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/* -*- C++ -*- */
// $Id$
// ==========================================================================
//
// = FILENAME
// ConnectDisconnect.h
//
// = DESCRIPTION
// Test connect-disconnect methods of Notify.
//
// = AUTHOR
// Pradeep Gore <pradeep@cs.wustl.edu>
//
// ==========================================================================
#ifndef NOTIFY_CONNECT_DISCONNECT_H
#define NOTIFY_CONNECT_DISCONNECT_H
#include "Notify_Test_Client.h"
#include "Notify_StructuredPushConsumer.h"
#include "Notify_StructuredPushSupplier.h"
#include "Notify_PushConsumer.h"
#include "Notify_PushSupplier.h"
#include "Notify_SequencePushConsumer.h"
#include "Notify_SequencePushSupplier.h"
class ConnectDisconnect;
class CD_Entity
{
// The entity that connects/disconnects
public:
CD_Entity (ConnectDisconnect* cd, int id);
~CD_Entity ();
private:
int id_;
ConnectDisconnect* cd_;
};
#define CD_DECLARE_ENTITY(X) \
class CD_##X : public TAO_Notify_##X, public CD_Entity \
{ \
public: \
CD_##X (ConnectDisconnect* cd, int id); \
};
CD_DECLARE_ENTITY(PushConsumer)
CD_DECLARE_ENTITY(StructuredPushConsumer)
CD_DECLARE_ENTITY(SequencePushConsumer)
CD_DECLARE_ENTITY(PushSupplier)
CD_DECLARE_ENTITY(StructuredPushSupplier)
CD_DECLARE_ENTITY(SequencePushSupplier)
/***************************************************************************/
class ConnectDisconnect : public Notify_Test_Client
{
public:
// Initialization and termination code
ConnectDisconnect (void);
virtual ~ConnectDisconnect ();
void on_entity_destroyed (void);
// keeps track of how many objects were destroyed.
int parse_args(int argc, char *argv[]) ;
void init (int argc, char *argv [], CORBA::Environment &ACE_TRY_ENV);
// initialization.
void run_test (CORBA::Environment &ACE_TRY_ENV);
// Run the test.
void end_test (CORBA::Environment &ACE_TRY_ENV);
// End the test.
int check_results (void);
// check if we got the expected results.
protected:
void create_EC (CORBA::Environment &ACE_TRY_ENV);
// Create EC
CosNotifyChannelAdmin::EventChannel_var ec_;
// The one channel that we create using the factory.
CosNotifyChannelAdmin::ConsumerAdmin_var consumer_admin_;
// The consumer admin used by consumers.
CosNotifyChannelAdmin::SupplierAdmin_var supplier_admin_;
// The supplier admin used by suppliers.
TAO_Notify_PushConsumer** any_consumer_;
TAO_Notify_StructuredPushConsumer** structured_consumer_;
TAO_Notify_SequencePushConsumer** sequence_consumer_;
// arrays of Consumers
TAO_Notify_PushSupplier** any_supplier_;
TAO_Notify_StructuredPushSupplier** structured_supplier_;
TAO_Notify_SequencePushSupplier** sequence_supplier_;
// arrays of Suppliers
ACE_Atomic_Op <TAO_SYNCH_MUTEX, int> result_count_;
// count of clients destroyed. for c consumers, s suppliers and for t times.
// this should be (s+c)*t
int expected_count_; // (s+c)*t
// = command line params
int count_;
// The number of iterations to connect disconnect.
int consumers_;
// The number of counsumers to create.
int suppliers_;
// The number of suppliers to create.
};
/***************************************************************************/
#endif /* NOTIFY_TESTS_UPDATES_H */
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