blob: 863f5d6aafa746979295d7918026adaae976b0b8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
|
/* -*- C++ -*- */
//=============================================================================
/**
* @file receiver.h
*
* This application receives data from a AV sender and writes it to
* a file.
*
* @author Yamuna Krishnamurthy <yamuna@cs.wustl.edu>
*/
//=============================================================================
#include "Connection_Manager.h"
#include "orbsvcs/AV/AVStreams_i.h"
#include "orbsvcs/AV/Endpoint_Strategy.h"
#include "orbsvcs/AV/Policy.h"
/**
* @class Receiver_Callback
*
* @brief Application defined callback object.
*
* AVStreams calls this class when data shows up from a sender.
*/
class Receiver_Callback : public TAO_AV_Callback
{
public:
/// Constructor.
Receiver_Callback ();
// Method that is called when there is data to be received from a
// sender.
int receive_frame (ACE_Message_Block *frame,
TAO_AV_frame_info *frame_info,
const ACE_Addr &peer_address);
// Called when the sender is done sending data and wants to close
// down the connection.
int handle_destroy ();
private:
/// Keeping a count of the incoming frames.
int frame_count_;
};
/**
* @class Receiver_StreamEndPoint
*
* @brief Application defined stream endpoint object.
*
* AVStreams calls this class during connection setup.
*/
class Receiver_StreamEndPoint : public TAO_Server_StreamEndPoint
{
public:
// Create a receiver application callback.
int get_callback (const char *flowname,
TAO_AV_Callback *&callback);
private:
/// Receiver application callback.
Receiver_Callback callback_;
};
/**
* @class Receiver
*
* @brief Receiver application class.
*
* This class receives data from a AV sender and writes it to
* a file.
*/
class Receiver
{
public:
/// Constructor
Receiver ();
/// Destructor.
~Receiver ();
/// Initialize data components.
int init (int argc, ACE_TCHAR *argv[]);
/// Parse args.
int parse_args (int argc, ACE_TCHAR *argv[]);
/// Name of the output file.
ACE_TString output_file_name ();
protected:
/// Connection manager.
Connection_Manager connection_manager_;
/// The endpoint reactive strategy.
TAO_AV_Endpoint_Reactive_Strategy_B
<Receiver_StreamEndPoint,TAO_VDev,AV_Null_MediaCtrl> reactive_strategy_;
/// The receiver MMDevice.
AVStreams::MMDevice_var mmdevice_obj_;
/// Receiver MMDevice.
TAO_MMDevice *mmdevice_;
/// The sender MMDevice
AVStreams::MMDevice_var sender_mmdevice_;
/// File name of the file into which received data is written.
ACE_TString output_file_name_;
ACE_TString addr_file_;
/// Sender name.
ACE_CString sender_name_;
/// Receiver name.
ACE_CString receiver_name_;
};
|