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#include "orbsvcs/Notify/Method_Request.h"
#include "orbsvcs/Time_Utilities.h"
#include "ace/OS_NS_sys_time.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
TAO_Notify_Method_Request::~TAO_Notify_Method_Request (void)
{
}
TAO_Notify_Method_Request_Queueable *
TAO_Notify_Method_Request_Queueable::copy (void)
{
return this;
}
TAO_Notify_Method_Request_Queueable::TAO_Notify_Method_Request_Queueable()
{
}
TAO_Notify_Method_Request_Queueable::TAO_Notify_Method_Request_Queueable(const TAO_Notify_Event * event)
{
this->init (event);
}
void
TAO_Notify_Method_Request_Queueable::init (const TAO_Notify_Event* event)
{
ACE_ASSERT( event != 0 );
// Set the parameters that affect queuing in the message queue.
// The ACE_Message_Block priorities go from 0 (lowest) to ULONG_MAX
// (highest), while the Notification Events go from -32767 (lowest,
// even though CORBA::Short goes to -32768) to 32767 (highest).
// Convert to CORBA::Long to preserve the sign. Conversion to
// unsigned long will happen automatically and we do not have to worry
// about losing the number in the addition since priority () returns a
// CORBA::Short.
this->msg_priority ((CORBA::Long)event->priority ().value () + PRIORITY_BASE);
// The deadline time for the message block is absolute, while the
// timeout for the event is relative to the time it was received.
// So, we do a little conversion and set it on the message block (us)
const TAO_Notify_Property_Time& timeout = event->timeout ();
if (timeout.is_valid () && timeout != 0)
{
ACE_Time_Value deadline;
ORBSVCS_Time::TimeT_to_Time_Value(deadline, timeout.value());
deadline += ACE_OS::gettimeofday ();
this->msg_deadline_time (deadline);
}
this->time_ = event->creation_time ();
}
const ACE_Time_Value&
TAO_Notify_Method_Request_Queueable::creation_time (void) const
{
return this->time_;
}
TAO_END_VERSIONED_NAMESPACE_DECL
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