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// $Id$
#include "UDP_Client_i.h"
// This is the interface program that accesses the remote object
// Constructor.
UDP_Client_i::UDP_Client_i (CORBA::ORB_ptr orb,
UDP_ptr udp,
UDP_ptr udpHandler,
ACE_UINT32 msec,
ACE_UINT32 iterations)
: orb_ (CORBA::ORB::_duplicate (orb))
, udp_ (UDP::_duplicate (udp))
, udpHandler_ (UDP::_duplicate (udpHandler))
, delay_ (msec)
, iterations_ (iterations)
{
}
//Destructor.
UDP_Client_i::~UDP_Client_i (void)
{
//no-op
}
int
UDP_Client_i::svc (void)
{
ACE_CString client_name ("UDP");
ACE_TCHAR pid[256];
ACE_OS::sprintf (pid,
"%u",
ACE_static_cast (u_int, ACE_OS::getpid ()));
client_name += "_";
client_name += pid;
TAO_ENV_DECLARE_NEW_ENV;
ACE_TRY
{
CORBA::String_var corba_client_name =
CORBA::string_dup (client_name.c_str ());
for (ACE_UINT32 i = 0;
i < iterations_;
i++)
{
udp_->invoke (corba_client_name.in (),
udpHandler_.inout (),
i
TAO_ENV_ARG_PARAMETER);
ACE_TRY_CHECK;
ACE_DEBUG ((LM_DEBUG,
"invoked %s %d, going to wait %d ms\n",
corba_client_name.in (),
i,
delay_));
ACE_Time_Value tv (0, delay_ * 1000);
ACE_OS::sleep (tv); // wait to not flood the server
}
// shut down remote ORB
udp_->shutdown (TAO_ENV_SINGLE_ARG_PARAMETER);
ACE_TRY_CHECK;
ACE_Time_Value tv (0, 500); // 50ms
ACE_OS::sleep (tv); // let the previous request go through
// Shut down local ORB, trigger the end of the ORB event loop
// in the main thread.
orb_->shutdown ();
}
ACE_CATCHANY
{
ACE_PRINT_EXCEPTION (ACE_ANY_EXCEPTION, "\tException");
return -1;
}
ACE_ENDTRY;
return 0;
}
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