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/* -*- C++ -*- */
//=============================================================================
/**
* @file Job_i.h
*
* This file defines the servant for the Job.idl interface
*
* @author Pradeep Gore <pradeep@cs.wustl.edu>
*/
//=============================================================================
#ifndef JOB_I_H
#define JOB_I_H
#include "JobS.h"
#include "activity_export.h"
#include "ace/SString.h"
#include "ace/Arg_Shifter.h"
/**
* @class Job_i
*
* @brief Implements a Job that performs some cpu bound work.
*
*/
class activity_Export Job_i : public POA_Job
{
public:
/// Constructor
Job_i (void);
/// Init the state of this object.
int init (ACE_Arg_Shifter& arg_shifter);
/// = Accessors
const ACE_CString& name (void);
const ACE_CString& poa (void);
/// = inteface Job method implementation.
virtual void work (CORBA::ULong work);
virtual void shutdown (void);
protected:
/// The name of this Job
ACE_CString job_name_;
/// The name of the POA that we live in.
ACE_CString POA_name_;
};
#endif /* JOB_I_H */
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