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// $Id$
// ============================================================================
//
// = LIBRARY
// TAO/orbsvcs/tests/AVStreams/Latency
//
// = FILENAME
// ping.h
//
// = AUTHOR
// Carlos O'Ryan
//
// ============================================================================
#ifndef TAO_PONG_H
#define TAO_PONG_H
#include "orbsvcs/orbsvcs/AV/AVStreams_i.h"
#include "orbsvcs/orbsvcs/AV/Policy.h"
#include "orbsvcs/orbsvcs/AV/Flows_T.h"
class Pong_Recv_Callback : public TAO_AV_Callback
{
public:
virtual int handle_stop (void);
virtual int receive_frame (ACE_Message_Block *frame,
TAO_AV_frame_info *frame_info = 0,
const ACE_Addr &peer_address = ACE_Addr::sap_any);
virtual int handle_destroy (void);
};
class Pong_Recv : public TAO_FlowConsumer
{
public:
Pong_Recv (void);
virtual int get_callback (const char *flowname,
TAO_AV_Callback *&callback);
private:
Pong_Recv_Callback callback_;
// The callback object...
};
class Ping_Send_Callback : public TAO_AV_Callback
{
public:
Ping_Send_Callback (void);
virtual int handle_timeout (void *arg);
virtual int handle_end_stream (void);
virtual void get_timeout (ACE_Time_Value *&tv,
void *&arg);
private:
ACE_Time_Value timeout_;
// the timeout value
ACE_Message_Block frame_;
// Pre-allocate the message block to send...
int count_;
};
class Ping_Send : public TAO_FlowProducer
{
public:
Ping_Send (void);
virtual int get_callback (const char *flowname,
TAO_AV_Callback *&callback);
private:
Ping_Send_Callback callback_;
// The callback object...
};
typedef TAO_AV_Endpoint_Reactive_Strategy_A <TAO_StreamEndPoint_A,TAO_VDev,AV_Null_MediaCtrl> Reactive_Strategy;
typedef TAO_FDev<TAO_FlowProducer,Pong_Recv> Pong_Recv_FDev;
typedef TAO_FDev<Ping_Send,TAO_FlowConsumer> Ping_Send_FDev;
#endif /* TAO_PONG_H */
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