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// -*- C++ -*-
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_INLINE void
TAO_EC_ProxyPushSupplier::suspend_connection_i (void)
{
this->suspended_ = 1;
}
ACE_INLINE void
TAO_EC_ProxyPushSupplier::suspend_connection_locked (void)
{
ACE_GUARD_THROW_EX (
ACE_Lock, ace_mon, *this->lock_,
CORBA::INTERNAL ());
// @@ RtecEventChannelAdmin::EventChannel::SYNCHRONIZATION_ERROR ());
this->suspend_connection_i ();
}
ACE_INLINE void
TAO_EC_ProxyPushSupplier::resume_connection_i (void)
{
this->suspended_ = 0;
}
ACE_INLINE void
TAO_EC_ProxyPushSupplier::resume_connection_locked (void)
{
ACE_GUARD_THROW_EX (
ACE_Lock, ace_mon, *this->lock_,
CORBA::INTERNAL ());
// @@ RtecEventChannelAdmin::EventChannel::SYNCHRONIZATION_ERROR ());
this->resume_connection_i ();
}
ACE_INLINE CORBA::Boolean
TAO_EC_ProxyPushSupplier::is_connected_i () const
{
return !CORBA::is_nil (this->consumer_.in ());
}
ACE_INLINE CORBA::Boolean
TAO_EC_ProxyPushSupplier::is_connected () const
{
ACE_GUARD_RETURN (ACE_Lock, ace_mon, *this->lock_, 0);
return this->is_connected_i ();
}
ACE_INLINE CORBA::Boolean
TAO_EC_ProxyPushSupplier::is_suspended () const
{
ACE_GUARD_RETURN (ACE_Lock, ace_mon, *this->lock_, 0);
return this->suspended_;
}
ACE_INLINE RtecEventComm::PushConsumer_ptr
TAO_EC_ProxyPushSupplier::consumer () const
{
ACE_GUARD_RETURN (ACE_Lock, ace_mon, *this->lock_, 0);
return RtecEventComm::PushConsumer::_duplicate (this->consumer_.in ());
}
ACE_INLINE void
TAO_EC_ProxyPushSupplier::consumer_i (RtecEventComm::PushConsumer_ptr consumer)
{
this->consumer_ = consumer;
}
ACE_INLINE void
TAO_EC_ProxyPushSupplier::consumer (RtecEventComm::PushConsumer_ptr consumer)
{
ACE_GUARD (ACE_Lock, ace_mon, *this->lock_);
this->consumer_i (consumer);
}
ACE_INLINE const RtecEventChannelAdmin::ConsumerQOS&
TAO_EC_ProxyPushSupplier::subscriptions () const
{
// @@ TODO There should be a better way to signal errors here.
ACE_GUARD_RETURN (ACE_Lock, ace_mon, *this->lock_, this->qos_);
return this->qos_;
}
TAO_END_VERSIONED_NAMESPACE_DECL
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