could be that the Load balancing service could have failed
// before the Client tries to invoke this call.. In such a case the
// Service should look in to the MMAP file and read in the info
// before it can resolve the ID sent by the client.. So we check
// whether the class holds the pointer.. If not we look in to the
// MMAP file for the relevant info..
if (!this->rr_groups_)
{
if (this->mem_pool_->find (rr_name_bind,
(void *&)this->rr_groups_) == -1)
{
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%N|%l) The factory does not have any references ")
ACE_TEXT ("to the group that you have sought \n\n")),
0);
}
}
if (!this->random_groups_)
{
if (this->mem_pool_->find (random_name_bind,
(void *&)this->random_groups_) == -1)
{
ACE_ERROR_RETURN ((LM_ERROR,
ACE_TEXT ("(%N|%l) The factory does not have any references ")
ACE_TEXT ("to the group that you have sought \n\n")),
0);
}
}
if (!this->flags_)
{
this->mem_pool_->find (flags_name_bind,
(void *&)this->flags_);
this->update_objects (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK_RETURN (Load_Balancer::Object_Group::_nil ());
}
char *ior = 0;
if (rr_groups_->find (const_cast<char *> (id),
ior,
this->mem_pool_) == -1
&& random_groups_->find (const_cast<char *> (id),
ior,
this->mem_pool_) == -1)
ACE_THROW_RETURN (Load_Balancer::no_such_group (),
0);
CORBA::Object_var objref =
this->orb_->string_to_object (ior
ACE_ENV_ARG_PARAMETER);
ACE_CHECK_RETURN (Load_Balancer::Object_Group::_nil ());
Load_Balancer::Object_Group_ptr
object_group = Load_Balancer::Object_Group::_narrow (objref.in ()
ACE_ENV_ARG_PARAMETER);
ACE_CHECK_RETURN (Load_Balancer::Object_Group::_nil ());
#if defined (DOORS_MEASURE_STATS)
// Grab timestamp again.
ACE_hrtime_t now = ACE_OS::gethrtime ();
this->throughput_.sample (0,
now - latency_base);
ACE_UINT32 gsf = ACE_High_Res_Timer::global_scale_factor ();
ACE_OS::printf ("*=*=*=*=Aggregated result *=*=*=*=*= \n");
this->throughput_.dump_results ("Aggregated", gsf);
#endif /*DOORS_MEASURE_STATS*/
return object_group;
}
Load_Balancer::Group_List *
Object_Group_Factory_i::list_groups (int random
ACE_ENV_ARG_DECL)
{
Load_Balancer::Group_List * list;
// Figure out the length of the list.
CORBA::ULong len;
if (random)
len = random_groups_->current_size ();
else
len = rr_groups_->current_size ();
// Allocate the list of <len> length.
ACE_NEW_THROW_EX (list,
Load_Balancer::Group_List (len),
CORBA::NO_MEMORY ());
ACE_CHECK_RETURN (list);
list->length (len);
// Create an iterator for group structure to populate the list.
HASH_MAP::ITERATOR *group_iter;
HASH_MAP::ITERATOR random_iter (*(this->random_groups_));
HASH_MAP::ITERATOR rr_iter (*(this->rr_groups_));
if (random)
group_iter = &random_iter;
else
group_iter = &rr_iter;
// Iterate over groups and populate the list.
HASH_MAP::ENTRY *hash_entry = 0;
for (CORBA::ULong i = 0; i < len; i++)
{
group_iter->next (hash_entry);
group_iter->advance ();
(*list)[i] = ACE_OS::strdup (hash_entry->ext_id_);
}
return list;
}
Load_Balancer::Group_List *
Object_Group_Factory_i::round_robin_groups (ACE_ENV_SINGLE_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException))
{
return list_groups (0 ACE_ENV_ARG_PARAMETER);
}
Load_Balancer::Group_List *
Object_Group_Factory_i::random_groups (ACE_ENV_SINGLE_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException))
{
return list_groups (1 ACE_ENV_ARG_PARAMETER);
}
void
Object_Group_Factory_i::update_flags (int random
ACE_ENV_ARG_DECL)
{
//First check whether we have memory for flags_
if (!this->flags_)
{
if (this->mem_pool_->find (flags_name_bind,
(void *&) this->flags_) == -1)
{
void *value =
this->mem_pool_->malloc (sizeof (CORBA::Short));
ACE_NEW_THROW_EX (this->flags_,
(value) CORBA::Short (0),
CORBA::NO_MEMORY ());
ACE_CHECK;
// Initialize the variable
this->mem_pool_->bind (flags_name_bind,
(void *)this->flags_);
}
}
CORBA::Short val = *(this->flags_);
switch (val)
{
case 0:
if (random)
*(this->flags_) = 2;
else
*(this->flags_) = 1;
break;
case 1:
if (random)
*(this->flags_) = 3;
break;
case 2:
if (!random)
*(this->flags_) = 3;
break;
}
}
void
Object_Group_Factory_i::update_objects (ACE_ENV_SINGLE_ARG_DECL)
{
// Create an appropriate servant.
Object_Group_i * group_servant = 0;
Object_Group_i *group_servant_rep = 0;
// Check the value of of flags_ & do the instantiation and
// registration
switch (*(this->flags_))
{
case 1:
ACE_NEW_THROW_EX (group_servant,
RR_Object_Group ("Round Robin group",
this->poa_.in ()),
CORBA::NO_MEMORY ());
group_servant->_this ();
break;
case 2:
ACE_NEW_THROW_EX (group_servant,
Random_Object_Group ("Random group",
this->poa_.in ()),
CORBA::NO_MEMORY ());
group_servant->_this ();
break;
case 3:
ACE_NEW_THROW_EX (group_servant_rep,
Random_Object_Group ("Random group",
this->poa_.in ()),
CORBA::NO_MEMORY ());
group_servant_rep->_this ();
ACE_NEW_THROW_EX (group_servant,
RR_Object_Group ("Round Robin group",
this->poa_.in ()),
CORBA::NO_MEMORY ());
group_servant->_this ();
break;
}
}
Object_Group_i::Object_Group_i (const char * id,
PortableServer::POA_ptr poa)
:poa_ (PortableServer::POA::_duplicate (poa)),
member_id_list_ (0),
members_ (0),
id_ (id),
allocator_ (0)
{
if (!this->allocator_)
{
ACE_MMAP_Memory_Pool::OPTIONS options (ACE_DEFAULT_BASE_ADDR);
ACE_NEW (this->allocator_,
ALLOCATOR ("Mem_Pool",
"Mem_Pool",
&options));
}
}
Object_Group_i::~Object_Group_i (void)
{
// Need to delete all the items from the member_id_list, to avoid
// memory leaks.
Object_Group_i::ITERATOR iter (*member_id_list_);
do
{
delete (iter.next ());
} while (iter.advance ());
delete this->allocator_;
}
PortableServer::POA_ptr
Object_Group_i::_default_POA (ACE_ENV_SINGLE_ARG_DECL_NOT_USED)
ACE_THROW_SPEC ((CORBA::SystemException))
{
return PortableServer::POA::_duplicate (this->poa_.in ());
}
char *
Object_Group_i::id (ACE_ENV_SINGLE_ARG_DECL_NOT_USED)
ACE_THROW_SPEC ((CORBA::SystemException))
{
return CORBA::string_dup (id_.c_str ());
}
void
Object_Group_i::bind (const Load_Balancer::Member & member
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::duplicate_member))
{
if (this->members_ == 0)
{
ACE_CString id = this->id (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK;
id += server_id_name_bind;
if (this->allocator_->find (id.c_str (), (void *&)this->members_) == -1)
{
void *hash_map = this->allocator_->malloc (sizeof (HASH_MAP));
ACE_NEW_THROW_EX (this->members_,
(hash_map) HASH_MAP (this->allocator_),
CORBA::NO_MEMORY ());
ACE_CHECK;
// Bind it in the mem pool with a name
if (this->allocator_->bind (id.c_str (),
(void *)this->members_) != 0)
{
ACE_ERROR ((LM_ERROR,
"Unable to bind \n"));
}
}
}
// Check whether the element already exists..
if (this->members_->find (const_cast<char *> ((const char *) member.id),
this->allocator_) == 0)
ACE_THROW (Load_Balancer::duplicate_member ());
size_t id_len = ACE_OS::strlen (member.id) + 1;
size_t ref_len = ACE_OS::strlen (member.obj) + 1;
char *mem_alloc = (char *)this->allocator_->malloc (id_len + ref_len);
if (mem_alloc == 0)
ACE_THROW (CORBA::NO_MEMORY ());
char **id_ptr = (char **)this->allocator_->malloc (sizeof (char *));
*id_ptr = mem_alloc;
char *ior_ptr = mem_alloc + id_len;
ACE_OS::strcpy (*id_ptr, member.id);
ACE_OS::strcpy (ior_ptr, member.obj);
// Insert new member into <members_> and check for duplicates/failures.
int result = this->members_->trybind (*id_ptr,
ior_ptr);
if (result == 1)
ACE_THROW (Load_Balancer::duplicate_member ());
else if (result == -1)
ACE_THROW (CORBA::INTERNAL ());
// Search the list first from the mem mapp pool and then Insert new
// member's id into <member_id_list_>.
ACE_CString id = dll_name_bind;
id += this->id (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK;
if (this->allocator_->find (id.c_str (),
(void *&)this->member_id_list_)
== -1)
{
void *dll_list = this->allocator_->malloc (sizeof (LIST));
ACE_NEW_THROW_EX (this->member_id_list_,
(dll_list) LIST (this->allocator_),
CORBA::NO_MEMORY ());
ACE_CHECK;
// Bind it in the mem pool with a name
if (this->allocator_->bind (id.c_str (),
(void *)this->member_id_list_) != 0)
{
ACE_ERROR ((LM_ERROR,
"Unable to bind \n"));
return;
}
}
if (member_id_list_->insert_tail (id_ptr) == 0)
ACE_THROW (CORBA::NO_MEMORY ());
// Theoretically, we should deal with memory failures more
// thoroughly. But, practically, the whole system is going to be
// hosed anyways ...
}
void
Object_Group_i::unbind (const char * id
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::no_such_member))
{
// Check whether the this->member_ is NULL
if (this->members_ == 0)
{
ACE_CString id = this->id (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK;
id += server_id_name_bind;
if (this->allocator_->find (id.c_str (),
(void *&)this->members_) == -1)
{
ACE_THROW (Load_Balancer::no_such_member ());
}
}
// Check to make sure we have it.
if (this->members_->find (const_cast<char *> (id),
this->allocator_) == -1)
ACE_THROW (Load_Balancer::no_such_member ());
// Remove all entries for this member.
this->members_->unbind (const_cast<char *> (id),
this->allocator_);
if (this->member_id_list_ == 0)
{
ACE_CString id = dll_name_bind;
id += this->id (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK;
if (this->allocator_->find (id.c_str (),
(void *&)this->member_id_list_)
== -1)
ACE_THROW (Load_Balancer::no_such_member ());
}
Object_Group_i::ITERATOR iter (*(this->member_id_list_));
while (ACE_OS::strcmp (id,*(iter.next ())))
iter.advance ();
this->allocator_->free ((void *) iter.next ());
iter.remove ();
}
char *
Object_Group_i::resolve_with_id (const char * id
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::no_such_member))
{
CORBA::String_var ior;
if (this->members_->find (const_cast<char *> (id),
ior.out (), this->allocator_) == -1)
ACE_THROW_RETURN (Load_Balancer::no_such_member (),
0);
char *retn_ptr = CORBA::string_dup (ior.in ());
return retn_ptr;
}
Load_Balancer::Member_ID_List *
Object_Group_i::members (ACE_ENV_SINGLE_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException))
{
Load_Balancer::Member_ID_List * list = 0;
this->read_from_memory (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK_RETURN (0);
// Figure out the length of the list.
CORBA::ULong len = this->members_->current_size ();
// Allocate the list of <len> length.
ACE_NEW_THROW_EX (list,
Load_Balancer::Member_ID_List (len),
CORBA::NO_MEMORY ());
ACE_CHECK_RETURN (list);
list->length (len);
// Create an iterator for <member_id_list_> to populate the list.
Object_Group_i::ITERATOR id_iter (*this->member_id_list_);
char **item = 0;
// Iterate over groups and populate the list.
for (CORBA::ULong i = 0; i < len; i++)
{
this->member_id_list_->get (item);
(*list)[i] = *(id_iter.next ());
id_iter.advance ();
}
return list;
}
void
Object_Group_i::destroy (ACE_ENV_SINGLE_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException))
{
// Deregister with POA.
PortableServer::POA_var poa =
this->_default_POA (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK;
PortableServer::ObjectId_var id =
poa->servant_to_id (this
ACE_ENV_ARG_PARAMETER);
ACE_CHECK;
poa->deactivate_object (id.in ()
ACE_ENV_ARG_PARAMETER);
ACE_CHECK;
}
void
Object_Group_i::read_from_memory (ACE_ENV_SINGLE_ARG_DECL)
{
// Sanity check needs to be done in all the places
ACE_CString id = this->id (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK;
if (!this->members_)
{
id += server_id_name_bind;
if (this->allocator_->find (id.c_str (),
(void *&)this->members_) == -1)
{
ACE_ERROR ((LM_ERROR,
"Unable to find tha HASH MAP in the MMAP file \n"));
}
}
if (!this->member_id_list_)
{
id = dll_name_bind;
id += this->id (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK;
if (this->allocator_->find (id.c_str (),
(void *&)this->member_id_list_) == -1)
{
ACE_ERROR ((LM_ERROR,
"Unable to find tha HASH MAP in the MMAP file \n"));
}
}
}
Random_Object_Group::Random_Object_Group (const char *id,
PortableServer::POA_ptr poa)
: Object_Group_i (id, poa)
{
// Seed the random number generator.
ACE_OS::srand (ACE_OS::time ());
}
char *
Random_Object_Group::resolve (ACE_ENV_SINGLE_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::no_such_member))
{
this->read_from_memory (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK_RETURN (0);
size_t group_size = this->members_->current_size ();
if (group_size == 0)
ACE_THROW_RETURN (Load_Balancer::no_such_member (),
0);
// Generate random number in the range [0, group_size - 1]
size_t member = ACE_OS::rand() % group_size;
// Get the id of the member to return to the client.
char **id = 0;
this->member_id_list_->get (id, member);
ACE_DEBUG ((LM_DEBUG, "In Random Group resolved to: %s\n",
*id));
// Return the object reference corresponding to the found id to the
// client.
char *objref = 0;
this->members_->find (*id,
objref,
this->allocator_);
char *string_ptr = CORBA::string_dup (objref);
return string_ptr;
}
RR_Object_Group::RR_Object_Group (const char *id,
PortableServer::POA_ptr poa)
: Object_Group_i (id, poa),
next_ (0)
{
}
char *
RR_Object_Group::resolve (ACE_ENV_SINGLE_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::no_such_member))
{
char *objref = 0;
this->read_from_memory (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK_RETURN (0);
size_t group_size = this->members_->current_size ();
if (group_size == 0)
ACE_THROW_RETURN (Load_Balancer::no_such_member (),
0);
// Get the id of the member to return to the client.
char **id = 0;
this->member_id_list_->get (id, next_);
ACE_DEBUG ((LM_DEBUG,
"In RR Group resolved to: %s\n", *id));
// Adjust <next_> for the next invocation.
next_ = (next_ + 1) % group_size;
// Return the object reference corresponding to the found id to the client.
if (this->members_->find (*id,
objref,
this->allocator_) == -1)
ACE_THROW_RETURN (CORBA::INTERNAL (),
0);
char *retn_ptr = CORBA::string_dup (objref);
return retn_ptr;
}
void
RR_Object_Group::unbind (const char *id
ACE_ENV_ARG_DECL)
ACE_THROW_SPEC ((CORBA::SystemException,
Load_Balancer::no_such_member))
{
if (this->members_ == 0)
{
ACE_CString id = this->id (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK;
id += server_id_name_bind;
if (this->allocator_->find (id.c_str (),
(void *&)this->members_) == -1)
{
ACE_THROW (Load_Balancer::no_such_member ());
}
}
// Check to make sure we have it.
if (this->members_->find (const_cast<char *> (id),
this->allocator_) == -1)
ACE_THROW (Load_Balancer::no_such_member ());
// Remove all entries for this member.
this->members_->unbind (const_cast<char *> (id),
this->allocator_);
// As we remove the id from the <member_id_list>, we note the
// position of the id in the list.
if (this->member_id_list_ == 0)
{
ACE_CString id = dll_name_bind;
id += this->id (ACE_ENV_SINGLE_ARG_PARAMETER);
ACE_CHECK;
if (this->allocator_->find (id.c_str (),
(void *&)this->member_id_list_)
== -1)
ACE_THROW (Load_Balancer::no_such_member ());
}
size_t position = 0;
Object_Group_i::ITERATOR iter (*member_id_list_);
while (ACE_OS::strcmp (id ,*(iter.next ())))
{
iter.advance ();
position++;
}
this->allocator_->free (iter.next ());
iter.remove ();
int curr_size = this->members_->current_size ();
// Update <next_> if necessary to reflect the deletion.
if (position < next_)
this->next_--;
else if (curr_size == 0)
this->next_ = 0;
else if (position == next_)
this->next_ = next_ % (this->members_->current_size ());
}
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